Eugh, another discard card. I wonder if it keeps track of discards while being in the deck or if you need to have it in hand.
yep that's trash. Needed charge.
Or taunt maybe. Keep it defensive.
I think it's safe to assume in deck since the card text counts discards this game.
No, it's going to be fantastic aside from some missteps like always.this expansion is going to suck isn't it
It won't retain between rebirths.Could this envenom minion work with sherazin corpse flower or is it too costly?
God damn it, I thought they were done with Discard. I hate that they want this to be a thing so much.New card
I wish they would stop trying to push Discardlock
She'll probably get discarded before you can play her!Two discards makes her probably fine, but ideally I think you want three or four.
I think the main problem is that she seems to support slow warlocks decks but the discard mechanic works better with fast decks. And you're going to have to discard pretty quickly to get her out on Turn 5.
I like the idea of discardlock but nothing they make for it actually solves the reasons it sucks.
It needs cards that you want to discard and ways to fill your hand (discover).
That card is cool I guess but you're just gonna discard it half the time and the deck will still not be good.
It just can't compete with Egg Druid.Discardlock worked in the past, they lost PO after they already weren't good enough against Highlander decks.
Right now aggro is experiencing a ridiculous power creep too that make traditional zoo inferior.
It needs more cards like Fist of jarraxas and silverware golem and Melchazars imp.
Shit that is actually useful when you discard. Because discarding suuuuuuucks.
It just can't compete with Egg Druid.
But stuff like Silverware Golem can't be the norm, or else Discard becomes insanely good. That's a free 3/3 on TOP of a card that's already overtuned for its discard feature. If they go in this direction you're basically going to get Aggro Shaman when it got Tunnel Trogg.
or any aggro deck really, it even gets ouclassed by aggro murloc paladin nowadays. Losing PO means it lost the reach it got from being able to draw a ton as well.It just can't compete with Egg Druid.
It just can't compete with Egg Druid.
But stuff like Silverware Golem can't be the norm, or else Discard becomes insanely good. That's a free 3/3 on TOP of a card that's already overtuned for its discard feature. If they go in this direction you're basically going to get Aggro Shaman when it got Tunnel Trogg.
English translation isn't official
Oh sure. My point is just that MORE cards like Silverware Golem would create a Tunnel Trogg situation.Tunnel Trogg was 100% consistent. With Golem you always have a chance of not discarding it as long as you have other non-Golem cards in hand.
Edit: Oh, Warrior card. Some small chance for potential there, but Warrior weapons really need to be about tempo and control. This will only see play if AoE pings are needed. I could see myself using it in Wild vs. Recruit Paladin.English translation isn't official
or any aggro deck really, it even gets ouclassed by aggro murloc paladin nowadays. Losing PO means it lost the reach it got from being able to draw a ton as well.
I like the deck kinda because of all the synergies, beyond just murlocs, and divine favour for 4 or 5 is disgusting as always.Murloc Paladin is pretty insane. I've lost on turn 4 to that deck several times. The fact that every card buffs everything else means no answers = early death.
That's warrior card
Seems meh, but never underestimate whirlwind effect
No way it's better than death's bite.Seems meh? This card is absolutely bonkers. Better than death's bite and that was arguably the most powerful weapon warrior has ever seen.
Seems meh? This card is absolutely bonkers. Better than death's bite and that was arguably the most powerful weapon warrior has ever seen.
Ghoul replacement when it's rotated.
Pretty much, Deathbite used to eat everything from Drakes to belchers. it was insane.You're trading 2 damage on the weapon for an extra whirlwind effect. I would generally prefer the extra 2 damage for better board control.
It still is in Wild.Pretty much, Deathbite used to eat everything from Drakes to belchers. it was insane.
It's weird that Drake + Fishes is common, but not Mosh + Whirlwind.Maybe I'll keep that King Mosh 🤔🤔🤔
Turn 10, kill your opponents board if you're behind and get a 9/7.
My concern is that by turn 4 most aggro decks don't have anything to ping anymore. The best aggro decks buff your board.the more I think about that weapon its seem better and better
its like Jade Claw power lever in controlling the board
It's weird that Drake + Fishes is common, but not Mosh + Whirlwind.
My concern is that by turn 4 most aggro decks don't have anything to ping anymore. The best aggro decks buff your board.
Yeah?its warrior tho
Yeah?
Oh sure. My point is just that MORE cards like Silverware Golem would create a Tunnel Trogg situation.
Edit: Oh, Warrior card. Some small chance for potential there, but Warrior weapons really need to be about tempo and control. This will only see play if AoE pings are needed. I could see myself using it in Wild vs. Recruit Paladin.
Murloc Paladin is pretty insane. I've lost on turn 4 to that deck several times. The fact that every card buffs everything else means no answers = early death.