Hard to generate real hype for face roll aggro decks and Druid mirrors with combo finishes.Amaz has so much manufactured hype and peppiness bullshit, its totally off putting.
Hard to generate real hype for face roll aggro decks and Druid mirrors with combo finishes.Amaz has so much manufactured hype and peppiness bullshit, its totally off putting.
Meant his streaming in general, he gets hysterical by the most silly plays.Hard to generate real hype for face roll aggro decks and Druid mirrors with combo finishes.
I've been playing this for the past 3 weeks and am really enjoying it. I have a decent zoolock deck that's gotten me to rank 14 in the past season - not great I know but pretty good for my limited card collection I guess. I bought Naxx and spent all of my gold on classic card packs as it seemed like a better investment than Arena as I only got 2 wins when I tried for free. I'm not planning on buying any packs but may purchase BRM. My only legendary is Alexstraza which I got from a pack - I was using a mage deck with Alex but it didn't work too well in ranked and I topped out at 19 before I switched to zoo.
I've only crafted a Doomguard for my zoo deck using the extra dust from crafting for the first time. I've disenchanted some epics and rares that don't seem to be good in the current meta and I have about 500 dust accumulated.
I'm enjoying playing ranked the most and want to try to build a more competitive deck. I'm not sure whether to invest my dust in rare's and commons to improve my zoo deck, invest the dust in rares and commons to build a cheap face hunter deck, or save dust for a legendary. For zoolock I would be crafting Implosion x 2, another Doomguard, another Knife Juggler, and another Defender of Argus. For face hunter I would craft Eaglehorn Bow x 2, another Knife Juggler, and commons from GvG and TGT that I'm missing. If I saved for a legendary it would be for Dr Boom or possibly Mal Ganis. Any advice on what I should do with my dust would be appreciated.
Craft the rares and commons you need to make your deck. Don't save your dust for a legendary when you're still new.I've been playing this for the past 3 weeks and am really enjoying it. I have a decent zoolock deck that's gotten me to rank 14 in the past season - not great I know but pretty good for my limited card collection I guess. I bought Naxx and spent all of my gold on classic card packs as it seemed like a better investment than Arena as I only got 2 wins when I tried for free. I'm not planning on buying any packs but may purchase BRM. My only legendary is Alexstraza which I got from a pack - I was using a mage deck with Alex but it didn't work too well in ranked and I topped out at 19 before I switched to zoo.
I've only crafted a Doomguard for my zoo deck using the extra dust from crafting for the first time. I've disenchanted some epics and rares that don't seem to be good in the current meta and I have about 500 dust accumulated.
I'm enjoying playing ranked the most and want to try to build a more competitive deck. I'm not sure whether to invest my dust in rare's and commons to improve my zoo deck, invest the dust in rares and commons to build a cheap face hunter deck, or save dust for a legendary. For zoolock I would be crafting Implosion x 2, another Doomguard, another Knife Juggler, and another Defender of Argus. For face hunter I would craft Eaglehorn Bow x 2, another Knife Juggler, and commons from GvG and TGT that I'm missing. If I saved for a legendary it would be for Dr Boom or possibly Mal Ganis. Any advice on what I should do with my dust would be appreciated.
craft boom as your first legendary or just try and get him from gvg packs
Yeah but I wouldn't craft commons, awful rates and you'll have pulled them from packs within like a week.Craft the rares and commons you need to make your deck. Don't save your dust for a legendary when you're still new.
Breh average is 1 legendary in 20 packs and Thalnos is good in Rogue and Freeze Magei used my expiring amazon coins to get 15 packs, first time i have had that many packs since TGT when i bought 22. Two legendaries and two epics.
Shield Slam
Far Sight
Tinkmaster
Bloodmage Thalnos
even my good luck is iffy, but the dust is great. Had to edit out the complainy tone since my draws are usually bad so anything non-rare is good. I was just hoping for something i could use.
The funny thing is that I actually thought that the cap on secrets was 3 when I first saw this card. I thought people would run noble, avenge, and one other... and the card would be pretty much in line with savannah highmane.
