Is there a list of the common save owl for?
Is there a list of the common save owl for?
For example vs mages do I owl
- secrets (scientist)
- mana wyrm
- Flamewaker
Or something even bigger?
vs Hunter do I save owl for
- stupid spiders w/e it's called
- secrets
- save? For like something big?
vs Patron warriors
- Too many shit to list so what's the most save for?
vs Priest
- Again too many shit
And of course belchers...What class use that the most again Druid's right?
Face hunters. Face hunters everywhere.
I don't know if a couple of golden cards can make me endure ranked.
VS hunter, you want it for highmanes actually. Mad Scientits is a good target but highmane is a bigger threat. If you play mage polymorph is obviously had to be saved for highmane.
VS face hunter, silencing a Mad Scientist is an absolutely acceptable play.
Well I'm playing an aggro paladin deck. So from that perspective. I've think I've tried silencing all different types but I didn't keep tracked of what worked best. LOL. And I'm still making a lot of mistakes so that here and there so I might of made the right silence but then fucked up somewhere else down the line. Which would skew my data on was silencing XXX actually the best move or not.
You shouldn't really get to a point on turn 10 where you can't play anything at all. That is just too much.
Kolento vs Lifecoach finals in 15 minutes from this post
http://www.twitch.tv/wcaeurope
Always a surreal feeling when you see that you hit the 100 gold cap for the day and it doesn't feel like you're anywhere close to it.
What cap?
Which decks did he play?
You get 10g from winning 3 games and a maximum of 100g each day (30 wins).
Went from rank 15 to 13 yesterday and then got sent back to 14. The RNG just wasnt on my side - kept getting my bad starter cards replaced with the second copies of those cards lol. Also got Mad Scientists along with the secrets they were supposed to play.
This is more likely than going into aggro Paladin.Hobgoblin buff!
Neutral
Mana cost 2
1/2
Battlecry : Gives +2 attack to a friendly minion
http://www.lemonde.fr/pixels/articl...-hearthstone-porte-lance_4718207_4408996.html
Looks like a permanent buff.
Egruntz I can't tell you how much I enjoyed reading your critique of my custom card. Thanks!Pretty good card. And your initial attempt was better balanced than your revision.
This is geared for control Warrior, where armoring up is what you'll be doing near every turn anyway. The comparison to Gorehowl is bad, because this can go face repeatedly a nd is not forced to be used on minions. Also, obviously, the attack does not deplete.
Balance comes in multiple factors here. This is really an 8 drop. You're not playing this turn 6, really, cause you won't use it that turn or else it's gone. Leaves yourself open to Acidic Swamp and Jones without getting any use out of it too. So a terrible turn for you, and a huge tempo swing and/or card draw for your opponent. Nope. Turn 8 it is with this thing, so that you can armor up right away and hit something right away.
Arguably "more expensive" than Gorehowl. Arguably more benefit than Gorehowl too.
I really like it.
EDIT: Oh, fuck me. Is it a Paladin weapon? Nvm if so lol.
IMO that should be a legendary Warrior class card. The first legendary weapon. Cause it really IS strong if you stop and think about it.
Highest you reach.As one of those people who farm rank 20 for easy gold, does the new ranked rewards system go by the highest rank you've reach that season, or the rank you end the season with? If it's the latter, I might as well just wait 2 or 3 days before the season ends to actually try to get to 5.
As one of those people who farm rank 20 for easy gold
Lancebearer seems pretty good. Put that buff on a Minibot and it'll probably damage three things if it attacks that turn. Seems worse for Zoo since you want your eggs to die anyway.