Idea for Shaman traps based on the elemental shield spells from back in the day.
Lightning Shield-
1 mana
When hero is attacked deal 2 damage to attacker.
Deathrattle: return to hand on successful joust.
Water Shield
1 mana
When hero is attacked restore 2 overloaded mana crystals. (only triggers if hero has overload)
Deathrattle: return to hand on successful joust
Earth Shield
1 mana
When hero is attacked add 2 armor.
Deathrattle: return to hand on successful joust.
Fire Shield
1 mana
When hero is attacked give a random friendly minion +2 attack.
Deathrattle: return to hand on successful joust
Think that could work?
EDIT: The whole deathrattle thing is because the shields had multiple charges, the number of which could vary because of gear/spec/whatever.
EDIT2: tweaked them
Lightning Shield-
1 mana
When hero is attacked deal 2 damage to attacker.
Deathrattle: return to hand on successful joust.
Water Shield
1 mana
When hero is attacked restore 2 overloaded mana crystals. (only triggers if hero has overload)
Deathrattle: return to hand on successful joust
Earth Shield
1 mana
When hero is attacked add 2 armor.
Deathrattle: return to hand on successful joust.
Fire Shield
1 mana
When hero is attacked give a random friendly minion +2 attack.
Deathrattle: return to hand on successful joust
Think that could work?
EDIT: The whole deathrattle thing is because the shields had multiple charges, the number of which could vary because of gear/spec/whatever.
EDIT2: tweaked them