I think a 3 secret deck could work and the upside would be more consistent draws before MC and less reliance on actually drawing MC. This can let you build the deck more aggressive or more towards controlling the early game.
vayrian and mysterious challenger are pretty similar cards but one is a legendary that costs 10 and another is an epic that costs six and both have similar stats is what confuses me
Varian has an insanely powerful effect. It's stated appropriately for its cost. 7/7 body is worth 7 mana of stats (slightly under these days), drawing 3 cards is worth 4-5 mana (Druid has a 5 mana spell that draws them 3 cards by the way) and then if those cards are minions they are played instantly (which is more value). Varian is godlike in a hypothetical Warrior deck that doesn't have a lot of Battlecry minions and instead has lots of beefy minions + taunts. It can win you the game. Overall I would say Varian is worth 12-13 mana on average.vayrian and mysterious challenger are pretty similar cards but one is a legendary that costs 10 and another is an epic that costs six and both have similar stats is what confuses me
They can't nerf Mysterious challenger, i want to make a Secrets deck and ask people about who i am.
This after saying that it wasn't good because it was 6-mana IIRC. Correct me if I'm wrong.
I can watch Bob Ross work his magic while I earn that sweet quest gold without even looking at the game.
playing secret paladin to grind out a daily
why would anyone play any other deck. It has the best cards in the game and you get to play them on curve every game. I can watch Bob Ross work his magic while I earn that sweet quest gold without even looking at the game.
playing secret paladin to grind out a daily
why would anyone play any other deck. It has the best cards in the game and you get to play them on curve every game. I can watch Bob Ross work his magic while I earn that sweet quest gold without even looking at the game.
10/10 Ethereal Arcanist in arena T_T
He had 2 secrets and of course my spellslinger also gave him a secret
One thing I don't get is why doesn't the Aggro Druid deck run Argent Horseriders instead of Naxxramus? It feels like the only creature in that deck that isn't super aggressive.
I think I will try it out tonight on Ladder and see how it works.
Usually in Aggro Druid they wait until it's a 4/4 then attack face with it. At that point it can still be removed easily. The Argent Horserider on the other does 2 damage straight up when played on curve, can be used to remove something or do damage from hand. It's also more annoying to remove in more cases.Just the threat it provides if left unchecked for a couple turns.
I think Blizzard wanted Aspirant and Living Roots to be defensive early game for druid but they ended up being the most hyper aggro cards around...sure they have dual use but looks like aggression works better. It blows my mind that they thought a 1 mana card that can hit face for 2 was a good idea. Like isn't that best damage card for mana in the game? LOL
I think Blizzard wanted Aspirant and Living Roots to be defensive early game for druid but they ended up being the most hyper aggro cards around...sure they have dual use but looks like aggression works better. It blows my mind that they thought a 1 mana card that can hit face for 2 was a good idea. Like isn't that best damage card for mana in the game? LOL
There is no trade off for any of the choose options on Druid cards. It is not a very good piece of design.I think Blizzard wanted Aspirant and Living Roots to be defensive early game for druid but they ended up being the most hyper aggro cards around...sure they have dual use but looks like aggression works better. It blows my mind that they thought a 1 mana card that can hit face for 2 was a good idea. Like isn't that best damage card for mana in the game? LOL
forgot about smite but that just shows how much better roots is still. Smite is a purely removal card for priest too.
We don't have a 1 mana minion with 2 attack and charge. only deckhand which has a condition.
I don't think it was a good idea for roots to be able to hit face. It doesn't make any sense, if it couldn't hit face it was more of a defensive card. You use it for removal or use the 1/1s to trade in place of running chow. They messed up here, dual use cards are really bad for this game, they always work better for aggro than to counter aggro obviously, muster is another one.
Would you ever actually use the spell form to hit face though? Unless it's necessary for lethal it would always be better to summon the saplings.
Would you ever actually use the spell form to hit face though? Unless it's necessary for lethal it would always be better to summon the saplings.