Are there any prizes that you get from Tavern Brawl other than that pack of cards from the first win?
Nah just coins like winning in rank/casuals. But they are going to add a daily quest of winning 5 brawl for 60 gold (I read this on reddit).
The voice clips are top tier in this set.
The hunter deck sucks so much.
Auto-include is better at deck builing than however threw together this abomination..
Expected more salt.Lost to a Hunter who essentially built himself a real Hunter deck through 2x Lock and Load, 2x Tracking and a bunch of other cheap spells including one I gave him with that 3/4 minion. Feels bad man
Expected more salt.
I wonder if u get a random pack if u start an arena run now, but finishes it after the TGT update. A chance for a new pack beats having no shot at it at all I guess.
fuck, gotta grind to legend now
fuck, gotta grind to legend now
A lot of class cards are pretty good and aren't included for reasons other than being unplayable. 30 card limit, curve limitations, overall deck strategy, meta, etc.. There are reasons why a bad class card might work really well in rogue, which is why the card is interesting.
I'll definitely agree that some classes are going to be weaker to burgle than others though. Like hunter since a lot of their class cards are beast synergy, although some are really stand out like highmane. And a card taken via burgle is actually better than a card included in your deck, like thoughtsteal, because you draw 2 of these cards off 1.
But I think overall that most class cards are actually worth playing even if they aren't included in a constructed deck for one reason or another.
You get an extra golden common for hitting legend. It replaces the dust.
Opponent plays Spellslinger, I get Mindgames, play it and get Rhonin on my board, haha
Well if you can't find use for them in a perfectly constructed deck for curve limitations or overall deck strategy, it follows that they should be even more atrocious if you insert them in a random deck. I'd rather just include a good card that works in my deck than roll the dice on 2 cards that could end up being unplayable (Demonfuse anyone?)
Is this confirmed? If so, lolYou get an extra golden common for hitting legend. It replaces the dust.
Lifecoach says theres 11 playable cards in The Grand Dust Tournament. 10hr review kreygasm
Kings Elekk
Healing wave
Tuskarr totemic
Tuskarr jouster
Eadric the pure
Mysterious challenger
Varian
Rhonin
Beneath the grounds
Living roots
Darnassus aspirant (maybe)
Mulch
Lifecoach says theres 11 playable cards in The Grand Dust Tournament. 10hr review kreygasm
Kings Elekk
Healing wave
Tuskarr totemic
Tuskarr jouster
Eadric the pure
Mysterious challenger
Varian
Rhonin
Beneath the grounds
Living roots
Darnassus aspirant (maybe)
Mulch
Lost 14 in a row now.
I opened a golden card too, much better than Sylvanas. Are you jelly?
Wait, he doesn't think the 3/4 legendaries are playable, but Eadric is? Yeah, I don't know about that. Also, did he forget Totem Golem? It's easily one of the best cards in TGT
Well, either the expansion is terribad, or we'll be able to pull up TempoStorm decklists in about three months and have a gigantic laugh at the list.Lifecoach says theres 11 playable cards in The Grand Dust Tournament. 10hr review kreygasm
Kings Elekk
Healing wave
Tuskarr totemic
Tuskarr jouster
Eadric the pure
Mysterious challenger
Varian
Rhonin
Beneath the grounds
Living roots
Darnassus aspirant (maybe)
Mulch
Anyone have a good mage deck that they can recommend? I've been stuck at around level 15 and I think I need to mix things up.