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Hearthstone |OT4| The warsong has ended, please patron other decks

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Handlock and Dragon Warrior too high, Dragon Priest too low.

Rest seems about fine.

Edit: I guess that Handlock covers a few variants like that new Demon Handlock variant which everyone seems to be overrating.

Secret paladin has no place on that list. I don't think it is a particularly strong deck, certainly weaker than eboladin.

Dragon Priest is about right. I think it is pretty overrated and only gets as much play as it does because people want to do something with Priest.

I agree on Dragon Warrior being too high, but that is a deck that can go up and down.

But at the end of the day, Patron, Handlock, Combo druid. Before and after TGT, that is Hearthstone.
 

Fireblend

Banned
I just had my most ESPORTS game yet. And against a patron warrior no less.

Turn 3 -> Spellslinger gives me Lock and Load
Turn 4 -> Get a Sorcerer's Apprentice on the board
Turn 5 -> Flamewaker -> Coin -> Lock and Load -> Arcane Missile -> Arcane Missile -> Mirror Entity

On turn 6 I had a quickshot, an explosive shot and an eaglehorn bow (and a 3 mana Fireball). It was lethal like 3 times over.

Wish I'd taken a pic at least. It was glorious.
 

dimb

Bjergsen is the greatest midlane in the world
Had a really fun game against a Paladin running a more unique control oriented deck. Both players emptied their decks. Lots of healing. Lots of card interaction with stuff like Sylvanas stealing equality Tyrion and the Paladin player having Harrison Jones to break the Ashbringer. Like...it was maybe the best game of Hearthstone I played with a heavy back and forth for both board control and damage on players with really high life pools. I know Blizzard seems to like keeping the games kind of fast as a design goal, but I wish they'd push for more people to use control oriented decks across all classes. It provides the most opportunities for cards and spells to really interact and shine.
 

Santiako

Member
Reflecting back on this season, I've come to realise that there's two cards that I detest the most: Divine Favor and Shielded Minibot.
 

Danj

Member
Is there a class that's more reliable than Mage for ranked play at the moment? I'm using this Mage deck, which has been refined by GAFfers here for me, so (as far as I am aware) it's the best deck I can make with the cards I have, but I've just dropped back to rank 13 again with a string of losses, it just seems like if the cards don't come out correctly at the start then the whole match is a wash.

yA0oT9J.jpg

I have Naxx and BRM but beyond that I only have Dr. Boom (who I crafted) and Captain Greenskin (who I got from a pack) legendaries. Everyone I play seems to have cards like Ysera, Nexus-Champion Saraad or Sylvanas Windrunner.
 

Xanathus

Member
Is there a class that's more reliable than Mage for ranked play at the moment? I'm using this Mage deck, which has been refined by GAFfers here for me, so (as far as I am aware) it's the best deck I can make with the cards I have, but I've just dropped back to rank 13 again with a string of losses, it just seems like if the cards don't come out correctly at the start then the whole match is a wash.



I have Naxx and BRM but beyond that I only have Dr. Boom (who I crafted) and Captain Greenskin (who I got from a pack) legendaries. Everyone I play seems to have cards like Ysera, Nexus-Champion Saraad or Sylvanas Windrunner.

There's a reason why that deck is called Casino Mage, it's hella unreliable. You should probably be able to make a Midrange Hunter deck as long as you have the 2 Hunter legendaries, Savannah Highmane.
 

Danj

Member
There's a reason why that deck is called Casino Mage, it's hella unreliable.

Ah, that explains a lot.

You should probably be able to make a Midrange Hunter deck as long as you have the 2 Hunter legendaries, Savannah Highmane.

Unfortunately I don't have any hunter specific legendaries or Savannah Highmane. I do have enough dust to craft Savannah Highmane though.

How about this deck? I had enough dust to craft 2 x Savannah Highmane, and I already had all of the other cards in it.
 

Xanathus

Member
Ah, that explains a lot.



Unfortunately I don't have any hunter specific legendaries or Savannah Highmane. I do have enough dust to craft Savannah Highmane though.

How about this deck? I had enough dust to craft 2 x Savannah Highmane, and I already had all of the other cards in it.
Savannah Highmanes are the two legendaries I'm referring to. That deck looks OK but might be a bit slow, I prefer to run a hybrid version without Elekks and pre TGT cards.
 

