I just got Brann + Tinkmaster'd by a zoo deck.
What the hell.
Anti 4-mana 7/7 tech?
Anti 4-mana 7/7 tech?
ZealousD, I see you trying in OT, and we both know it's like iceskating uphill.
I'm a bit late to answer your question, but hopefully you see it.Anyone here have insight or tips on how to beat Hunter as Tempo Warrior? Can't really find ways to deal with them, particularly Call of the Wild.
Yeah, I guess it's time to take a break (I'm playing midrange shaman)
I always hard mulligan for something to kill Trogg, though. Hopefully the answer to Faceless comes at the right time...Shaman is so stupid. Basically unless you can insta-kill flamewreathed on turn 4, you're done
You can't bring it back because C'Thun didn't die, the sheep did. ;-)Having your C'thun polymorphed does suck, even after it gets finished off can't seem to bring it back with Doomcaller
Freeze Mage, mwahahaha.I got the Win 5 Brawls Quest.
Do I want to wait a day to reroll or do I want to play 5 aggro Shaman games? Ugh.
I'm waiting. I'm not gonna sully myself with Shame-an.
It's Warriortown from rank 8 to rank 6. A lot a lot a lot of C'thun decks too. The only one that won did so because he innervated out the C'thun 3/4. I don't know how this is happening but a single copy of Savage Roar is getting me super duper cheeky wins even after they start Tanking Up..
Freeze Mage, mwahahaha.
Funnily as midrange Shaman player I starting to dislike thè card.. you dont want to coin ìt tòo much òverlord because everyone anticipate it its fullý functional as win morè carď now.. most of time I rather plaý MòE as yeti on naķed boàrďShaman is so stupid. Basically unless you can insta-kill flamewreathed on turn 4, you're done
Been laddering with this deck today.
Think it has too many 3s.
http://i.imgur.com/HxMCenE.png
Had Sylvanas but I think the Rhino just puts so much pressure on the board when behind a taunt.
Thinking of adding Tomb Spider.
I dusted my KJs when the nerfs occurred. I don't know if he's really required any more although I am missing the KJ + Unleash combo.
I agree with cutting Sylvanas, she's too slow for that deck. I think this is a good deck that would be a great deck if you added Call of the Wild. KJ is nice but I'd save your dust unless you plan on playing a lot of zoo or hunter.
Game is decided by turn 6/7.
I suppose if the deck gets countered early, then yes, CoW would be an absolutely necessary. CoW is probably top turn 7/8/9 play right now.
Of course. It's a lot of value and hunters didn't have any great late game cards anyways. Highmane was the best big drop for hunters and that was a six drop.Call of the Wild is one of the, if not the, best cards of the set. It's auto-include in all Hunter decks.
Tavern Brawls are only designed by two guys. They probably have a lot of ideas and it's a matter of trying out as many different types of games as you can. If it's not popular then they will probably never run it again. Sometimes it might really work out and could come back multiple times.This brawl is so bad to try to do your dailies with.
Why would they thing this is any kind of fun
Tavern Brawls are only designed by two guys. They probably have a lot of ideas and it's a matter of trying out as many different types of games as you can. If it's not popular then they will probably never run it again. Sometimes it might really work out and could come back multiple times.
So this week might suck, but I'm happy that they are still continuing to try new things.
I've often felt this would solve the aggro problem in this game. When you face aggro, it's almost never "I can't handle this at all", but "I need one more turn to stabilize".One thing Brawl made me think:
Does this game need to add 10 health to every character?
One thing Brawl made me think:
Does this game need to add 10 health to every character?
One thing Brawl made me think:
Does this game need to add 10 health to every character?
Would help control stabilize vs aggro. Would hurt decks that have a set amount of damage they can do (some Freeze Mage lists, for example). Would buff Warlock and would REALLY buff Renolock (assuming Reno's battlecry is adjusted to be able to restore greater than 30 health.)
I think it's an interesting idea but I don't think Blizzard is all that interested in catering to those of us who prefer longer games.
Sounds good to me. You could make a few adjustments. Life Tap could do 3 damage and Reno could heal a pre-set 30, for example.Oh God no could you even fucking imagine the soul crushing 40 hp restore Reno? I think everytime I saw that I would lose a year of my life from the despair
Oh God no could you even fucking imagine the soul crushing 40 hp restore Reno? I think everytime I saw that I would lose a year of my life from the despair
Delivering a new product every week is actually really demanding. For a few people to design and generate that content regularly is pretty crazy.2 guys making it is no excuse. Give everything stealth, ooo, what did that take them all of 3 seconds to come up with?
Anyone could tell you the second you add stealth to a bunch of these cards they become broken, like if they need that explained to them then why are they ones designing these things
If a priest has a number of cards, bad idea to put out a big card.
You generally want to force the priest to make suboptimal moves. Bait out removal.
Also play 4 attack cards that have at least 5 health or a shield.
Just keep playing cards and killing what they play as efficiently as possible.New player. Any tips for the AI? They've been wrecking me lately with an endless barrage of summons. I'm usin a shaman to basically makea n army of fodder but,its not really working.
Make a brawl on play your opponent's deck.
Deck swap.
Play a bunch of 0/X minions and spells that only hit board. It'd be the worst brawl ever.Make a brawl on play your opponent's deck.
Deck swap.