BigJonsson
Member
Double molten giant void terror in the brawl lol
Rafaam's powerful artifact should cost less... 8 mana max. Maybe 6 mana. Considering he already has bad base stats for 9 mana.
I mean come on, he's a fucking legendary, where is the legendary value?
10 mana for 10 random damage? Is bad. Compare to Paladin's 6 mana 8 random damage spell.
10 mana for +10/10 buff? So much single target removal and silences... it's not reliable, and at least requires a minion already on board to be viable.
10 mana for a flood of 3/3 zombies? Easily cleared against most classes.
Pretty much. This is THE Warlock brawl.Double molten giant void terror in the brawl lol
10 mana for 10 random damage? Is bad. Compare to Paladin's 6 mana 8 random damage spell
You have to realize that it's a neutral card, and you're comparison it to class cards. It isn't about a Paladin dealing 10 damage for 10 mana. It's about a Warrior, Warlock, etc. dealing 10 damage for 10 mana. Similar for the 3/3 board. That's going to synergize best for Druid/Shaman. Also, since it has diversity of options when playing the card, each of those options has to be less good than if it only had one option.Rafaam's powerful artifact should cost less... 8 mana max. Maybe 6 mana. Considering he already has bad base stats for 9 mana.
I mean come on, he's a fucking legendary, where is the legendary value?
10 mana for 10 random damage? Is bad. Compare to Paladin's 6 mana 8 random damage spell.
10 mana for +10/10 buff? So much single target removal and silences... it's not reliable, and at least requires a minion already on board to be viable.
10 mana for a flood of 3/3 zombies? Easily cleared against most classes.
That's a valid point but when you compare to Ysera, Rafaam looks pretty weak. About the same stats for cost, Ysera gives you a dream card randomly from a select of a few cards where Rafaam discovers an artifact card out of 3. While Ysera's effect is random, every card that you can get from Ysera is far superior than what the card would be if it was a normal card (essentially costs 2 less than what they would actually be).You have to realize that it's a neutral card, and you're comparison it to class cards. It isn't about a Paladin dealing 10 damage for 10 mana. It's about a Warrior, Warlock, etc. dealing 10 damage for 10 mana. Similar for the 3/3 board. That's going to synergize best for Druid/Shaman. Also, since it has diversity of options when playing the card, each of those options has to be less good than if it only had one option.
Dust Devil is so awful.
Skip turn 2 and get countered by hero power.
It's only relevant when it comes out of a Raptor and combos with Savage Roar.
Dust Devil is so awful.
Skip turn 2 and get countered by hero power.
It's only relevant when it comes out of a Raptor and combos with Savage Roar.
Something about player interactivity.Why no "end enemy turn" trap card, would've cool.
Check to see if your account still owns Adventures/Expansions, people have been reporting a bug where they go missing. You may have to contact Blizzard support if so.Okay, so I haven't played in a while. Fired it up, how come all of my decks have a red X on them?
I had a mage at rank 10. He didn't play anything for the first 4 turns. Just Fire Blast. So I thought "Hmm, maybe a freeze mage risking the wait to AoE me down?" That has happened quite a few times. Nope. Tempo mage with a (presumably) awful draw. Turn 5 he drops Firewaker and Arcane Missiles, but there was no way he could come back at that point.Played against the silliest Handlock, first there was double Chow so I knew it likely wasn't Reno. Then he busts out a Gang Boss and ERF, I'm already like wtf... Reno after all? But he had Twilight Drakes, double Darkbomb/Shadowflame/Coil/Healbot/Belcher/Siphon etc., and suddenly there's a random Brotherbrann Bill and Rag. I'm thinking "oh some streamer ironically played Fatigue Warlock" - but the guy's tapping like a fucking madman despite being 5+ cards ahead and me having dropped monkey early, so I get afraid of the combo and trade every turn. No Jaraxxus, no Mountains. Down to 2 cards in hand and 1 left in the deck HE STILL TAPS and I'm like oh shit that's it I'm dead despite this all-golden legendary board...
Having healed 24/7 he plays a 9 mana Molten and passes. I assume the other two cards were second Molten and his only taunt giver. What the fuck is that list and why you tapping bro?
I kind of judge legendaries on the assumption that they will only live for one turn max. For for Kel'Thuzad, I think "Can I get enough stuff on the board that it's worthwhile to trade it all off and resurrect it once?" If Kel'Thuzad survives beyond that point, then I'm really fortunate and probably win. By that same measure, I look at Ysera vs. Rafaam, and I think: if I only get one turn with Ysera or one turn with Rafaam, which is better?That's a valid point but when you compare to Ysera, Rafaam looks pretty weak. About the same stats for cost, Ysera gives you a dream card randomly from a select of a few cards where Rafaam discovers an artifact card out of 3. While Ysera's effect is random, every card that you can get from Ysera is far superior than what the card would be if it was a normal card (essentially costs 2 less than what they would actually be).
Rafaam on the other hand produces card that probably cost either about as much as they should or 1 more. That's why Ysera is the superior value choice and has the "must kill now" attribute to it where it can snowball out of control.
I feel constantly on edge against those decks, because the number of considerations to make are basically infinite. You have no idea what they could do every turn. Then, who knows how many times they could play Healbot, bounce it, and Healbot again to keep the whole thing going.Playing against fatigue decks is so fucking boring.
But it feels oh so good when you beat them.
It kind of reminds me of Phyrexian Colossus. Loved that damn card.Hmm, some of the card effect explanations are lacking.
Why doesn't Fel Reaver's card have the "Battlecry: Deals 40 damage to opponent IQ in Arena" effect listed?
It's called "Frost Nova". ;-DWhy no "end enemy turn" trap card, would've cool.
If you get Ysera's Awakens from Ysera then it's absolutely better than Rafaam. A lot of classes have issues dealing with Ysera.By that same measure, I look at Ysera vs. Rafaam, and I think: if I only get one turn with Ysera or one turn with Rafaam, which is better?
Maybe it's just me, but every other deck I play against has ways to steal or insta-kill anything I play if it wants to.
No they get wrecked by agro decks.I imagine mill decks get wrecked hard by cards that focus on spell damage though, lol...
Check to see if your account still owns Adventures/Expansions, people have been reporting a bug where they go missing. You may have to contact Blizzard support if so.
The expansion Wings i bought are still accessible. They show as purchased on the store. When i go to Practice or Play though, all my decks are Xed. Did they already implement this Standard/Wild thing, could that be causing it?
The shop is telling me I've ordered 1 item, Hall of Explorers. Purchase Complete. Well, I bought that like in December. lol
Got to Rank 5 with Freeze Mage, bursting Secretdins and Druids when they expect the win feels so good.
honestly muster for battle might be the weakest card here
Swap it for Scarlet Crusader.
I don't mind Freeze Mage, Tempo mage tho can go to hell
Mana Wyrm
SA
Esportal
Flame Walker
All can used within first 3 turn and ensure win
every deck in brawl is warlock molten/peddler/void .... boring af, have some originality brosefs
Kripp: Batman The Animated Series was ok, but it was nothing compared to the Marvel cartoons like X-Men
Truly the worst streamer
Brawl is only fun when it first drops, within an hour everyone is playing the same couple of decks from HearthPwn.
Got Legend. The grinding is real and not worth it but its good to get it at least one time.
Dog climbed from rank 5 to legend in 4 hours yesterday with Malygos Rogue. Impressive run ending at 38-10.
Also congrats.