I created a combo shaman deck that I have been toying with. Not the best yet considering I've been sitting at rank 5 with a 50% win rate but is a lot of fun to play:
http://www.hearthpwn.com/deckbuilde...2;636:2;335:1;7738:2;7740:1;280:2;33:1;674:1;
Whoops. I meant to play Truesilver and I played Equality instead. Biggest mistake I've done probably ever.
The board is clear.
The opponent puts a 1-1 on the table.
I can either Druid hero power him or Wrath (and gain a card).
This situation happens all the time and I'm always confused what I should be doing. I end up Wrathing because... well, cards. But is that really efficient or should I just hero power and use Wrath later on to 1-health-reduce bigger creatures?
The board is clear.
The opponent puts a 1-1 on the table.
I can either Druid hero power him or Wrath (and gain a card).
This situation happens all the time and I'm always confused what I should be doing. I end up Wrathing because... well, cards. But is that really efficient or should I just hero power and use Wrath later on to 1-health-reduce bigger creatures?
The board is clear.
The opponent puts a 1-1 on the table.
I can either Druid hero power him or Wrath (and gain a card).
This situation happens all the time and I'm always confused what I should be doing. I end up Wrathing because... well, cards. But is that really efficient or should I just hero power and use Wrath later on to 1-health-reduce bigger creatures?
That sucked. Happens all the time on my (RIP) iPad
...Yoshichan, did you break that iPad you posted?
The board is clear.
The opponent puts a 1-1 on the table.
I can either Druid hero power him or Wrath (and gain a card).
This situation happens all the time and I'm always confused what I should be doing. I end up Wrathing because... well, cards. But is that really efficient or should I just hero power and use Wrath later on to 1-health-reduce bigger creatures?
What a weird paladin deck. It had stuff like dancing swords, dread corsairs, knife jugglers and a random Tirion.
Some streamer made it.
Some streamer made it.
Dunno what I'm doing wrong against control warriors. If I wouldn't know any better, I'd call them out for being overpowered as living shit and statistically impossible to beat with my deck.
Playing druid, hold on will link soon.Which is? I've gone 3-0 against them with the deck I linked for you.
I've not seen it but it sounds like aggro paladin with divine favor. Dancing swords makes sense because with divine favor you want your opponent to draw cards. And Tirion is probably just thrown in because he's just too good and the weapon helps you burn them down. Probably experimenting with it in preparation for the new avenge secret which might swing the deck back to popularity.Do you know the idea behind the deck?
I remember when webspinner was first revealed, I was discussing it on bnet forums and all these people kept saying I was wrong and it is a bad card that has no place in a hunter deck. That it is too rng to rely upon and loot hoarder is better cause it digs into your deck. Skip forward to now, every hunter deck is running 2 of them... lmao... for pretty much the exact reasoning I gave as to why it is good.
Webspinner RNG is good RNG. It's something better players will know how to leverage better, as opposed to something like Arcane Missiles.
The point isn't that you rely on getting a good card from Webspinner, it's that its a 1 drop 1/1 that gives you a card that is guaranteed to be a beast and you can use it with Buzzard and Kill Command. It's very good for a 1 mana card.I don't understand how one is supposed to leverage Webspinner's RNG.
The variance is just far higher than Arcane Missiles.
Haven't slept in 42 hours now... not even feeling tired at this point.
Continuation of todays progress...
Druid, 66 wins
Mage, 18 wins
Paladin, 9 wins
Question time!
Alright so I get that every control druid deck should contain two Ancient of Wars... but why is this the optimal choice, instead of Ironbark Protector? Ancient of Wars is almost always a 5-10, but can get silenced in which it becomes a 5-5. The Ironbark Protector will always be 8-8, silenced or not. The only real advantage here is that AoW costs 1 less mana and that you potentially get 2 more health... but considering that everyone is running silences now, isn't it worth switching the AoWs for Ironbarks instead?