Hell is Us |OT| The world speaks. Listen closely.

Thankfully Gamefly shipped today even tho there was never an option to 'lock' this, looking forward to playing after liking the demo.

I really wish they had progress carry over from the demo tho, I'll have to play the entire prologue act again .. sigh.


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I read that there are about 5 enemy types...

I'm sorry but I can't pull the trigger on that.

A 30 hour game having that few enemy types is damn near unforgivable for me.

Maybe I'll wait for a sale because everything else looks top notch.
 
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Aaaand... Platinum'd it! 🤩

Definitely in my Top 5 this year!

From "Ugh, this Demo is boring!" to "Hm, let's give it another try" to "Okay, it's pretty great, I think I have to buy it" to "OMG, give me that early access for 20 bucks more I NEED it now!!!" this was an absolute sleeper hit for me.
How long for the plat ? Yes I agree the game is truly amazing, sense of discovery is unmatched
 
Game just becomes better and better

Difficult monsters are starting to appear

Atmosphere is being topped each chapter

Puzzles are getting much harder

Wow
 
Amazon Japan listed as "out of stock" as of release day and my pre-order is still pending shipment, thought I'd be jumping in over the weekend, guess not, looking forward to it though!
 
I read that there are about 5 enemy types...

I'm sorry but I can't pull the trigger on that.

A 30 hour game having that few enemy types is damn near unforgivable for me.

Maybe I'll wait for a sale because everything else looks top notch.

The combat in this game is not the focus. Once you play a few hours, you'll realize that the focus of the game is exploration and puzzle solving
 
Played the demo part and reached the new zone.

Do yourself a favour and put the difficulty slide to the max, the heal pulse mechanic is way to strong and even with the sliders on max, enemies do like 1\3 damage of your average souls trash mob.

Don't play on anything below hard with sliders maxed out, too bad the game feel still super easy for now because the combat is very competent and responsive.

Other than that, the game is high level.

Music really remind me of returnal a lot.

The npcs animations when they speak are very well done for a budget game.

Run pretty great on pc for now.
 
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i'm liking it, the exploration is fantastic. I'm thinking about drawing my own map of the places i'm visiting.
Also i have a 3090 and it runs like butter in 4k.
 
I'm taking notes on my phone to remember all the place where i have to return.

It's gonne be fun to return in the very first zone and remember where to go with high level descriptions like "door on top, need 2 yellow things" :lollipop_grinning_sweat:
 
Played the demo part and reached the new zone.

Do yourself a favour and put the difficulty slide to the max, the heal pulse mechanic is way to strong and even with the sliders on max, enemies do like 1\3 damage of your average souls trash mob.

Don't play on anything below hard with sliders maxed out, too bad the game feel still super easy for now because the combat is very competent and responsive.

Other than that, the game is high level.

Music really remind me of returnal a lot.

Run pretty great on pc for now.
Game is becoming much harder on hard once you reached rank 2 ennemies (which you start to get once you reach the lake). I am getting pounded in the later maps.
 
Game is becoming much harder on hard once you reached rank 2 ennemies (which you start to get once you reach the lake). I am getting pounded in the later maps.
Good to hear, althought i heard that you get very powerful very fast so the progression is not well balanced, hopefully they were wrong.
 
I get that, that's why im still interested. But not at full price.

Combat is my number one concern in any game.
Combat is mechanically sound but if zero challenge and only 5 type of enemies with no bosses is true, that's definitely a flaw hard to ignore, i hope i don't get soured by this the more i play because usually those are 2 big cardinal sins for me.
 
I bought Silksong after years of eagerly waiting to play it. I also bought Hell is Us.

Guess what? I only want to play Hell is Us. This game is absolutely mesmerizing and I just can't let it go. Phenomenal writing, production values, game design and atmosphere. I am in absolute awe!

Not sure demo progress transfers to the main game though, you might wanna check on that
It does not: at least it did not give me the option to when I started the game.

Combat is mechanically sound but if zero challenge and only 5 type of enemies with no bosses is true, that's definitely a flaw hard to ignore, i hope i don't get soured by this the more i play because usually those are 2 big cardinal sins for me.
This is not a Souls game or anything like that: there is combat yes but this is absolutely not the focus on the game, dont worry. Also if you max all the difficulty slider there is definitely some challenge imo (I finish all my games in hardest difficulty and I never had trouble with Souls like game for reference)

I did not like the combat much at first but I started to unlock perks and other tools and now I really enjoy it.

But really, combat feels like a secondary part of the game : think about Zelda, not FS or even Action-oriented RPGs.
 
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I bought Silksong after years of eagerly waiting to play it. I also bought Hell is Us.

Guess what? I only want to play Hell is Us. This game is absolutely mesmerizing and I just can't let it go. Phenomenal writing, production values, game design and atmosphere. I am in absolute awe!


It does not: at least it did not give me the option to when I started the game.


This is not a Souls game or anything like that: there is combat yes but this is absolutely not the focus on the game, dont worry. Also if you max all the difficulty slider there is definitely some challenge imo (I finish all my games in hardest difficulty and I never had trouble with Souls like game for reference)

I did not like the combat much at first but I started to unlock perks and other tools and now I really enjoy it.

But really, combat feels like a secondary part of the game : think about Zelda, not FS or even Action-oriented RPGs.
I'm already playing the game with all the difficulty sliders up dude, i was not really asking :lollipop_grinning_sweat:

I don't care if combat is not the focus, you still fight a lot so it is still a large part of your game and there are lot of combat focused systems between weapons progression, npcs rewards, light rpg mechanics, passive and active buffs etc.

If you put combat in your game, at least make it decent in all of its parts, 5 enemies and no challenge is not the way, the game is not a 8-10 hours romp, it's probably close to 30 hours if you do everything and only 5 enemies for 30 hours is pathetic if true, no other way around it.

I'm not one of those guys that ignore flaws just because he likes the game, that would not be intellectually honest.
 
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If the enemy types were better designed, the lack of variety might not have been an issue. In the demo, it felt like I was fighting an army of white mannequins, like I was constantly in training mode. Still, after reading the comments here, it's back on my radar, and I'll try it once it goes... 75% off! :messenger_smiling_horns:
 
Yeah, now that I'm playing the game a bit more the combat is getting boring. It's not hard, because of the healing mechanic, but it's just something that's in the way of everything else in the game and there is not enough variety in enemies at all. It would fit the whole setting to have some human enemies as well, for example. I'm considering turning the combat difficulty down to just get it over with faster, so I can get thorugh it. Everything else is top notch though. I realise that my critcism of the combat makes it sound like a bad game, but it's really, really great. World building, music, art, voice acting, puzzles, atmosphere,... it's all top notch. Some of the best in a very long time.

Considering I have Silksong, Cronos and soon Silent Hill waiting and I still choose to finish game, says a lot.
 
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Uh, I can't recall a time where i got issues with steam overlay. Will keep in mind.
It's one of the default things to try when you troubleshoot for problems in games, like the administrator thing, the fullscreen thing and the w8 compatibility thing.

I just erase the problem before it can even be a thing.
 
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