Danj

Member
Savannah Highmanes are the two legendaries I'm referring to.

Savannah Highmane isn't a legendary? It's just a rare I think?

Also that strategy did not work, now I'm rank 14. Any other suggestions, or a better deck than the one I picked? It showed as #1 ranked on Hearthpwn, but I'm getting owned left right and centre.
 

Xanathus

Member
Savannah Highmane isn't a legendary? It's just a rare I think?

Also that strategy did not work, now I'm rank 14. Any other suggestions, or a better deck than the one I picked? It showed as #1 ranked on Hearthpwn, but I'm getting owned left right and centre.
It's a joke about how Highmanes are so good that they are effectively legendary cards. Frankly one can get to rank 5 even with Tempo Mage, there is a very high chance that the problem isnt your decks but rather you're just not playing optimally. Try watching some instructional videos of people playing the decks you play and see whether their plays match with what you would do.
 

Danj

Member
It's a joke about how Highmanes are so good that they are effectively legendary cards. Frankly one can get to rank 5 even with Tempo Mage, there is a very high chance that the problem isnt your decks but rather you're just not playing optimally. Try watching some instructional videos of people playing the decks you play and see whether their plays match with what you would do.

Is there a particular video or video series you'd recommend? I already watched the Trump ones which were suggested to me before.
 

Xanathus

Member
Is there a particular video or video series you'd recommend? I already watched the Trump ones which were suggested to me before.

From searching youtube for tempo mage I see Strifecro and Thijs also have videos up on it. I think Forsen also played tempo mage on stream recently so you can check his VODs for it.
 

Servbot #42

Unconfirmed Member
Agh, got to rank 12 and was 1 win away from 11 just to get bumped back to 13. It's my best rank ever, but man it hurts.

Don't feel too bad it happens, for example i was rank 3 and now i'm rank 6. I played too many clown decks and played badly so i can't be too mad.
 

Pooya

Member
There are some gold cards I can't dust, like ball of spiders, muster for battle, unstable portal, murloc knight, echo of medivh etc. You don't dust these. Golden Justicar is very valuable too, if you have gold heroes, you want a golden justicar too.
 

Haunted

Member
Y U NO LIKE SHINIES??
I like crushing their golden idolatry with my plain cards. :p


I'm not the kind of guy to buy packs, so I do need all the dust I can get. Literal years of playing and I'm still missing many epics and many of the important legendaries.
 
Got Thalnos in this week's Brawl pack, result! I already had him, but I'll take 400 dust. Really want to craft Nexus-Champion Saraad, still about 600 dust short.
 

cackhyena

Member
So besides Hunter with Flare, what other classes are good against these dickhead Paladins with secrets galore? Most infuriating thing to come out of this game for me. They're almost all mouthy, too.
 

Xanathus

Member
So besides Hunter with Flare, what other classes are good against these dickhead Paladins with secrets galore? Most infuriating thing to come out of this game for me. They're almost all mouthy, too.

Patron, Freeze Mage. Face Hunter without Flare is good too. Control Warrior works too if you put in Whirlwind/Revenge. Control/Dragon Priest. Supposedly Mech Mage but I'm not sure.
 

dimb

Bjergsen is the greatest midlane in the world
Control Warrior works too if you put in Whirlwind/Revenge.
Even with Revenge (you'd never run Whirlwind on Control Warrior in the current meta) and double Brawl the matchup doesn't favor Control Warrior.
 

ZZMitch

Member
Even with Revenge (you'd never run Whirlwind on Control Warrior in the current meta) and double Brawl the matchup doesn't favor Control Warrior.

I have a favorable win rate with my Control Warrior (which does run a whirlwind) against secret pally. Just one brawl though.
 

dimb

Bjergsen is the greatest midlane in the world
I have a favorable win rate with my Control Warrior (which does run a whirlwind) against secret pally. Just one brawl though.
I don't mean to completely discount your number, but it's very easy to skew winrates on Hearthstone because most of the ladder is climbing past where you should be with monthly resets. Tempostorm's Meta Snapshot and Liquidhearth's Power Ranking both agree that Secret Paladin has a favorable matchup against Control Warrior.

