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Heroes of the Storm |OT| Pretty sure that Abathur is AFK

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kirblar

Member
I like that they've taken burst off of the specialist ults. It makes a real distinction between them and the Assassins in terms of teamfight capacity.
 

ZealousD

Makes world leading predictions like "The sun will rise tomorrow"
There's only so much a specialist can do in a game. I feel like should just being killing towers, and helping once in a while in team battles. Though, it seems like everyone dies if I don't help out.

Specialists can have a role in team fights. Zagara's ultimate can split forces and be really devastating. Sylvanas can put out some really nice burst damage. Abathur doesn't even really apply to this quandry since you can spec him however you want. And his best spec is probably his support spec imo.

A lot of the specialists are also fairly squishy or don't have the best escapes and if you try to go out on your own in the late game more often than not you're just going to get ganked. My nightmare as Zagara is basically Zeratul or Nova because if I'm out on my own and they get the jump on me out of stealth I'm as good as dead.

For those lane pushing specialists, best to think of their lane pushing prowess as giving your team an advantage getting XP in the early game. In the late game it's best to help your team with the team fights because the XP advantage a team can get from sniping you or your team while you are out of place isn't necessarily worth the extra work you've done against their towers.
 

Yoshichan

And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
Did they change the XP lately?
 

JC Sera

Member
Ugh I hate the play 3 games as support quests :(
you don't have to even ward tho!
ashot_rubick.gif

Rhegar is really good as a support I would recommend him to everyone
 
I feel like there's cross-over between HotS Quick Match and WoW LFR sometimes. Our Muradin standing in an enemy Kael'thas' Al'ar AoE while manfighting a Butcher channeling Furnace Blast with the rest of their team coming fast behind turning a 2v3 into 5v3. No Seige Giant camp is worth dying over. Common sense dictates you Dwarf Toss your ass out of there after you stun. Nope.

"You guys abandoned me, not cool"

"Don't stand in the fire"

You can't heal stupid. Even with OP Rehgar.
 
They need another stabby stabby hero.

Either Garona or that belf rogue chick that hangs out with varian.

I feel like the only one in hots is that sc protass guy, need more.
 
They need another stabby stabby hero.

Either Garona or that belf rogue chick that hangs out with varian.

I feel like the only one in hots is that sc protass guy, need more.

You mean Valera, yes this game needs a proper assasin, not a stealth pasive assassin like nova and zeratul, maybe an assassin that gets buffed by staying not seen and use smoke to obscure vision to attack and slow doen the enemy team with traps.

Probably three pasive oils (poison, slow down and armor pen) you can choose from the start to start building around that pasive
 
So what's the Butcher build people are doing? And is he any good @_@

Here's a loose Butcher build
1) Victuals
4) Cheapshot/Flail Axe/Envenom
7) Abattoir
10) depends on line-up
13) Savage Charge
16) Enrage
20) Depends

1) Victuals makes fresh meat heal, giving Butcher sustain for laning and in teamfights. As a melee assassin ranged heroes will try to bully you out of lane. With Victuals you can weave in and out of their range and stay relatively full health and exp range. With Victuals you won't have to return to fountain to heal much, mostly just b for mana every now and then.

4) Cheapshot is great for added damage after a charge, Flail Axe is great for added range on the slow nuke, and a lot of people like Envenom. Evenom Butcher wins against non-Evenom Butcher in manfights. I mostly choose Flail Axe because it 's great for keeping people slow and in range as well as tagging them behind forts when they're almost dead and think they're safe.

7) Abattoir lets you retain some of your meat stack and increases its total. This is what you will pick 99% of the time. For funsies I like to pick final assault because it increases the charge radius to a comical degree. Lotta fun to be had, lotta trouble too. Also kinda locks you in to choosing Furnace Blast at 10.

10) Furnace Blast is great for initiating teamfights or whenever they're just balled together. Lamb to the Slaughter is great for locking down a single target early, many targets late-game. Zeratul, for example, can't blink out of LttS. It's a great counter to another Butcher if you can lock them down so the branded target can get away. The branded target may still die but the enemy Butcher loses their sustain.

13) is kinda whatever, I'll take Burning Rage if I'm playing against a Zag or invis hero. If you have proximity you have to waste less mana and have no abilities on CD to deal with Zag's creep tumors or revealing an invis hero. Crave Flesh is great for added speed on Butcher's Brand because you need to keep right clicking the branded target to survive most engages. Savage Charge gives you good bonus damage for your initiation. I never pick the spell shield. I mostly pick Savage Charge myself.

16) Enraged. There is no other choice. Some people will say Blood Frenzy is great but Enraged increases your attack speed by 40%, isn't tied to your meat stack and reduces CC by 3/4's when it's activated by you being below half health. If the other team hasn't been respecting Butcher's Brand this far into a match, now you're going to wipe them out. With Enraged, Butcher's Brand and 2x Furnace Blast I've gone 1v3, won a lost teamfight in front of our 4% core and pushed all the way to theirs to win. Enraged is so good.

20) Up to you, more right click damage? Better ult? I never pick Bolt, seems like a waste.
 
Thanks for the write up Jaundice. When I played him I picked the one that increases Charge, didn't pick the meat stack one, and enraged seemed like a no brainer to me.
 

Milly79

Member
1) Block/Invigoration
4) Unrelenting Pursuit
7) Abbatoir
10) Situational
13) Savage Charge
16) Blood Frenzy
20) Situational
 

zoukka

Member
I would not pick victuals, the cooldown reduction on ham is a necessity. And you would not pick bolt? You always pick bolt :)

Gank him often and it's a wasted talent pick.

