Give back fucking Lightbomb Blizzard fucking meta is a joke. Its a bunch of brainless chug everything on the board and hope something sticks decks. Game needed way better board clears in this expansion.
Give back fucking Lightbomb Blizzard fucking meta is a joke. Its a bunch of brainless chug everything on the board and hope something sticks decks. Game needed way better board clears in this expansion.
The meta is horrible right now. Nothing but aggro, and there's no reason to play anything else.Give back fucking Lightbomb Blizzard fucking meta is a joke. Its a bunch of brainless chug everything on the board and hope something sticks decks. Game needed way better board clears in this expansion.
If I never see another Lightbomb it'll be too soon. And I CRAFTED Lightbomb. For a brawl! I love that card! But it's disgusting.Give back fucking Lightbomb Blizzard fucking meta is a joke. Its a bunch of brainless chug everything on the board and hope something sticks decks. Game needed way better board clears in this expansion.
The meta is horrible right now. Nothing but aggro, and there's no reason to play anything else.
Alright, Freeze Mage is still good, and there's N'Zoth Paladin, but 95% of what I play is aggro. I played 15 matches with Dragon Priest tonight, and 10 of my matches were Shaman. 2 were Hunter. 1 was Patron Warrior. 1 was Pirate Warrior. 1 was Divine Shield Paladin. That's all aggro - nothing but aggro.this is inaccurate.
The meta is horrible right now. Nothing but aggro, and there's no reason to play anything else.
Alright, Freeze Mage is still good, and there's N'Zoth Paladin, but 95% of what I play is aggro. I played 15 matches with Dragon Priest tonight, and 10 of my matches were Shaman. 2 were Hunter. 1 was Patron Warrior. 1 was Pirate Warrior. 1 was Divine Shield Paladin. That's all aggro - nothing but aggro.
I was all pumped for Dragon Priest, but I get out-tempo'd by every other tempo deck. I eventually added Excavated Evil x2 and Auch+CoH combo x2 just to be able to reset the board when I eventually lose it, and that was an improvement on my position. :-(
Yes, I do, and all of those decks are aggro save Patron Warrior. Sure, a few of the Shaman were midrange, but they were mostly aggro.you don't understand what aggro is.
I've seen bubble Paladin at rank 5, so it must work well enough for people to get there?There's only 2 aggro deck that worth playing right now, one admitedly super imba and other is hard countered by several deck.. bubble pally is toast on tryhard rank, face hunter is ultra sad I don't know why you even would play it
On rank 10 above I only see tempostorm tier 1-2 deck, good job website.
Basically every HS meta ever.The meta is horrible right now. Nothing but aggro, and there's no reason to play anything else.
I've seen bubble Paladin at rank 5, so it must work well enough for people to get there?
Seems like "match-ups" decide games more than ever. So many games where I feel like I can concede right away as the odds of winning this particular match-up are just incredibly small. Never felt this extreme before, even the worst match-ups were still winnable.
Aggro paladin usually becomes popular when it is good against the meta. While zoo and shaman are good, I doubt paladin will be a high tier.
Could just be your deck is bad, bad in the current meta, or perhaps has a particularly bad match up. What deck match ups are you thinking of?
Sigh, I just can't get past 2-3 in arena and it's becoming pretty damn discouraging. Feels horrible doing 2-3 nights of quests depending on what gold value they roll, then buy a ticket and it's over in ~30 minutes.
Ill admit I have been very casual(and still am) when it comes to playing so I have pretty much zero drafting ability. I use the ArenaCompanion overlay that gives me tier list values but it has a 5 second wait before it gives its value, so I use this time to make my own decision, then compare to the value and see whether we both made the same choice, or if its different who's decision was better. Usually around card 15 or so I will start almost completely ignoring the value and focus on curve and prioritizing minions or spells depending on what I am lacking.
Just completed by 7th Arena since old gods and still, 2-3 is my best. I don't expect to become infinite in a few weeks but some progress would have been nice. /rant
I'm new to Hearthstone streamers or whatever, but do people actually like Kripp? Coming from MtG no one would take someone who complained about aggro archetypes in general like this seriously. Sometimes there are really degenerate combos that need an answer but if you have a problem with attacking with creatures then what are you doing
I'm at 5 wins, 1 loss in arena and I'm afraid of playing. What should I do?
He the most popular streamer out there and yeah people like me like him, and oh boy don't you compare aggro in HS like in other card game.
