This Hunter deck has gotten me as far as Rank 14, is there anything I can do to improve it?
This Hunter deck has gotten me as far as Rank 14, is there anything I can do to improve it?
Dahbomb and I might be doing a LoE card re-review and Standard Discussion stream here fairly soon, maybe in 30 mins to an hour. I'll let you all know when the stream is about to start.
http://www.twitch.tv/zealousdemon
We'll be starting in just a few minutes
This Hunter deck has gotten me as far as Rank 14, is there anything I can do to improve it?
We'll be starting in just a few minutes
I am not sure how that's a good thing.also under estimated how enables a free trade against troggs, mana wyrm, or cleric (by forcing it out of their decks) with your previous 2 drop.
I am not sure how that's a good thing.
Also Secret Paladin does use Secret Keeper as their 1 drop.
They show off all the cards. For LoE they showed all cards at the same time in advance. For TgT/GvG they slow fed us cards and one week before we had all the cards revealed.Does Blizzard normally show off some or most or all of the cards before the release of the expansions?
They show off all the cards. For LoE they showed all cards at the same time in advance. For TgT/GvG they slow fed us cards and one week before we had all the cards revealed.
LoE was unveiled one week before it was about to be released so yeah the cards were unveiled around that time.For LoE did they do it like a a week/2 week in advance or even longer?
Yeah but it's way more cards. Like around 130 cards.Just so I know, an expansion is just cards right? No paid adventure?
Another interesting thing about that too is discounts and effects also effect Gazlowe too. For example, if you're a Mage, have both Gazlowe and an Apprentice out, all your 1 mana spells are 0, so don't work. However, any 2 cost spells that are 1 will work.Didn't know Summoning Stone takes Emperor discounts into account. Got a Tinyfin from Tree of Life.
Yeah but it's way more cards. Like around 130 cards.
God just show me the cards already Blizzard, your game is uninteresting until the expansion comes outYeah but it's way more cards. Like around 130 cards.
Guys, Desert Camel is kind of OP OP if you don't draw your Injured Kvaldir's into your hand.
Saw ZealousD (zealous not so much) and Dahbomb throw a shade at it in their stream, fucks secret pally, fucks warrior, fucks druid (no 1 drops lol), also under estimated how enables a free trade against troggs, mana wyrm, or cleric (by forcing it out of their decks) with your previous 2 drop.
I was thinking, maybe to make Priests a little bit more enticing to people is if they removed shadowform as a card altogether, and instead, when building a priest deck (so not when a game starts, this is already pre set from the collection screen), you get to set it to have the 2 heal ability or it gets mind spike (but reduced to 1 damage, so it is basically the mage power). Then in game, it can't be changed, but it would give priests the option to start out a little bit more aggressive is someone wanted to.
Yep, it's the adaptability of the Druid cards that make the combo powerful. The combo itself is not even bad, I don't even mind it too much, but Druid can keep up the normal game and play good minions. It doesn't even need Emperor for the combo, unlike most other combos which utilised emperor in some way (maybe emperor was the problem, hmmm...? lol).
Once they start vomiting death rattles and shades... and you're at ~20 health... better start trading/taunting.
I really hate aggro shaman
Fuck all Joust cards. They trick you into thinking "Oh this isn't so bad" by sandwiching them in between other garbage cards in Arena but you pick it and it fucks you every time.
So what are the chances of an opponent playing Dragon Egg and then using Acidic Swamp Ooze on my Death's Bite two games in a row in Arena?
Because that just happened
ya, without any GvG or Nax cards it can still win by turn 6 easy.
Just a couple of Swipes away from being a 12-0 deck.
I can't play anything but combo any more, whether it's double oil rogue, miracle, worgen or druid. Everything else is just boring.
I think it would make more sense to just be able to click on the hero power and select from the pop-ups. I don't think it would be overpowered. They could always make each totem have a 2-turn cooldown so you can't spam Stoneclaw or something.there should be a shaman card that lets you choose your totems from your hero power.
either a spell thats something like "choose one totem, that totem always spawns from hero power"
or a minion that lets you choose as long as its alive.
i'm the best fucking game designer i swear
there should be a shaman card that lets you choose your totems from your hero power.
either a spell thats something like "choose one totem, that totem always spawns from hero power"
or a minion that lets you choose as long as its alive.
i'm the best fucking game designer i swear
So...jusitcar??? As that's what it does