It's because it's a new legendary.
Yes and it's an amazingly powerful card.
It's because it's a new legendary.
In the current meta, you just die if you Alex.
Wait what?? You got a come up with some example.
That's what legendaries are.
Decks aim to deal more than 15 damage in one turn or have a board where they can reach over the Alex life reset. That's why nobody plays her anymore. She's way too slow and clunky just like Jaraxxus.
Everyone can easily get Loatheb.
This. Loatheb is free and a good legendary at the same time. If every legendary was free you would see quiet a few legendaries used more then him.
ROFL you should check some streams and play ladder. Loatheb is in 90% of the decks.
She is still on some warrior control and mage freeze decks I see. You mostly use her to cut down the enemy not to save yourselve.
Its been 2 days. Eggs were in every deck last week too.
Nothing will be nerfed until long after Naxx anyway. More legendary 5 drops are coming to compete for the slot too.
Loatheb is definitely not free
Everyone can easily get Loatheb.
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Loatheb is best played around simply with board control. Dunno how that makes him OP or whatever.
I don't think you thought about that too hard.
I think it is very hard to predict precisely where we are going to end up atm.
I don't think the card is too strong because of the simple fact that you play around him by fighting for board control with minions rather than purely removal. And BC decks aren't OP so we're heading into new territory imo.
Everyone playing Zoo
Zoo will never go away and I don't mind. We now have new cards that are very good against zoo. Belcher and Ghoul <3
How's everyone doin'?
Again you people seem to think I'm saying the card wins you games alone. A card is OP and badly designed if it's an autoinclude in most decks and doesn't have weaknesses. Nothing punishes you from playing Loatheb.
Fighting for board control is not playing around anything. You fight for board control always. Loatheb does not sacrifice tempo or board control, on the contrary it can be a huge tempo swing because of the ability and the releveant body.
Again you people seem to think I'm saying the card wins you games alone. A card is OP and badly designed if it's an autoinclude in most decks and doesn't have weaknesses. Nothing punishes you from playing Loatheb.
Zoo will never go away and I don't mind. We now have new cards that are very good against zoo. Belcher and Ghoul <3
So guys I finally got a legendary in card pack, it's the beast. I have 1300 dust. Should I dust the beast and get another legendary or should I keep the beast? Is it worthwhile and if so in which kind of deck? Thinking about crafting leeroy or rag. What do you think?
Or should I just jump ship and become a zookeeper?
I don't see how you think I think you are saying the card wins games alone.
And it isn't true that you always fight for board control. A lot of decks do not try to establish any kind of early board presence. If they even have low cost minion cards, their decks certainly are light on them. Loatheb can easily be countered by having a 3/2 minion on board and playing something as simple as a DID or abusive sergeant. Even just playing a taunt or card draw mitigates it largely.
It certainly isn't the first "sticky" or "removal resistant" minion and it isn't going to be the last either.
Spectral knight is arguably even better at sticking around due to a better stat allocation of 4/6 and can't be targetted.
Fuegen has more stats, 4/7. Sludge belcher has 4/7 stats total plus 2 taunts. Azure drake is classic. So that is an easy 5 cards all competing for a 5 mana slot on a deck. I don't think a taunt heavy deck is going to find loatheb better than 2 sludge belchers.
You know what's more frustrating than cold mages? Cold mages in arena. Such fucking rng. What a load of bullshit.
Man just accept it that Arena is no longer the gold fountain it used to be. I'm just happy when I get 7 wins. And yes it's RNG-town.
I think your reasoning is full of holes. What decks play abusive, but don't flood the board? And yes a bigger taunt minion is good before Loatheb IF you went first or got the ramps. But it still isn't really "countered" at all, the ability is unavoidable and you can't punish a player for playing Loatheb.
And I have no idea why you are referring to Loatheb as a sticky minion? He is beyond "deal with it" like big taunts or deathrattles. Once Loatheb is played he has already done his damage. I don't care how you deal with him, you are not getting an efficient trade by any means and his battlecry is unavoidable. He's one of the best tempo cards in the game.
And I have no idea why you are referring to Loatheb as a sticky minion? He is beyond "deal with it" like big taunts or deathrattles. Once Loatheb is played he has already done his damage. I don't care how you deal with him, you are not getting an efficient trade by any means and his battlecry is unavoidable. He's one of the best tempo cards in the game.
Its actually quiet funny that you of all people complain about Loatheb.
As you yourselve mentioned earlier when talking about Alex, the meta had shiftet into Zoo and decks that gets you down around 15 health and then burst kills you.
Also a lot of people where complaining about the solitaire nature of the game when miracle was dominating.
Guess what, apart from Zoo, these other issues are adressed with Loatheb.
He can delay that one turn kill (I clearley remember you crying for druid nerfs, because of the combo) well that combo CAN now be delayed. Aswell as the mage combos.
However! Loatheb is not allways a good card. The most played and best deck for some time, and more so now then ever is Zoo. Against this deck Loatheb is absolute shite and does nothing. Against Zoo he is a dead card and playing him there is basically a wasted turn, and thus its dangerous to play him against Zoo.
For the n'th time, I am not complaining about Loatheb, I am merely stating what I observe in the game and that has nothing to do with what I play. I know the card is overpowered and will get nerfed. I will use him in most of my decks now before that happens. Zoo is the only deck it doesn't work that well against. But still a 5 mana 5/5 is not the end of the world. Cairne and Sylvanas can be even more dead against zoo.
I would argue taht Cairne and Sylvanas are amazing against Zoo.
Is a golden legendary that gets nerfed/buffed worth 6400 dust?
For the n'th time, I am not complaining about Loatheb, I am merely stating what I observe in the game and that has nothing to do with what I play. I know the card is overpowered and will get nerfed. I will use him in most of my decks now before that happens. Zoo is the only deck it doesn't work that well against. But still a 5 mana 5/5 is not the end of the world. Cairne and Sylvanas can be even more dead against zoo.
No they are too slow. They are nice if you have forced the zoo player to just trade, but if they are already ahead on board and life, you are pretty sad to have to play Cairne on turn 6.
It won't work well against my deck either since I'll just take it out with my pre-established board and then probably develop the board more. And I am running rogue.
Not really if you put a protector on cairne he hurts zoo alot
Right! Here's what I thought:Cards that are changed are worth their crafting cost in dust... afaik there are no cards that cost 6400 dust to craft
If a PVE adventure card gets nerfed, there's even a chance no one will get anything from it since you can't dust them (unless maybe you can dust the goldens only, then people who crafted golden Loatheb's could get their dust back if it becomes unplayable for them after the nerf... but again I don't even know if you can dust a golden Naxx card).
Good luck with that.
Yep, I'll just use DID to buff a low cost minion up to 5 attack and I'll trade up while developing board. Not sure why you think this won't work. My deck is 2/3rds minions anyway. I made this deck specifically because it is synergizes well with the new cards and against the new cards and we still don't even have spectral knight which imo is even stronger than loatheb with exception to miracle/freeze decks.
Yes, you've spent 8 mana on a 4/5 taunt that a 1-drop can trade against.
I hope the Naxx level and music get added to play mode and arena at some point...
When the final wing has been released and you beat it, a message will prompt: "Did you enjoy the music and stages in Naxxramas? Click here to obtain it in multiplayer games! Only $9.99!"
So would I. And I hate myself for it.I'd pay.