Absolutely.
I don't argue that he should have rated Fallout a 1 (and again, he corrected this so it's basically a non issue now) just that completely ignoring 100 bugs simply because they are not gamebreaking seems dumb to me.
Edit: Not "as bad", thats not true, sorry. Corrected it
Well, this is from his own review
"Which brings us to the less savory matter at hand. Its time to talk about bugs Fallout 4 has them, and Im not referring to Radroaches. Being a Bethesda open-world game, you might be inclined to expect glitches and, well, those expectations will yield frustrating fruit. Pretty much everything youve seen impact Bethesda games of the past can be seen here, from a handful of potential quest bugs to wacky A.I. pathfinding and a number of physics-based anomalies. Im also not sure whether or not an early story mission became unbeatable on a test file, but Im sure the raiders I needed to kill werent spawning.
Fallout 4 is not worse than prior Fallout or Elder Scrolls games when it comes to thinks being borked, but its certainly not better, and youll have to bear that in mind. I advise autosaving regularly, just in case.
Bethesdas always gotten some leeway with its quality control, mostly due to how expansive its games are, and Fallout 4 is certainly of a high enough quality overall to where I find myself more forgiving than I otherwise would be. Its certainly nothing like Assassins Creed Unity, where the bugs were constant and often devastating, and the fact the experience is so damn good that Im willing the fight through even the most persistent annoyance says something about how great Fallout 4 is in spite of itself."
He says he's more forgiving of it than he usually would be and I feel like his reasons to support it work. He certainly didn't ignore anything.