Here is a tip, Chakki's aggro shaman list is really good, like too good. Turns out Dr. Boom is an ok card.
20k finally.
20k finally.
I did have about 2.5k but I spunked most of it on the wings of Blackrock Mountain I didn't have. Thought the cards might be useful when "Standard" hits.
I thought he was going to put in Worgens then call it Chakki Shaman.Here is a tip, Chakki's aggro shaman list is really good, like too good. Turns out Dr. Boom is an ok card.
I stopped doing this since they announced the new expansion, though I don't play that much so I don't have a lot saved up.I buy a pack every 100 gold... feels bad man.
Dog climbed from rank 5 to legend in 4 hours yesterday with Malygos Rogue.
Post list?Here is a tip, Chakki's aggro shaman list is really good, like too good. Turns out Dr. Boom is an ok card.
Especially when the pack has 0 cards you care about.I buy a pack every 100 gold... feels bad man.
Back up to Rank 11. :-/
I'm starting to think I just don't have the cards to hit Rank 10. I need stuff like Dr. Boom.
Especially when the pack has 0 cards you care about.
Though I don't know if I could save up, or even be bothered to save up. Every time I hit 100g I think "This might be the pack!"
Back up to Rank 11. :-/
I'm starting to think I just don't have the cards to hit Rank 10. I need stuff like Dr. Boom.
Post list?
Especially when the pack has 0 cards you care about.
Though I don't know if I could save up, or even be bothered to save up. Every time I hit 100g I think "This might be the pack!"
I swear, secrets are 100% going to be the thing that makes me stop playing this game. Fuck them and fuck blizzard for not giving us more tools to get around them
Secrets are fine, learn to play around them.I swear, secrets are 100% going to be the thing that makes me stop playing this game. Fuck them and fuck blizzard for not giving us more tools to get around them
Secrets will be fine once mad scientist and avenge are gone in my opinion. Playing a secret should be decision to lose tempo in the short term to gain advantage in the long term.
I guess, also I should note that I love all the mage tricky secrets so I'm biased. Mage is by far my favorite class based on how they interact with the board.
Secrets are fine, learn to play around them.
Right now Secrets are over the top due to Mad Scientist. Once they are removed, there will be far less Secrets in the play field unless they introduce more broken secret cards. Suddenly Hunters will feel bad about wasting their turn 2 setting up a trap that gets tripped by a 1/1.
Secret Paladin though I feel will still be around. Even if MC plus 3 Secrets that's absurd value.
It goes both ways.But you don't really lose anything right now even just playing a secret. The lose of tempo you might lose while playing it also then forces you opponents next move to be modified, in essence negating any downside to playing it. You cause your opponent to make plays they wouldn't otherwise do, with no drawback.
Secrets will be fine once mad scientist and avenge are gone in my opinion. Playing a secret should be decision to lose tempo in the short term to gain advantage in the long term.
I guess, also I should note that I love all the mage tricky secrets so I'm biased. Mage is by far my favorite class based on how they interact with the board.
A lot of secrets won't get played at all anymore without Mad Scientist. Mage secrets are expensive and relatively easy to play around when they don't get them out for free. They're very likely to get low value off of Mirror Entity and Counterspell when it costs them 3 mana and a card. Freeze Mage will still run Ice Block and Ice Barrier, but I doubt you'll see secrets in Tempo Mage anymore. There's just too high of a chance that you pay 3 mana for a 1 drop or to block the Coin.
Mage can still play Kirin and a secret for free. The only downside is that it doesn't remove a secret from your deck (it's not a downside, just shows how OP mad scientist was), but still good value with good 3 drop stats.
Secret Paladin though I feel will still be around. Even if MC plus 3 Secrets that's absurd value.
That's true, but it also requires you to have both cards in your hand at the same time and the play costs you 2 cards rather than 1 plus 1 pulled out of your deck for free. It also costs more mana to play Kirin Tor than it does to play Mad Scientist, so there's less of a tempo gain. It's not impossible, but it's much clunkier than throwing out a Mad Scientist whenever you happen to draw it and getting a free secret. And any time a secret is played from hand rather than pulled by Mad Scientist, it actually matters when people successfully play around it. When the secret is free, it's just a bonus if all you get is a 1 drop or block a spare part. When it costs you a card, that shit hurts. Mage secrets didn't get played very much before Mad Scientist came out, and I don't expect to see them much after Mad Scientist leaves.
Ok, but you cost your opponent tempo by not allowing them to play optimally. Everyone tries to play around Mirror Entity, even if it isn't. People waste smaller spells to test for counter spell. So it forces people to play sub-optimally and waste mana. Unless they really have no other option or have to take the risk.
Of course, the value of Mad Scientist is more than Kirin, too much in fact for Mage, but people dealt with it because no one was going to change it, like Dr Boom.
New good secrets will come.
Make Ironbeak Owl silence heroes, kappa.
Idea: Silence should target heroes but it only disables emotes.
Idea: Silence should target heroes but it only disables emotes.
Ok, but you cost your opponent tempo by not allowing them to play optimally. Everyone tries to play around Mirror Entity, even if it isn't. People waste smaller spells to test for counter spell. So it forces people to play sub-optimally and waste mana. Unless they really have no other option or have to take the risk.
Of course, the value of Mad Scientist is more than Kirin, too much in fact for Mage, but people dealt with it because no one was going to change it, like Dr Boom.
New good secrets will come.
I was already rank 10 earlier this week. Dr. Boom and Mal'Ganis would definitely guarantee rank 5 for me.Owning Dr. Boom doesn't guarantee you to be able to get to Rank 10. I have Dr. Boom and I can't get past 13.
My packs are usually all duplicates these days. It gets me a little dust I guess but it's still depressing.
At least I know the rate of getting legendaries from packs is at least one every 40 packs now though. Earlier in the thread someone recommended http://pitytracker.com/ for tracking it, seems pretty good so far.
I know it's a better deal, but I'm trying to hit rank 5 by the end of this week. I only get two hours or so to play each night, so I have to pick my source. I've never gotten worse than 3 wins before being done, though. Dahbomb has tutored me quite a bit on how to make my deck and plays.Save up to 150 and play Arena instead. Better investment if you can manage at least 3-3 consistently. Then save up another 150 (not including Arena winnings) and repeat.
I think this could be fair for 1 turn.Make Ironbeak Owl silence heroes, kappa.
Idea: Silence should target heroes but it only disables emotes.
I think this could be fair for 1 turn.
Need to watch someone for the daily... who can help me?
Naw there should just be two owls, one that silences effects, and one that silences taunt. Separate but both useful for different purposes. And stops ancient walker/eerie statue BS like is plaguing this TB