Light in the Darkness sucks for that kind of duck, you don't want to play that as it's anti tempo.
Blood Knight you don't actually want to take off your own divine shields.
Two drop slot is pretty weak on curve, you just have the Murloc.
Only one Steward in there despite having two Stand with Darkness.
Odd, I posted the first version that I scrapped. This was the version I meant to post:
http://www.hearthpwn.com/deckbuilde...53:2;33158:2;35196:2;35219:2;35245:2;35246:2;
It has a pretty limited pool of turn 2 plays though.