Well, from what you're saying, you dislike playing against pretty much every deck in the meta except what, Ramp Druid, Miracle Rogue and Control Warrior? (hell Priest decks in the meta don't even run Mindgames or Mind Vision, too).
When you say you think I hate pretty much every deck in the current meta, do you mean that the current meta is primarily Zoolock, Handlock, ThoughtPriest, StallMage and Traphunter? Because in my experience, it really isn't. Oh yes, Zoolock and Handlock, but I think we can pretty much all agree here that Zoolock is a brain-dead deck. So let's assume that the current meta is Ramp Druid, Miracle Rogue, Control Warrior, Zoolock and Handlock. I 'hate' two out of the five decks in the 'meta', and one of those two is pretty universally seen as a not-fun deck. And again; it isn't even about the 'meta' for me or viability or strength or 'OP! OP!', the decks I listed are just no fun to play against, no more, no less. I don't mind Ramp Druid, I don't mind Control Warrior, I don't mind Miracle Rogue, I don't mind Aggro Hunter, I don't mind Aggro Paladin, I don't mind Tempo Rogue, I don't mind Token Druid, I don't mind Overload Shaman, I don't mind Control Paladin, I don't mind Burst Shaman, I don't mind Spellpower Mage, I don't mind Shadow Priest, etc. etc. etc. etc. etc. I still lose to plenty of those decks, sometimes even get crushed, but they're still fun to play against because at their core, those decks are about playing the right card at the right time.
Ramp Druid is boring to play against - it doesn't take skill to have a turn 1 yeti, or a turn 4 Ancient of War. Miracle Rogue is also boring to play against, as you're essentially playing against someone who's playing a single player game (removal + draw as much as you can). Control Warrior is just a ton of legendaries + a ton of cheap, effective removal. That isn't fun to play against!
Your words, not mine. It technically doesn't take 'skill' to play a turn one Yeti, but it does require going second to get the Coin and getting both an Innervate an a Yeti in your starting hand, and sometimes you might want to do Coin + Wild Growth instead for long-term gain or keep your Innervate for something else (like the turn 4 AoW). There is a 'play' involved and a turn 1 Yeti isn't impossible to beat. Miracle Rogue is all about management; what cards do you use to deal with the opponent's threats? You want to deal with them as efficiently as possible, but at the same time want to keep certain cards in your hand for bigger threats or combo's, so again, there's definitely 'play' here. Warrior don't do shit if you don't play the cards right, even with a perfect starting hand, legendaries or not.
What I'm saying is this: you essentially seem pissed that other players are playing decks you don't like playing against, instead of trying to find a way to counter the meta and play around it, which is what is necessary in games like HS (especially since it's online - MtG also has regional metas that are also very strong, but there's a single meta in HS).
Three of the decks I listed are not prevalent in the meta and thus do not warrant constructing a deck for to specifically counter them, nor is it even possible to build a deck that counters those three specific decks and if it was that deck wouldn't be viable against much else. And again; this isn't about the meta or losing to these decks or encountering a bunch of them or saying that they're OP; all I'm saying is that they are severely annoying decks. Why you keep dragging in the 'meta' is a bit unclear to me.
There's no point to vent over these decks, either, because most of them are stupidly rare (the only one in there I wouldn't call rare is lifecoach hunter, and even then they're slowly dying out as Hunter is phasing from the meta due to the UtH nerf).
There is a point in venting over these decks:
venting. I find them annoying and get frustrated by them, so I vent my frustration. That's all there is to it. I'm not complaining that they're OP, I'm not claiming that they're a big part of the meta, I'm not claiming that I encounter them all the time, I'm not calling for a nerf. I'm just venting my frustration over what I think are boring and annoying decks to play against. That's all. You bring in all this 'meta' talk ('you just hate the meta','no use in complaining because they're moving out of the meta','you just need to play around the meta','the other decks in the meta are boring as well'), not me.