Helldivers 2 announced for Xbox Series X|S (Releases August 26, 2025)

On today's episode of whack a mole, yet another alt who is obsessed with me:

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The blights of being a hero
 
Of course playstation will keep a huge playerbase like yourself but there will be millions that move to pc if this continues. We have seen it all before.

The next playstation might do 50 to 70 million units...then the one after?

Why aren't people already doing that then? What does porting to Xbox change about the relationship between Sony games on PC? I think your overestimating the amount of people who want to play on PC. I know PC guys like to make it sound so easy to setup a PC in the living room and put steam in big picture mode but the casual gamer doesn't want to do all that. They want to come home, press the power button on their controller, pick the game and start playing. Until PC can make it that simple it's not going to convince the mass market console player.

There's about 60 million PS4 users, 30 million Xbox one users, 80 million PS5 and 30 Xbox Series/S. That's around 200 million console users. If your prediction is 130 million people are about to move over to PC gaming well I just don't see it happening.

Funny thing is my sister just called me the other day because her sons laptop died $1000 after 2 years. When I told her the mobo was dead she was like fuck this they can use the PS4. I verified the two games they want to play were on PS4 and it was done.
 
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Sony said over a year ago that all single player games 'god of war, last of us etc' will stay console exclusive to playstation 'no xbox'. They haven't put 1 single player game on xbox and until they do the freakout isn't warranted frankly.

We've heard all of this before. Baby steps.

If Sony wants this money and stuff like the last of us tv show is a mainstream hit.....why wouldn't they want extra sales on a last of us collection as well?

Its a no brainer
 
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Sony said over a year ago that all single player games 'god of war, last of us etc' will stay console exclusive to playstation 'no xbox'. They haven't put 1 single player game on xbox and until they do the freakout isn't warranted frankly.
But who cares? If people cared about Sony single player games that much then Sony would be like Nintendo and not porting them to PC.
 
I think the reality is that Sony just doesn't care anymore because lets be very real here. They've won the console war and that fight is over. No one is really leaving PC gaming for console unless at some point in their life they just get tired of PC issues and decide to just use a console since it's just plug and play which is what I did essentially. At this point they are just going to release games everywhere because it doesn't really matter. Xbox is done so PS might as well try to get as much money out of that ecosystem while they can and maybe even convince a few of them to move over to PS instead of Xbox's attempt to get them on PC.

To me this doesn't really bother me because I'm on PS no matter what. I don't like PC gaming and Xbox is just a dying ecosystem so why would I go there? I hate Nintendo's first party games and their third party support will always be weaker than PS.

I will add that I do think PS should have waited longer before doing this move but my only guess is that maybe Sony understands how bad things are behind the scenes at Xbox more than even we do. @SneakersSO said we don't even understand how bad it is behind the scenes. I would assume with the connections Sony has they do understand.

Makes total sense

Want a console? Get a PlayStation

Want a handheld? Get a Switch

Want a computer? Get a Windows PC

Then there's niche devices like Steamdeck and upcoming Xbox PC. Sony, Nintendo and Microsoft just aren't in competition anymore.
 
Not if it was agreed upon prior

Sony could've just declined to agree to the terms if they didn't like them. It makes 0 sense for any company to agree to making a GAAS exclusive nowadays. They're expensive to run, expensive to maintain, and need a huge audience to keep them running. Helldivers 2 gets a bigger audience from this and more income to sustain itself.
 
Welp there it is.

I knew something was off the moment questions about an Xbox version started floating around. Actually, that was after Phil Spencer went crying in an interview about the game not being on his dying console, because they can't take the consequences of real competition. And of course, modern SIE are for some mysterious reason so beholden to enable a self-defeatist Xbox, that they capitulate and bring one of their biggest games over anyway because....is it blackmail? Or because "line must go up" with shareholders and investors? Which one is it this time?

I'd say keep an eye on Astro Bot getting a Steam announcement soon; why else would interviewers have fielded the question to a member of the dev team shortly after the PS5 release? Probably because it's already been planned out. People want to go on about how it'd be impossible to port the game to anything other than PlayStation, but I don't think the suits at SIE care about that complicating things. They'll find a way, I'm just waiting to see if the port's announced at Gamescon or TGS, and if there's a Switch 2 version announced too. I mean they still insist PC and Switch aren't competition to them.

But that's weird, because so many people keep telling me Xbox is seen as a direct competitor to SIE. So, why would SIE port their biggest GAAS hit to their direct competitor? Oh it's because that whole talk about viewing Xbox as a competitor is bullcrap, just marketing jargon and a narrative some fans have come up with online to argue against this exact thing happening.

And again, here's my biggest peeve with SIE on this and something I'll at least give Microsoft credit for: they treat the whole idea of multiplatform as some "will they, won't they" teen romance show, when I say just be upfront and let me as a customer know where I can expect that game from Day 1. That way, I as a customer can make the best informed decision for my wallet. Don't trick me into thinking the game's going to be exclusive and then 6-12 months later say "Got'cha bitch!". Don't try seducing me with FOMO by pretending the game's going to be exclusive for the long haul, when you're bringing it to PC a year later.

