I don't like it.
Any reason?
I don't like it.
Oh and I'm assuming the Elemental has no text? I'd think it'd say something about that on the weapon.
I bet the 4/2 Elemental has a Deathrattle too!
Deathrattle: Overload for (3).
It would yeah. Think Sludge Belcher. It mentions how the 1/2 Slime has Taunt.
My guess is Ironbeak Owl's text will be changed to "Silence a Beast". Basically, making it a very narrow tech choice as opposed to the "bypass all taunts" tech it is right now.
Are there any cards that summon minions that don't describe what the minions do? I feel like it exists. Maybe it summons a named minion, and that's how it gets around that rule?
Animal companion summons leokk. I doubt it's a named elemental, though. Unless it's one of several random 4/2 named elementals.
Any reason?
cho'gall has to be the warlock legendary.
That card screams "being designed around Harrison Jones!"
Card is alright, I would say it's balanced. Maybe that's not good enough to see play. I think most people are just waiting to see how Blizzard approaches the Rockbiter plus Doomhammer combo.
Wild growth plus you get an 3/3 for 2 more mana. That's actually pretty crazy. And if your opponent is hyper aggressive you still can get 2 bodies as a kind of better version of dragonling mechanic.
That card screams "being designed around Harrison Jones!"
Card is alright, I would say it's balanced. Maybe that's not good enough to see play. I think most people are just waiting to see how Blizzard approaches the Rockbiter plus Doomhammer combo.
If that's starting from the trench and already getting closer to 50% around rank 15 it's... not too great. I don't know the list but any decently built aggro Paladin should make for a smooth ride to 5.So I have 56% winrate over 104 games with miladesn's SMOrc paladin deck. Is that bad, or just average? I'm at rank 16 and it's back to win-lose-win-lose now.
If that's starting from the trench and already getting closer to 50% around rank 15 it's... not too great. I don't know the list but any decently built aggro Paladin should make for a smooth ride to 5.
miladesn said:
I'm not sure Ramp Druid has a real 4 drop at this point anyway. Keeper of the Grove is a situational card and Savage Combatant is basically a 6 drop. Shredder is gone. Would that deck play a 3-3 that ramps over a vanilla 4-5 like Yeti?
I think so.
he is coming
I hate the fucking owl but I have no problem with it silencing taunts. It's that it can silence ANYTHING. If it was just taunts then I'd be ok with that.My guess is Ironbeak Owl's text will be changed to "Silence a Beast". Basically, making it a very narrow tech choice as opposed to the "bypass all taunts" tech it is right now.
Control Warrior beating Secret Paladin on the snapshot is some serious lols. Tempostorm is useless. They aren't describing they meta. They are trying to BE the meta.
Team Liquid has always clowned on Tempostorm, at this point it's just sad
he is coming
godhand and yet still not unwinnable for the warrior :/ you're right, game is broken. I mean what did you even have for your first 3 turns?
How about Fiery War Axe to kill those Mechwarpers?ok pro player, not sure what difference any 1-2 mana card would have made? Game was lost due to imbalance by turn 3, gj blizz as always. (long term wow player )
ok pro player, not sure what difference any 1-2 mana card would have made? Game was lost due to imbalance by turn 3, gj blizz as always. (long term wow player )
ok pro player, not sure what difference any 1-2 mana card would have made? Game was lost due to imbalance by turn 3, gj blizz as always. (long term wow player )
Rightfully so because TL knows ain't nothing really changed for 4 months.I mean, I'm gonna disagree with that statement... but it would be nice for liquid to discuss rankings again. It's been 4 months since the their last tier list.
So I finally unlocked all the basic cards and got another 100 gold. What is recommended for a beginner: should I continue buying packs form the classic set or should I spread it out and get some from the Grand Tournament expansion?
LMAO sad but trueRightfully so because TL knows ain't nothing really changed for 4 months.
Like, I'm the last one to defend Blizzard's decisions over the past two years but Mech Mage has NEVER been a problem.
Druid card seems... okay. Usually by 4 mana I'm not thinking about ramp. I mean, right now I don't see myself replacing aspirant/wild growth for this, and I can't imagine running aspirant/growth + new card.
I will say that this is probably great for anyone who wants to run a Reno Druid deck. Having Innervate + growth + aspirant + swamp is a pretty good variety.
Yeah that one is actual bs. Still got nothing on all the outrageous bullcrap Tempo Mage pulls on a regular basis.I think the only BS mech mage can pull, other than the god openers, is stealth spare part on antonidas.