Their hero power is basically saying "find a way to be aggro pls"
It's kind of an unavoidable "feature" of the class when you think about it. It's the same way Warrior is predisposed to Control decks. The Hunter will never not be aggro.
Their hero power is basically saying "find a way to be aggro pls"
So this week's tavern brawl worked out pretty well...
Now I have a golden Ysera to go with my golden Malygos.
DE both and craft their normal variants. #consistencySo this week's tavern brawl worked out pretty well...
Now I have a golden Ysera to go with my golden Malygos.
Common sense tells me to craft the Doctor.
My playstyle suggests Dirty Syl or Ysera.
Arena is full of Paladins.
Geez.
Everything is full of paladins.
I also have enough dust to craft ONE Legendary
My heart is telling me to GO PALETRESS.
WHAT SHOULD I DO!?
How does Ramp Druid do against the new Paladin decks?
Honestly seems like it would be pretty decent in this meta provided it isn't horrible against secret Paladin.
Everything is full of paladins.
In pretty much 95% of the decks where you would run Sylvanas or Ysera you're also going to run the good Doctor.
Go with the Doctor.
Better out than palad-IN, I always say.
I'll find the door myself, thanks for the offer though.
Don't do this.
Just fought a face rogue as Dragon Priest.
Weirdly effective? Cold Blood is actually pretty strong
At least it actually requires correct play and not simply smashing your face into the keyboard.Love it just for the patron tantrums. More please. : )
Yeah it's a really fun deck. Flash Heal is also very versatile against all those Huntards. 1 mana 5 damage, a Zombie Chow trigger without Circle of Healing for 10 face damage or 5 HP heal for 1 mana.Aw, man!
I came in to post this same thing!
I played one game with Shaman, but switched to Priest after realizing
1) Zombie Chow / ASP hits for 10 EACH
2) Mass Dispel
3) Shadow Madness
4) CSP
5) Dark Cultist
I'd MC'd someones Rivendale, but he conceded before I could Zombie Chow him for 20...
Getting lethal with two Frothings feels so satisfying. It's disgusting if it is played against you but great if you play it yourself. Was so close to conceding but some quick math and I found out I had 1 damage over lethal. Poor Hunter.
Bought a pack and got Nozdusto.
I've just played like 4 hours of ladder and I didn't see one Shaman, Rogue, Druid or Mage.
Couple of facetards, couple of dragon priests, couple of Secret pally, 1 patron warrior, 1 handlock and everything else was control warrior.
So much variety Blizzard, you are really good at this balance thing.
Murloc Knight as a common with the boost to TGT card draw in arena is completely broken. I still don't understand how they don't modify card rarities in arena.
I have a feeling that when we get the next Adventure, Naxx will become free. Then when we get the next GvG/TGT style expansion, we'll have a "card crunch" where certain cards are eliminated from Standard play, and GvG is consolidated into Classic packs. Cards that no longer become legal will be relegated to a "legacy" play mode that allows all cards.
The biggest mistake a secret MC paladin makes is playing a secret at turn 1. Every time I play a MC Paladin who does this, they lose against me.
Though I have cracked the code of the deck as it is. But still turn 1 secret is a bad play.
Did you already have one of each totem on the board?I got a Garrison Commander from a shredder and it wouldn't let me use my totem hero power twice.. is that a bug or intended?
The biggest mistake a secret MC paladin makes is playing a secret at turn 1. Every time I play a MC Paladin who does this, they lose against me.
Though I have cracked the code of the deck as it is. But still turn 1 secret is a bad play.
Didn´t see it posted yet but Design Insights with Ben Brode.
I like that he talks about that they are aware of some of the problems and want to have a good path laid out for the future but it is bothering me that they know that they have a problem with newcomers and the amount of cards they have to collect yet they change the arena rewards to be random.
I do wonder if we´re going to get an update around/after Blizzcon. Maybe an adventure in december?
It depends, if you had a secret keeper or a shielded minibot, you can gain a huge board advantage depending of which secret you had
In the end the idea of Secret Paladin is having such a good board that at turn 6 your opponent has no chance but buff one minion of yours.
Now the problem is when you play 2 times the same secret without MC, then it loses some of the value
https://www.youtube.com/watch?v=EqFf67aJ4p4&feature=youtu.be
Look at the insane ending of this video
I see. well, as epics I wanted to disenchant spellbender, clockwork giant and gladiator's longbow. maybe recruiter too.400 dust is an awful payout for a good legendary. That's 4 rares you're almost guaranteed to pull from your next 50 packs or so, and for the dupes you only get 20 each. Pretty bad deal overall.
Which epics though? There's some real garbage there you're not gonna miss ever.
from what I've seen however he doesn't fit in any deck I'd like to use. to be honest I've only seen him being played in some control warrior decks.No. Why would someone dust a great card like Baron Geddon?