Supporting games is one thing but I think being well-informed as a customer is just as important. Ironically, SIE are being the worst at this. Microsoft's clear cut: I know everything is very likely going to be Day 1 on an Xbox, PlayStation, or PC, so as a customer it's easy to decide where I'm going to get that game. They even announced the PS5 port of Indiana Jones before the Xbox one was even released, I'm sure that saved a lot of Xbox + PS owners from feeling a need to buy it on Xbox due to uncertainty over the PS5 version existing or when it'd release. SIE feel like they want to have their cake and eat it too; they want to pretend to be like Nintendo when it comes to exclusivity, but also want to chase other market as eagerly (or increasingly eagerly) as Microsoft.

What they're going to have to realize, is you can't have it both ways. Pick a lane. Pick one or the other. And just owe up to it. I already know DS2 is going to Steam in six months, because that's what the first game did. And I think others know this too, which might explain why DS2's sales (at least physical) are underperforming compared to the first: a lot of people are just waiting for the PC version. SIE are training customers to expect this more and more, so what we're seeing happen with DS2, could end up happening with Ghosts of Yotei, and with Intergalatic. That they're putting other games like Marvel Tokon Day 1 on PC also contributes to that.

Now, going forward people will have even more reason to think Marvel Tokon gets an Xbox port. Or that it deserves an Xbox version. I'm sure Phil Spencer will go crying on another podcast about how Marvel Tokon not being on Xbox is unfair and "doesn't help anyone"; then we'll go through the whole song & dance again and end up with SIE announcing the Xbox version through Bandai Namco publishing it there six months after the PS5 & PC versions launch. Why should I, as someone who can see clear patterns, expect anything else? Why should anyone expect anything else?

Yeah I'll admit this is a ramble, but I'm also just tired of the bait-and-switch. Don't spend all this time arguing against the idea of HD2 not going to Xbox, just to then sneak out an announcement the day after Microsoft basically starts chopping Xbox into pieces. Because now why should I not expect other GAAS to get ported? Why should I not expect Astro Bot to get ported to PC and Switch 2? Some people at SIE spent too much time saying words that turn out to not mean anything, and it's been getting increasingly frustrating.

I just hope none of that gets in the way of Mark Cerny working some magic with the PS6, but we'll see. After all, he can only do what his bosses allow him to do :/

Think I'm gonna dip out from talking about this any further for a bit. Just hope more people see the patterns here, and the larger ramifications. Take that all into account and see where I'm coming from on this 😔
Excellent post.

Just to add to your thoughts on DS2; I think PlayStation's marketing efforts this gen have been atrocious. They've taken the "Let's save as much money as possible by doing as little as possible" approach to their titles. Guess what the consequence of this is? Less money put into promoting their work = less consumer interest = less sales.

What they still don't realize is people -- and I don't mean this in a disparaging way -- are just as equally and easily influenced by Metacritic scores as they are by seeing a giant billboard with Norman Reedus on it. If their marketing team wasn't comprised of whatever the hell they're currently comprised of, they would recognize that a single YouTube video or a Geoff Keighley Tweet isn't enough to get the game in front of the eyes and ears of their 70M+ audience.

It's almost impressive how a company that has been doing this for over 30 years can devolve into a level of amateurism that is expected of a new entrant in the market. Like... how does a multi-billion dollar entity fail at basic marketing?
 
Why aren't people already doing that then? What does porting to Xbox change about the relationship between Sony games on PC? I think your overestimating the amount of people who want to play on PC. I know PC guys like to make it sound so easy to setup a PC in the living room and put steam in big picture mode but the casual gamer doesn't want to do all that. They want to come home, press the power button on their console, pick the game and start playing. Until PC can make it that simple it's not going to convince the mass market console player.

There's about 60 million PS4 users, 30 million Xbox one users, 80 million PS5 and 30 Xbox Series/S. That's around 200 million console users. If your prediction is 130 million people are about to move over to console gaming well I just don't see it happening.

Funny thing is my sister just called me the other day because her sons laptop died $1000 after 2 years. When I told her the mobo was dead she was like fuck this they can use the PS4. I verified the two games they want to play were on PS4 and it was done.

Millions upon millions of people are already playing on pc. Why is the ps5 selling behind the ps4 and xbox is down? Where are those players going?
 
Sony said over a year ago that all single player games 'god of war, last of us etc' will stay console exclusive to playstation 'no xbox'. They haven't put 1 single player game on xbox and until they do the freakout isn't warranted frankly.
Its still dissapointing that Sony has not stick to there principle of not porting there exclusives 1st and 2nd party. That is what made Ps1 to ps4 successful in the past. Good thing Nintendo is wise not to port there exclusives like Mario, Dk, zelda and metroid to other platforms..
 
