Firebat said on his stream that he's invited to another mini tournament for the new expansion announcement event. TGT had one too, he won that one.
i can't wait until another deck becomes popular and OP and then you guys start going "well, at least secret paladin wasn't this bad!"
I don't really understand how people think having less cards is going to help. There will still be a "bullshit OP" deck, but now you will have less chance to counter it.
We are living in the golden age of hearthstone right now.
I don't really understand how people think having less cards is going to help. There will still be a "bullshit OP" deck, but now you will have less chance to counter it.
We are living in the golden age of hearthstone right now.
I don't really understand how people think having less cards is going to help. There will still be a "bullshit OP" deck, but now you will have less chance to counter it.
We are living in the golden age of hearthstone right now.
I'd rather have them nerf the overpowered cards, especially the random ones. It seems I'm in the minority though.
No I agree with you. And beeing a completely digital game Blizzard dont have the same limitations as the physical card games have.
However Blizzard also want to make more money and making new expansions while making the old obsolete "forces" players to buy new cards.
Rotating out previous expansions and not having cards like Piloted Shredder looming over their future design process is much better for the game.
How do you nerf Shredder and the other defining cards so that they're still usable without making them redundant? It just becomes a plate spinning act at some point and there's no way for that to be viable in the long term. Multiple formats allows for creativity with new cards while players can still play with their old favourites without them becoming a warped imitation of the original card.Agreed. The point is though that they could've just nerfed the Piloted Shredder itself. And if you ask me, they should've done so a long while ago. Among other cards.
It really depends. Alot of the most broken RNG cards are in Naxx and GvG.
But if blizz decide to just add the same amount of shit in the new exp then it is not going to help.
Yeah. That's one of the reasons why I don't like it when people bring up Magic as an example who does it too. Magic is a physical card game and doesn't have the luxury or option to change their cards afterwards. Besides, their new sets are always filled with loads of reprints from previous sets. So you can keep using your old ones that are the same.
Call Pet is such a bad card, even the greatness that is Tomb Spider can't save it.
How do you nerf Shredder and the other defining cards so that they're still usable without making them redundant? It just becomes a plate spinning act at some point and there's no way for that to be viable in the long term. Multiple formats allows for creativity with new cards while players can still play with their old favourites without them becoming a warped imitation of the original card.
Nerfing cards might keep the game balanced, but it does not in any way solve the problem with new expansions being decreasingly relevant and the looming threat of power creep as the only way to combat that.
The Magic comparison is completely valid for that reason.
Several classes have a 1-mana super play that, if not countered quickly, dramatically changes the game in your favor.Mana wyrm have no business have 3 hp with his super duper text
So I had some Amazon gift cards and decided to start building my collection as I've really only played the solo adventures. I bought a 40 pack of classic. The only legendary I got was Nozdormu. On a scale from 1 to unlucky, how bad is that?
One Legendary off the norm.So I had some Amazon gift cards and decided to start building my collection as I've really only played the solo adventures. I bought a 40 pack of classic. The only legendary I got was Nozdormu. On a scale from 1 to unlucky, how bad is that?
Several classes have a 1-mana super play that, if not countered quickly, dramatically changes the game in your favor.
Warlock has Flame Imp.
Mage has Mana Wyrm.
Priest has Northshire Cleric.
Shaman has Dust Devil and Trogg.
Turn 1 Dust Devil means you don't get a turn 2, but Turn 1 double Dust Devil means 12 damage on turn 2, which is pretty incredible. If you want, just stick with the Trogg as an example, and I think it's pretty even in comparison.Mana Wyrm outclasses all of the others you listed. It almost always trades up, it regularly trades 2 for 1, and it often gets in some face damage before it gets removed. Northshire is way more situational. It's usually a better play to hold it until you have other minions that need healing than to slam it down on turn 1. Dust Devil is borderline unplayable. It can do ridiculous damage if the other player can't remove it, but with 1 health, that's rarely the situation. And a turn 1 Dust Devil means you don't get a turn 2. Tunnel Trogg's buff condition is a little harder to meet and comes with a downside since you have to be Overloaded. It is definitely a strong card, though. Flame Imp is probably the next best 1 drop because it's almost always going to trade up or shut down the other player's turn 1 play. But it gets worse as the game drags on and your health becomes more of a factor than its stat to cost ratio.
More Secret counters would be greatly appreciated.I need a silence to win, even cycling with 2 northshire clerics, I lose, I requeue, and say before my cards ocme out, "two silences in my opening hand". What do I get? 2 silences in my opening hand. Yup, confirmation bias right. Fuck this game,
Also fuck face hunter up the ass, nothign but shit out minions and I can't even stop their secrets. Why would you make a game with only 2 ways to stop secrets, and one being taken out and one having to be a class specific? It makes zero sense.
