BlackBuzzard
Banned
Does the ATLC finals start today?
Friday
Does the ATLC finals start today?
No. It isn't.So I bought a pack with the gold I got from the brawl quest and got a Mal'Ganis. So I went to make a Warlock deck, since I've been wanting to play with it for a while, but was missing that card (and Lord Jaraxxus).
Turns out I ended up with a zoo deck without it, but I quite like it. Fist of Jaraxxus is actually pretty good.
I'd keep Spellbender but yeah the others are garbageI see. well, as epics I wanted to disenchant spellbender, clockwork giant and gladiator's longbow. maybe recruiter too.
from what I've seen however he doesn't fit in any deck I'd like to use. to be honest I've only seen him being played in some control warrior decks.
Even if it's not in a deck right you use right now it's a card that will always have uses because of its power. He's actually just generally a strong card with how many Paladins there are on the ladder right now.from what I've seen however he doesn't fit in any deck I'd like to use. to be honest I've only seen him being played in some control warrior decks.
Did you already have one of each totem on the board?
wow I did yeah, huh.
Thanks didn't know about that.
Does that mean if I have a taunt totem on board and I hero power, I can't get another taunt totem? and the same with the others gotten from hero power?
I'm not saying Blizzard doesn't want to make everything great, they're just too damn slow to do anything. Not just with this game either. All of them pretty much.
No. It isn't.
Just had a priest use Velen's on my Murloc Knight to enable SW. I love that a common card has Antonidas level removal priority.
Well played my ass, fucking Patron asshole.
3 legendaries, 12 wins
You can play Patron, too.
Well, I guess I'd rather have fun than win, that's why I have legitimately never played Face Hunter, Patron Warrior, or Mech Mage. In the end I have to suck it up that people are flavor of themonthyear gluttons that I must lose to 80% of the time.
Well, I guess I'd rather have fun than win, that's why I have legitimately never played Face Hunter, Patron Warrior, or Mech Mage. In the end I have to suck it up that people are flavor of themonthyear gluttons that I must lose to 80% of the time.
Patron isn't an auto win and actually fun to play, even if you suck at it like I do.
Patron is way harder to play than face Hunter in its prime, mech anything, and a bunch of other decks. For being so powerful it's one of the decks I see the least on ladder because most people just will never come to grips with playing it. While they can occasionally eke out easy wins that feel a little unfair the deck isn't just some bandwagon deck everyone can win on.
I don't understand what "fun" means in this case.
Paladin is easily one of the most boring classes in the game. Their Constructed gameplan is "play a lot of value cards", which is coincidentally exactly the same as their Arena gameplan.
There's no nuance there at all. Oh you play a lot of guys and you make the trades, whoop-dee-doo!
The only time I ever had fun with the class is when I was playing HobGobDin.
My suggestion in response to the Ben Brode video:
Increase price on new heroes 5 (?) dollars, in a bundle with constructed starter decks of cards. Midrange hunter, mech mage, etc. New players can buy these and get an instant, moderately viable deck. Also, lower the base price on heroes only to 5 dollars because that price point is dogshit.
My suggestion in response to the Ben Brode video:
Increase price on new heroes 5 (?) dollars, in a bundle with constructed starter decks of cards. Midrange hunter, mech mage, etc. New players can buy these and get an instant, moderately viable deck. Also, lower the base price on heroes only to 5 dollars because that price point is dogshit.
You said it's a good card, not it's a fun card. I agree that it is a fun card, but it's just flat out bad (currently). I even tried to make it work, and even in a dedicated discard warlock deck, it's pretty mediocre at best. RANDOM discard for a RANDOM target effect, is one random too much. Plus, it's nigh unplayable without being discarded. I dunno why they couldn't just make it 3 mana or 5 damage or something.Sure it is. Not everyone is looking to play only with cards that are tournament viable. A lot of us play to create our own crazy decks and have fun. For people like us, it's a fun card.
removing cards, wat? why would you do that? to make them free? How you can choose those cards exactly without breaking anything in the non legacy play mode?
A caster mentioned during a tourney stream that Patron actually doesn't have the highest win-rate in tourneys. That caster might have been Monk though so it could be completely bogus EleGiggle
Created an anti aggro warrior deck and not face an aggro deck in 10 games
What is this game?
I think it was during ValueTown podcast? One of the guests said Blizzard saying patron has like 40 percent winrate on ladder.
It would work essentially like the Standard format in Magic. Magic has a basic "core set" and block expansions. In the Standard format, you can build a deck from the core set and the 2 latest block expansions. So, Hearthstone could rework the Classic set into a new "core" set with existing Classic and GvG cards, and then have a couple expansions on the side. Then for certain old cards they could restrict them to a legacy format and remove them from the standard card pool. This keeps the available card pool manageable for new players while still giving some value to old cards.
Sod's law haha
You using Savjz taunt warrior? It looks really fun I might make it
I think it was during ValueTown podcast? One of the guests said Blizzard saying patron has like 40 percent winrate on ladder.
No thanks. Combining sets or whatever is fine but I have no interest in any kind of ban list or periodic obsolescence of old cards.
New players shouldn't have to grind for months or shell out $50 to get their Azure Drakes. Add a good chunk of those classic set cards to the basic set and new players will have a chance.
THe only secret I ever play first turn is Competitive Spirit, with a Muster backing it up later.Right, but secretkeeper is a great turn 1 play for MC Paladin. What I'm saying is, if you don't have SK in your opening hand or only have secrets or whatever, you are much better off not playing a secret on turn 1.
The only thing they are doing is letting your opponent have a free chance at seeing what secret you are playing. Generally speaking, it's *always* avenge. It's just a bad play in my book. It just opens up this whole avenue of having the secret backfire on them by not playing into the secret.
Naxx should definitely become free in four months when the next adventure comes out. The question is what happens in 8 months when the next GvG/TGT level expansion comes out.
Sure it is. Not everyone is looking to play only with cards that are tournament viable. A lot of us play to create our own crazy decks and have fun. For people like us, it's a fun card.
You said it's a good card, not it's a fun card. I agree that it is a fun card, but it's just flat out bad (currently). I even tried to make it work, and even in a dedicated discard warlock deck, it's pretty mediocre at best. RANDOM discard for a RANDOM target effect, is one random too much. Plus, it's nigh unplayable without being discarded. I dunno why they couldn't just make it 3 mana or 5 damage or something.
Another thing I'd like them to do at some point is introduce an alternative hero power for each class that you choose during deck creation, to allow for some variety in viability of play styles. Right now, for example, control hunter can never be a thing if their power is just SMOrc for 2 (or face warrior or shaman anything).
No thanks. Combining sets or whatever is fine but I have no interest in any kind of ban list or periodic obsolescence of old cards.
removing cards, wat? why would you do that? to make them free? How you can choose those cards exactly without breaking anything in the non legacy play mode?