dorkimoe
Gold Member
Oh god. Seriously...?WoW
Looks like it's time to start playing
Wouldn't want it to go to waste.
Oh god. Seriously...?WoW
Looks like it's time to start playing
Wouldn't want it to go to waste.
WoW
Looks like it's time to start playing
Wouldn't want it to go to waste.
It's at your front door. Waiting for you. Better go buy some hay, it's hungry.
How stupid. This rogue had a card that only had 1 attack damage. But a stupid potion made it a one hit kill on anything? Oh that makes sense
How stupid. This rogue had a card that only had 1 attack damage. But a stupid potion made it a one hit kill on anything? Oh that makes sense
-_- it seriously take less than 2 minutes...that's a horrible excuse...you obviously don't want to play this amazing version that bad...
Two cards have a leathal effect, they'll kill anything they damage. The Patient Assassin and the King Cobra.
Fixed that. Divine shield prevents the effect.
That must be somewhat new then. They used to kill them.
Edit: Or I just hallucinated it or something.
I just had a thought, what if stealthed minions couldn't be examined by an opponent. It would be like the minion version of secrets... lol. That would suck I think, but be kinda cool.
Been that way since the beginning. Divine shield prevents damage therefore on hit effects (like water elemental as well) don't activate. Even frothing berserker doesn't get buffed when a DS is popped.
I just had a thought, what if stealthed minions couldn't be examined by an opponent. It would be like the minion version of secrets... lol. That would suck I think, but be kinda cool.
.
Still no NA release :/
which legendaries are worth dusting?
like i see no use for cenarius... its only useful if you are already kicking ass no?
can illidan be useful anywhere?
maybe warlock?
Just got Cairne Bloodhoof, worthy card or better off as 400 dust? I'm at 1200 right now and dusting her will net me Leeroy so dunno if it's worth it
Personally I'd do it for Leeroy as Leeroy is that good, and I'll dust about anything for what I want...Cairne seems like just a bigger version of a Harvest Golem which is nice, but not a game changer like Leeroy...
Most will tell you not to dust Cairne...
Guess patience would probably be the best option
Just got Cairne Bloodhoof, worthy card or better off as 400 dust? I'm at 1200 right now and dusting her will net me Leeroy so dunno if it's worth it
Played against somebody who consecrated before he equality'd. Ouch.
I just had a thought, what if stealthed minions couldn't be examined by an opponent. It would be like the minion version of secrets... lol. That would suck I think, but be kinda cool.
Hey, Blizzard, it's my Birthday, release HS iPad worldwide this week please.
Thanks.
Me.
So I cleaned my way through practice, mostly with an increasingly rad-ass hunter deck, and unlocked Arena. Lost three in a row but got a pack and a little gold out the deal. Seems worth it.
hmmm is there no replays in this? Definitely feels like i could have won a few matches if i played smarter.
I wound up setting up OBS to record my matches, so if I need to review I can do that.
If only PAX East was last week... still looking to be the best point for release, next monday/week, after PAX ends.
LOL
Turn one I pass, Warlock plays coins out knife juggler.
Turn two I innervate out Keeper of the Grove and kill KJ, Warlock concedes. Fastest game yet where my opponent was actually present!
So I finally got a useful legendary in a pack, Golden Van Cleef which I DE'd into Leeroy. I was saving dust to craft him but need to figure out what to do with the dust now. I'm looking for the best universal Legendary. I have Rag already and was thinking of either Blood Mage, Cairn or Ysera. I seem to play Rogue a lot and Blood mage seems to be the most universal in benefit, kind of leaning towards him.
Disenchant - turns the card into 'dust' that you can use as a currency to craft new cards. Golden crafting costs way more btw.What does DE mean?
The whole crafting aspect of this game seems like a whole other level than what I'm comprehending. It's already a lot to just maximize nine classes, much less build cards out ones you no longer need.
Does the game give you a lot of extra cards or once your collection maxes out at two you stop seeing them in packs? How does all that work exactly?
What does DE mean?
The whole crafting aspect of this game seems like a whole other level than what I'm comprehending. It's already a lot to just maximize nine classes, much less build cards out ones you no longer need.
Does the game give you a lot of extra cards or once your collection maxes out at two you stop seeing them in packs? How does all that work exactly?