There's a new midrange Shaman list on the TempoStorm meta snapshot that's more of a hybrid between aggro and midrange that is probably better for ladder at the moment. I would check that one out.OK so here is a summary of what I have learned so far for playing Shaman:
- Don't keep Flametongue Totem in your starting hand unless you also have 2 other things it can buff.
- If possible, always hero power before casting a damage spell in case you get the Wrath of Air totem.
- If you're playing Tuskarr Totemic and you have other minion(s) already on the board, play it to the left of them in case it summons Flametongue Totem.
- If your starting hand is bad (i.e. no non-overloaded 1 or 2 drops) even after mulliganing, there is a high chance you will not win the game.
- Don't coin Totem Golem on turn 1 because then you will not have anything to play for turn 2 due to overload.
- Don't use Lightning Storm unless the opponent has at least 3 minions on the board and using it will clear them all.
- Avoid evolving Flamewreathed Faceless as its stats will get worse.
- Don't use Evolve until the end of your turn as the evolved minions will not be able to act until next turn unless they have Charge.
Did I miss anything or get anything wrong?
I'm now using this deck and my win rate is around 50% after 47 games.
I'm new to Hearthstone streamers or whatever, but do people actually like Kripp? Coming from MtG no one would take someone who complained about aggro archetypes in general like this seriously. Sometimes there are really degenerate combos that need an answer but if you have a problem with attacking with creatures then what are you doing
Sigh, I just can't get past 2-3 in arena and it's becoming pretty damn discouraging. Feels horrible doing 2-3 nights of quests depending on what gold value they roll, then buy a ticket and it's over in ~30 minutes.
Ill admit I have been very casual(and still am) when it comes to playing so I have pretty much zero drafting ability. I use the ArenaCompanion overlay that gives me tier list values but it has a 5 second wait before it gives its value, so I use this time to make my own decision, then compare to the value and see whether we both made the same choice, or if its different who's decision was better. Usually around card 15 or so I will start almost completely ignoring the value and focus on curve and prioritizing minions or spells depending on what I am lacking.
Just completed by 7th Arena since old gods and still, 2-3 is my best. I don't expect to become infinite in a few weeks but some progress would have been nice. /rant
OK so here is a summary of what I have learned so far for playing Shaman:
- Don't keep Flametongue Totem in your starting hand unless you also have 2 other things it can buff.
- If possible, always hero power before casting a damage spell in case you get the Wrath of Air totem.
- If you're playing Tuskarr Totemic and you have other minion(s) already on the board, play it to the left of them in case it summons Flametongue Totem.
- If your starting hand is bad (i.e. no non-overloaded 1 or 2 drops) even after mulliganing, there is a high chance you will not win the game.
- Don't coin Totem Golem on turn 1 because then you will not have anything to play for turn 2 due to overload.
- Don't use Lightning Storm unless the opponent has at least 3 minions on the board and using it will clear them all.
- Avoid evolving Flamewreathed Faceless as its stats will get worse.
- Don't use Evolve until the end of your turn as the evolved minions will not be able to act until next turn unless they have Charge.
Did I miss anything or get anything wrong?
I'm now using this deck and my win rate is around 50% after 47 games.
[*]Don't use Lightning Storm unless the opponent has at least 3 minions on the board and using it will clear them all.
Basically every HS meta ever.
There's a new midrange Shaman list on the TempoStorm meta snapshot that's more of a hybrid between aggro and midrange that is probably better for ladder at the moment. I would check that one out.
Never concede with the midrange deck
Aggro is weak in MTG because you choose blockers and minions heal to full, so you just need one beefy wall to shut everything down.I'm new to Hearthstone streamers or whatever, but do people actually like Kripp? Coming from MtG no one would take someone who complained about aggro archetypes in general like this seriously. Sometimes there are really degenerate combos that need an answer but if you have a problem with attacking with creatures then what are you doing
Aggro is weak in MTG because you choose blockers and minions heal to full, so you just need one beefy wall to shut everything down.
Aggro is strong in Hearthstone because the attacker can target minions, and nothing heals to full.
MTG is undeniably the better designed game, but having played Spellweaver and Hex, declaring blockers is kind of irksome. The only pure digital card game that handles this right is Infinity Wars, IMO.
Aggro isn't weak in mtg. Burn, Zoo and Affinity are staples of the game and standard usually has either RDW or White Weenie.