This doesn't make any sense considering the fact that if people are going to be leaving the Xbox ecosystem for other platforms then now is the time.

So why give them reason to stay there even longer when it would have been far easier to create a new PS5 + helldivers 2 bundle?

I don't think anyone is leaving any ecosystem right now. You guys need to understand the average consumer doesn't give a shit about what's going on behind the scenes right now. Only us hardcore gamers know all this shit. The average gamer buys 1 or 2 games a year, you think they are about to go out and buy a 400+ new console because Xbox cut some peoples jobs or because their games can now be played on PS?

Now those same people might pickup a PS when it comes time to upgrade but right now I can guarantee you the vast majority of gamers aren't leaving they can barely buy more than 1 or 2 games.
 
Its still dissapointing that Sony has not stick to there principle of not porting there exclusives 1st and 2nd party. That is what made Ps1 to ps4 successful in the past. Good thing Nintendo is wise not to port there exclusives like Mario, Dk, zelda and metroid to other platforms..
Lol, no its not, PS was always the third party box. You bought it for 3rd party. Shawn Layden even said this. Nobody cared about sony 1st party until 7th gen, when Xbox was pushing their shit in by being the best place for 3rd party. So sony went overdrive with the 1st party content, and has followed that success with PS4 and 5. But even with PS4, the gen was won with how dogshit WiiU and Xbone was. If you were a console gamer, you were going with the PS4.
 
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Why would this get them to "transition"?
Part of it is simply branding. You see how fun Helldivers 2 is and every time, you're greeted with a PS logo. And now you already have a profile. It's a path of least resistance to just go with the other console that has the PS exclusives, a good amount of the PC exclusives, and then Xbox games.
 
This makes sense, in my opinion. It is a live service game and having it available on all platforms(akin to Destiny) makes sense regardless of PlayStation.

I don't think it's sets up the floodgates for like...Last of Us on Xbox, for example, but live service stuff? Yeah, probably gonna be everywhere, including Switch 2 if they can somehow get it working well.

So much of what contributes to the Galactic War in Helldivers 2 is tied to how many people are online(Liberation or Defense rates) and how many are on a specific planet, etc. I think.


More players is better here.
 
Why do people mention Hermen Hulst when Hideaki Nishino is the CEO of SIE and the one who approved this decision?
 
I wish Playstation would keep every exclusive off of other platforms but whatever

However, Xbox is still doomed
 
Hot Take: but I think Sony knows there won't be another console gen for Xbox. So why not make money off the ones out there now. I think they should start releasing more on Xbox. The competition is over. Now it's just potential sales before the ship sinks.
 
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This is good news, more players means that the game will last longer. If you're on Xbox only and you have even a passing interest in fun, buy this game. It's fucking excellent.
 
Bolded is true though.

Xbox is effectively dead as one of the big three platform-holders.
While surprising, seeing this announcement shows the console-wars are over.

Sony can do this and it won't lead to Xbox posing a threat in any way.
As long as Microsoft keeps making games i don't need them to be a threat
 
This makes sense, in my opinion. It is a live service game and having it available on all platforms(akin to Destiny) makes sense regardless of PlayStation.

I don't think it's sets up the floodgates for like...Last of Us on Xbox, for example, but live service stuff? Yeah, probably gonna be everywhere, including Switch 2 if they can somehow get it working well.

So much of what contributes to the Galactic War in Helldivers 2 is tied to how many people are online(Liberation or Defense rates) and how many are on a specific planet, etc. I think.


More players is better here.

I think the problem is that once executives get a hold of a revenue stream then it is harder and harder to not milk it for everything they can. Stockholders want increased revenue every quarter YoY. This is how they will get it. If I were a betting man, I'd put money on Sony single player remasters showing up on Xbox in the future. And then it continues on from there.

I could be wrong. Often am, as this thread shows.
 
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I don't think anyone is leaving any ecosystem right now. You guys need to understand the average consumer doesn't give a shit about what's going on behind the scenes right now. Only us hardcore gamers know all this shit. The average gamer buys 1 or 2 games a year, you think they are about to go out and buy a 400+ new console because Xbox cut some peoples jobs or because their games can now be played on PS?

Now those same people might pickup a PS when it comes time to upgrade but right now I can guarantee you the vast majority of gamers aren't leaving they can barely buy more than 1 or 2 games.

Considering the conversations I've had with my "normie gamer" friends over the last day or so I'd say this couldn't be further from the truth.

Yesterday's news did make its way in to more mainstream news, in particular because there was talk about people being replaced by AI agents.
 
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Makes total sense

Want a console? Get a PlayStation

Want a handheld? Get a Switch

Want a computer? Get a Windows PC

Then there's niche devices like Steamdeck and upcoming Xbox PC. Sony, Nintendo and Microsoft just aren't in competition anymore.
If this were an accurate assessment of the market, Nintendo would be porting their entire library to ps5 and pc as we speak. And Valve would release their games on consoles. There would be no harm. Completely separate markets, right? It would just be a lot of free money.
 
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