Dust Devil probably needs to be 3/2, but I think Trogg is still a fine example.Dust Devil is so awful.
Skip turn 2 and get countered by hero power.
It's only relevant when it comes out of a Raptor and combos with Savage Roar.
Anyone playing that I can spectate for a quest?
I tried to friend a guy to tell him I thought he had a cool deck idea. No response.
Maybe it was the same guy. Did he use lots of minion-spawn effects plus the 2/2 treeant deathrattle spell?I did the same and got no response. JustinBieber, if you are out there, sweet Druid Egg deck bruh.
Maybe it was the same guy. Did he use lots of minion-spawn effects plus the 2/2 treeant deathrattle spell?
Damn, that is amazing! I won all of my matches against him, but I play Zoo, so it was kind of like a weird Zoo mirror.It honestly didn't get that far. He crushed me by turn 4
Turn 1:
Me: Pass
Bieber: living roots
Turn 2
Me: Paladin Hero Power (had nothing else to play)
Bieber: Innervate --> Dragon Egg --> Coin --> Defender of Argus
Turn 3:
Me: Uh oh.
Bieber: Echoing Ooze
Turn 4:
Me: Please topdeck Consecration...nope, Dr. Boom.
Bieber: Savage Roar
Turn 5
GG
It was amazing which is why i sent the friend request. So much BM in this game though so I'm sure he thought I was just going to be a dick. Too bad you can't send a short message along with your friend request. Though that would definitely be abused as well.Damn, that is amazing! I won all of my matches against him, but I play Zoo, so it was kind of like a weird Zoo mirror.
Weenies into Savage Roar is a cool idea.
Maybe dust devil should be a 3/1 with an added effect of "until the start of your next turn, gain 1 hp" to prevent pings but still keep him fragile after the initial survival
"Your spells deal double damage."So what MC level card is blizz gonna make to push a theme down our throats this time? I look forward to the Rogue pirate MC..."if you have 10 pirates in your deck immediately win the game".
"Accept my friend request so I can tell you what a loser you are."It was amazing which is why i sent the friend request. So much BM in this game though so I'm sure he thought I was just going to be a dick. Too bad you can't send a short message along with your friend request. Though that would definitely be abused as well.
"Your spells deal double damage."
"Give your minions +3/0, permanently."
"This minion has atk/health equal to your portrait health."
"Summon seven 3/3 minions."
"Equip a 10/10 weapon."
"Deal damage equal to your armor to all enemy characters."
"Draw 5 cards. They cost 0 mana to play this turn."
"Your Hero Power now drops the totem of your choice when you use it."
"Steady Shot now has no limit on usage per turn."
"Accept my friend request so I can tell you what a loser you are."
Might be interesting if the effect was dual sided in that your opponent got benefit from it too. Otherwise I would imagine that Blizzard would print this on a high end minion like Malygos and I doubt it would be as good as Malygos."Your spells deal double damage."
Druids already have Cenarius which gives +2/+2 permanently to all your minions."Give your minions +3/0, permanently."
"I got the beast in my sights""This minion has atk/health equal to your portrait health."
Rafaam gives a card that does exactly that and it sucks."Summon seven 3/3 minions."
Depends on how you get it but I imagine that it would be attached to a pretty late card and will have a condition to be met. At that point the 10 durability doesn't matter, the game is going to end when they get to hit face twice with it."Equip a 10/10 weapon."
AAAAYYY LMAO!!!"Deal damage equal to your armor to all enemy characters."
This is broken even though Varian Wrynn kinda does that with 3 cards (not nearly as good). I would imagine they can make this a 10 mana Legendary spell and it might work."Draw 5 cards. They cost 0 mana to play this turn."
It's called Justicar Trueheart."Your Hero Power now drops the totem of your choice when you use it."
They made a minion like this for Mage, Coldarra Drake. I think that equivalent would be fine for Hunter too (or other classes)."Steady Shot now has no limit on usage per turn."
"Your spells deal double damage." Prophet Velen is already a card. Malygos is often better than double damage (flat +5). They're both gimmicks.
"Give your minions +3/0, permanently." We already have Everyfin which is +2/+2 to all minions permanently, nobody plays it.
"This minion has atk/health equal to your portrait health."
"Summon seven 3/3 minions." You can get this from Rafaam, he's still not viable in competition.
"Equip a 10/10 weapon."
"Deal damage equal to your armor to all enemy characters."
"Draw 5 cards. They cost 0 mana to play this turn."
"Your Hero Power now drops the totem of your choice when you use it." Justicar does this now. It's terrible.
"Steady Shot now has no limit on usage per turn."