That thread title change.
Where is my daily Kripparrian video? I need Kripp to tell me "how good is the new Warsong?"
Didn't you hear? Kripp died
That thread title change.
Where is my daily Kripparrian video? I need Kripp to tell me "how good is the new Warsong?"
Cards that limit design space:
Piloted Shredder
Dr Balanced
Mad Scientist
Mysterious Challenger
Emperor Thaurissan
Savage Roar + FoN
Big Game Hunter
So is Blizzard gonna nerf those cards too?
The day Savage Roar has to be put down wiill be a very good day indeed.Reverting Warsong Commander doesn't fix the issue that they don't like people to be able to do 20+ damage out of hand.
Shredder for sure impacted design space because of the 4 drops they introduced in TGT. Many of them were 3 attack 5 health. The few that were 4 health had a powerful effect like Savage Combatant (which can actually deal 3 damage to kill the Shredder main body).lol no. The design space excuse is the reason they gave but nothing about the cards they print backs that up. Going to have to deal with BGH, Owl, Mad Scientist etc forever.
It only matters if they care about the way it limits design space. You can argue that most cards limit design space in some way. It doesn't matter unless blizzard wants to actually design in a way that the card limits it.
Plus they've stated that was not the only reason and I was saying it is likely why they nerfed commander in this specific way and not why they decided to nerf it at all.
There is no conceivable scenario that makes this new warsong commander a usable card, none. No matter what new card is added the card will forever be trash as it is worse than raid leader now which is less situational.
Also, just saying, there is always a conceivable scenario that makes the new warsong commander a usable card. Will they likely do it? I have no idea. Probably not. But they could.
True. Warsong should now cost 2 mana. Then it could be usable.Give me the future scenario where it is better than Raid Leader.
No they couldn't.
Shredder for sure impacted design space because of the 4 drops they introduced in TGT. Many of them were 3 attack 5 health. The few that were 4 health had a powerful effect like Savage Combatant (which can actually deal 3 damage to kill the Shredder main body).
Shredder is still the premiere 4 drop and limits design space even further. They went as far as making a 5 drop card a 4 drop card because they knew they could get away with it because of Shredder (Evil Heckler).
Give me the future scenario where it is better than Raid Leader.
No they couldn't.
What a fucking joke but it's only par for the course from modern Blizzard
so uhhhh. delete your patron decks, literally just dead.
what a stupid fucking nerf. I guess I should have expected it, killing decks that do interesting things is what blizzard is all about. One day they will have the utopia they're looking for where the game can be played by greedy algorithm. fucking idiots.
So what's your opinion on Freeze Mage, Face Hunter and Combo Druids then?I'm glad the prevailing opinion for this game is that interaction between players is fun.
So what's your opinion on Freeze Mage, Face Hunter and Combo Druids then?
Because you are about to see a lot of that in the future.
I mean they still make cool games and you're a cool dude (?) but you can't deny their balancing efforts across the board have been questionable at best (as an employee you may plead the fifth )I die a little every time you say things like this : (
What, exactly, is interesting about taking 30+ damage from a player in one turn who has no minions on board? I mean, seriously.
It's the decisions you make leading up to it that makes it fun, and the construction of the 30 damage itself.
I don't consider running my Shredder into their Shredder "interesting" or "interactive", and this is the majority of what Hearthstone is when decks like Patron and Miracle don't exist.
You make the most mathematically superior trade at any given time and it's usually so predictable I don't even see the point of playing. The moment two classes show each other their archetypes, you can already see the game unfold and everything afterwards is just symbolic gestures. Occasionally, you roll a dice with Boom Bots or Brawl, but otherwise everything is already set in stone.
Patron is fun because you make meaningful choices. They're meaningful because you know, for certain, when you win it's because you played Slam on turn 2 leaving Fiery Axe available to bait Knife Juggler. Or you lose because you didn't Battle Rage for 2 on turn 6 and tried to go for 4 on turn 7. The deck is made up of synergies, so every card you use to push one synergy is taking pieces from future synergies, and it's the balancing and weighing of which synergies to employ at what time that makes the deck fun unlike any other.
Or you know, you could play Minibot on T2, Muster on T3, Piloted on T4. Hey, at least it's "interactive" right?
T2 Aspirant, T3 Shredder, T4 Druid of the claw, interactive!
T2 Snowchugger, T3 Tinkertown, T4 Shredder, interactive!
T1 Lepergnome, T2 Glaivezooka, T3 Animal Companion, interactive!
T1 Whelp, T2 Wyrmrest, T3 Blackwing Tech, T4 Twilight Guardian, interactive!
Now this is the Great Wall of China....
The deck is made up of synergies, so every card you use to push one synergy is taking pieces from future synergies, and it's the balancing and weighing of which synergies to employ at what time that makes the deck fun unlike any other.
Are games against secret paly even 'interactive'? they don't exactly trade because they want you to do and they flood the board better than you, they go face hoping with MC turn you're low enough to die. With defender you can't really trade anyway, it's not that different from freeze mage actually.
Most decks have, at most, 2 or 3 synergies between groups of 2 or 3 cards exclusively.Yep and when the next popular deck is made you can copypasta to balance and weigh which synergies to employ when you run the deck.
Blizzard is so conservative with nerfs, but when they nerf a card they nerf it HARD. Only +1 attack is kind of pathetic.
I wonder if the OTK Worgen deck will come back. That deck didn't have Thaurissan before, so maybe it will just replace Patron.
Holy shit, they nuked warsong from orbit.
On one hand I kinda get that change since I feel her text was the type of thing that's really hard to design around. On the other hand this nerf is just a complete nullification of a card like starving buzzard(and you're also not going to see patron itself ran), though I do wonder if Math Warrior can be a thing.
Their whole design is pretty weird with this stuff, they take forever to do balance then just go with off the wall stuff like this.
and STILL NO BOOM NERF FUCK
STILL NO BOOM NERF FUCK