Hellblade 2's peak CCU outperformed Bleeding Edge and is still climbing on Steam

Lol, I also play on normal, sometimes hard.

Playing this game with parry focus is not making it hard. IMO its designed to be played that way.

Once you start doing normal attacks you will quickly realise enemies break your flow quickly and it becomes annoying to use light/heavy attacks unless enemy is staggered.
Thanks. I have yet to play the game, as I will wait for it to get cheaper before trying it. But I will remember your advice and try to do some perfect parries when I wil get to it. Elden Ring DLC will make me work on it a long time I am sure...
 
Thanks. I have yet to play the game, as I will wait for it to get cheaper before trying it. But I will remember your advice and try to do some perfect parries when I wil get to it. Elden Ring DLC will make me work on it a long time I am sure...
This is how game works best and is actually fun. You can disregard difficulty level it doesn't change much.

 
I can't imagine they're happy about funding a game in development for 7 years so they could have a 5 hour "experience" as a value add for Gamepass.

I read it took them 4 years. But its still a lot considering whats on offer.

I never understood why they purchased NT to begin with. All their games are rather short, shallow and suffer from boring gameplay and bad mechanics. I think they have like zero selling potential as well.

Short games aren't bad per se. RE2R is short. Returnal is short. But there are numerous reasons to replay those. Games like Hellblade I see little reason to replay.
 
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