Control Warrior has more flexibility than other decks for tech cards, but I definitely think things will move away from Whirlwind as Acolyte becomes a card that isn't seen as essential.
 

JoeMartin

Member
Harrison is must have, Justicar isn't. Harrison gotta be one of the most played legendary cards these days.




Druid second best, CALLED IT.

I mean that's just pointing out the obvious. Tournaments are horrifically boring anymore because everyone brings the same three things: Midrange druid (with 2x combo), patron, and something to counter patron.

Both patron and combo share the same defining characteristic - the ability to deal out-of-the-hand, single turn OTK combos. Barring ridiculous RNG, games are generally defined by who draws their OTK first. It's lame, lazy design and yet it works with such reliability that it isn't worth bringing anything else.
 

Mulgrok

Member
I mean that's just pointing out the obvious. Tournaments are horrifically boring anymore because everyone brings the same three things: Midrange druid (with 2x combo), patron, and something to counter patron.

Both patron and combo share the same defining characteristic - the ability to deal out-of-the-hand, single turn OTK combos. Barring ridiculous RNG, games are generally defined by who draws their OTK first. It's lame, lazy design and yet it works with such reliability that it isn't worth bringing anything else.

That is why I teched in double counterspell to my crappy mech mage to fuck over their attempts to stall the game for their OTK BS. *oops* you swipe/wrath/slam/execute got blocked, now you are fucked.
 
I'm surprised Warlock is still Tier 1 with a new deck using zero TGT cards since they got handed a bunch of garbage for TGT. Poor Rogue though, at least Buccaneer is kinda decent?
 

V-Faction

Member

Wow, it's pretty much comical at this point. I thought I was being an annoying grump with how much I griped about Shaman, but it would seem that I'm not alone.

I've been tossing around the idea of writing up a small summary of why it as a class is failing among the others, but it basically boils down to: 1) Hardly any Overload synergy, 2) Random, Random, and more Random effects, and 3) Tools that are too slow/do too little. And maybe 4) Multiple Personality Disorder when it comes to Tribes.
 

Haunted

Member
So Shaman has 5 different decks in the competitive tier compared to Rogue's 1, but everyone's crying about Shaman? poor Valeera :p
 

Dahbomb

Member
So Shaman has 5 different decks in the competitive tier compared to Rogue's 1, but everyone's crying about Shaman? poor Valeera :p
Tier 4 is hardly competitive these days and I would argue that even though Rogue is listed as tier 4 in that list, it's actually better than tier 4 and better than those Shaman decks listed.


1) Hardly any Overload synergy, 2) Random, Random, and more Random effects, and 3) Tools that are too slow/do too little. And maybe 4) Multiple Personality Disorder when it comes to Tribes.
Yeah it's all of those.

Prior to TGT I stated that among those issues Shaman also had a lack of good big board wipe, a good heal to survive into late game, lack of reliable multi-draw and solid 2/3 drop minions.

Well TGT happened and Shaman got ALL of those tools. They got Elemental Destruction for the board wipe, they got Healing Wave for the mass heal, they got Totem Golem/Tuskar Totemic and they got Ancestral Knowledge (which by the way is a decent card despite people going ham on it). On top of that they got Thunderbuff Valiant which is a huge threat and at times a win condition by itself.

So why is Shaman still tier 4 status? Their problems are still just too inherent to their class. The randomization of their hero power is a big problem. Overload mechanic is a big burden in a game that is dominated by tempo or combos. RNG mechanics on their board clears and heal (something that you don't want if you are playing a consistent control game) is a problem that ruins their consistency. Plus the final problem which is that Blizzard doesn't really know what Shaman should be playing Tribe wise as they have Murloc and Totem cards... neither archetypes are really getting the job done.
 
At the end of every month I play ranked assuming that because all the best players are way far above me by then, playing would be much easier. It never works out.

Just played a dude who summoned legendary after legendary. There's that one that shuffles back into your deck if it dies, and of course it shuffles right back on top so he can immediately play it again. I somehow deal with all of that and manage to barely survive, and then he plays a golden Dr. Boom.

I still don't have a single legendary and I have to play people with golden ones, what the fuck.
 
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