In an even game with balanced comps, easier said than done. If he can maintain those stacks, ignite becomes fucking stupid.
 

Celegus

Member
Is Butcher supposed to drop to 10k tomorrow? I'll probably grab him then, and end up doing the same for the rest of the upcoming Diablo characters. That's by far my favorite series and favorite characters though. Never gonna have enough dudes to play Hero League, but oh well!
 
Edit: Damnit.

In an even game with balanced comps, easier said than done. If he can maintain those stacks, ignite becomes fucking stupid.

It's a generic talent. So Gathering Power will need to be reworked to be a unique, tweaked talent specific to Kael'thas to impact only him or you're going to be affecting--I want to say four--other heroes.

He's sacrificing early game range/survivability for damage. It's a greedy pick, sometimes greedy picks work out. If your team can't punish that choice before 13/16, then it worked out for KT.
 

zoukka

Member
It's a generic talent. So Gathering Power will need to be reworked to be a unique, tweaked talent specific to Kael'thas to impact only him or you're going to be affecting--I want to say four--other heroes.

He's sacrificing early game range/survivability for damage. It's a greedy pick, sometimes greedy picks work out. If your team can't punish that choice before 13/16, then it worked out for KT.

GP is fine. Ignite is the culprit here. I expect a nerf to it at some point, it just offers too much with too little risk. Like it's one thing to farm stacks and snipe a single hero by using all your talents in sync (nova) whereas Kael with full stacks almost instakills all squishy heroes hit by one of his long range aoe talents...
 

Celegus

Member
ok so the original dota skeleton king didn't look like this, and they were the same character right?
so why does this guy have teal wraithy abilities like wraith king?

I'm so confused
ashot_jugg.gif

Wasn't Dota based on Warcraft 3 characters? Not as familiar with that universe to remember who he would've been based on. Leoric is from Diablo, and looks pretty identical to the version in Diablo 3.
 
ok so the original dota skeleton king didn't look like this, and they were the same character right?
so why does this guy have teal wraithy abilities like wraith king?

I'm so confused
ashot_jugg.gif

He's had those teal wrath moves since Diablo 3(Atleast 3 of them, the teal color was also present in Diablo 3). Wraith King was released a year after Diablo 3 came out, so maybe Wraith King is more copied from Diablo 3's Leoric than the other way around?
 
ok so the original dota skeleton king didn't look like this, and they were the same character right?
so why does this guy have teal wraithy abilities like wraith king?

I'm so confused
ashot_jugg.gif
blizzard just likes to be difficult and annoying so no matter how close it actually is they were just going to complain
 
GP is fine. Ignite is the culprit here. I expect a nerf to it at some point, it just offers too much with too little risk. Like it's one thing to farm stacks and snipe a single hero by using all your talents in sync (nova) whereas Kael with full stacks almost instakills all squishy heroes hit by one of his long range aoe talents...

The problem is Kael'thas is a lot like Thrall, in that he feels like he has one viable build in order to be effective, there isn't much that's desirable to build outside other than into that long range nuke.
 

Myggen

Member
Wasn't Dota based on Warcraft 3 characters? Not as familiar with that universe to remember who he would've been based on. Leoric is from Diablo, and looks pretty identical to the version in Diablo 3.

Dota was and is still based on Warcraft 3 characters.
 

JC Sera

Member
Dota 1 version of Skeleton King based Diablo 1 Skeleton King ➤ Ported to dota 2
➤ May 15, 2012
Diablo III released with Wraith version of Skeleton King, with teal colour scheme.
➤ December 10, 2013
Skeleton King is removed for pressing ceremonial reasons. (Risk of Blizzard suing valve's ass)
➤December 13, 2013
Wraith King has risen (With Teal colour scheme)
➤ June 17, 2015
Leoric (Diablo III teal version) is announced, featuring Wraith King ulti+aghs

Blizzard, Valve, plz
 
I don't understand Leoric's trait. When he dies and is a spirit, does he respawn at the spirit location or back at the base? What is with the "cheated death timer" in the bottom left? Why does he have 7400 HP at level 4?
 

Alur

Member
GP is fine. Ignite is the culprit here. I expect a nerf to it at some point, it just offers too much with too little risk. Like it's one thing to farm stacks and snipe a single hero by using all your talents in sync (nova) whereas Kael with full stacks almost instakills all squishy heroes hit by one of his long range aoe talents...

Agreed 100%. Ignite is the talent that's gonna get the bat for sure. It's just too much power put in one talent. You get a free cast of your W at 100% damage for casting your Q...it really doesn't make sense with how they've nerfed other heroes for their damage spikes.

That looks like some quality match making.

We were actually only about 75 MMR off believe it or not. Their Abathur was level 16, our Nova was level 15. They had two 3k+ players and so did we.

They just kept getting baited into the roaming Butcher + Nova combo and Nova wasn't missing any snipes, while we had the better lane control with Tass + Murky always alive and snowballed the EXP hard.
 
How did you nail Aba 4 times, just hyper-aggressive lane presence? Or did he just stop giving a fuck and would roll out of nowhere to try and slap attack someone.
 

Alur

Member
How did you nail Aba 4 times, just hyper-aggressive lane presence? Or did he just stop giving a fuck and would roll out of nowhere to try and slap attack someone.

The Murky got him twice after first Curse came out I believe. The Nova roam got him the other two times. He was surprisingly lackluster for having all that Abby experience.
 
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