Yoshichan
And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
what ,_,Yoshi if you don't have over 5 deaths as leoric you're doing it wrong
sorry
what ,_,Yoshi if you don't have over 5 deaths as leoric you're doing it wrong
Leorics resurrection ability seems super op. Like the single most op ability in the game? (doesn't mean the hero as a whole necessarily is)
Thankfully one of my friends just bought him and saved us from the bad Leorics.
Well, ran my first solo queue QM as Abathur with an allied (and opposing, actually) King Leoric. The Abathur/Leoric synergy isn't as great as with The Butcher, but it's still fun. I made a video of my match and uploaded to my YT channel so I can re-watch it a bit more later on, but basically, Leo looks fun but didn't noticeably influence the game one-way or the other beyond the average hero.
Abathur game theory here: Any hero that is released that doesn't have a strong counter to Abathur (Nova, Zeratul, Tyrande) actually is a buff to Abathur because that decreases the odds that Abathur will face one of the above three heroes. So, King Leo is a buff to Abathur, essentially... although this would be more true if he were a hero someone would take over the above three (such as when Sylvanas released, I'd say pretty confidently that at least some times when Nova/Zera would be chosen, Sylvanas was taken instead).
march ult seems better at least for QM. I like how you can "predict" enemy movement since its a skillshot, its quite satisfying
1-1 with leoric now
Valus, how can you not use Fealty Upon Death, seems like its Leoric's Death Ritual
Can ghost Leoric disrupt? Cancel heartstone warp, knock off a mount, etc
I can that 4sec wraitwalk lvl 4 talent being a massive boost in mobility. Does Leoric run into mana problems?
Can ghost Leoric disrupt? Cancel heartstone warp, knock off a mount, etc
I can that 4sec wraitwalk lvl 4 talent being a massive boost in mobility. Does Leoric run into mana problems?
I was going to try testing later, but since you already bothered, is it safe to assume that his spirit teleport ability drops symbiote?
You Abathur lads are something else. All that information and testing with various heroes. A game within the game.
<3
The thing I dig w/ Leoric is he rewards map awareness in a totally new way if you've specced out to gain life from Minion deaths and have powered up your skeletal swing a bit.
In essence, packs of enemy minions become mobile healing fountains, as in the later game one good skeletal swing will clear a whole wave and get you a big chunk of your lifebar back. So, if you play smart, you basically never need to go back to base to heal up, you just need to find the nearest pack of creeps.
To me, he almost plays more like a specialist than a warrior.
Nope. Check this part of my video; watch Leoric on the left as I symbiote him (around 16:50). Symbiote stays on Leoric's body while his spirit travels and then symbiote snaps to the body when it is teleported to the spirit's final location. So you can shield/stab/spike burst from his body while he spirit walks and then you stay attached after the spirit is gone.
Actually, that might be a bad example because I symbiote him after he starts the spirit walk. Let me see if I find a time where I had it on him before he casts it. Ah here I have symbiote on him, then he casts spirit walk, and then symbiote still stays on him.
damn it
whats a non banned picture hosting site? ruining my jokes
That's pretty useful then considering most people seem to be using the teleport as a way to engage and then back off and bait. Could be anywhere between really useful and really problematic for Hivemind.
Alur...
US8 used to be so good for me. It was an oasis in the desert of ORD1.
I feel like you'd pick Leoric for extremely similar reasons as those three. His E can be easily be used to hard engage, Entomb for most heroes is a Maw or Web Wrap that you can actually fire into, and just because his W is most efficient on tanks doesn't make it useless on the already precarious health values of damage dealers.Yeah but why would you ever pick Leoric over Anubarak, Tyrael, or Arthas? You wouldn't unless the map called for it or you saw something super weird in the other team's comp. Maayyyyybe if the other team picks a shitload of warriors or something because then you'd get a lot more value out of your W. But outside of that I think even ETC having the threat of Mosh Pit puts him ahead of Leoric at this point. Leoric's trait just doesn't give you enough reason to pick him with such a bad base kit.
Also which Korea games are you referring to?
I think any map that's short, 22 mins average say, makes farming talents like Regen Master, Seasoned Marksman, Conjurers Pursuit and more hero specific ones (Naz, Leoric, Kael, etc) poor level 1 talent picks. The game isn't going to go on long enough for those talents to ultimately pay off and you lose the advantage of the other picks would've afforded you in that shorter time frame.
I think it depends on your mmr, most Leorics I've played with and against have been fairly cautious, with one exception.
It's more about the map layout. In some maps you can farm the globes from 2-3 lanes easily so the pick is solid in those maps. Especially if there's nothing crucial you would be missing in lvl1 talents.
I'll need to see if this is actually a good build against people, but at the very least that sounds amazing for my vs AI play. I can combine it with the Mana Return level 1 talent.The thing I dig w/ Leoric is he rewards map awareness in a totally new way if you've specced out to gain life from Minion deaths and have powered up your skeletal swing a bit.
In essence, packs of enemy minions become mobile healing fountains, as in the later game one good skeletal swing will clear a whole wave and get you a big chunk of your lifebar back. So, if you play smart, you basically never need to go back to base to heal up, you just need to find the nearest pack of creeps.
To me, he almost plays more like a specialist than a warrior.
My recent games since Leoric was released:
31 minutes
32 minutes
36 minutes
35 minutes
What the fuck is going on with this game?
That's pretty useful then considering most people seem to be using the teleport as a way to engage and then back off and bait. Could be anywhere between really useful and really problematic for Hivemind.
Wow what? Master skins cost gold? I thought it was just a reward for getting a hero to 10. That's super lame.
I've had several 40+ minute games, and they were almost always because teams didn't know how to finish.
It is easy to get to level 10, hardly a show of being a master.
Now getting to level 10 and grinding enough gold to buy a master skin for that one character only, that's what is being a master
My recent games since Leoric was released:
31 minutes
32 minutes
36 minutes
35 minutes
What the fuck is going on with this game?
I think you are cursed to never enjoy this game. Your connection woes are transcendent.
What level does 22 minutes usually correspond to? Any map where I get to level 20 usually feels okay for Regen Master, but I also agree with zoukka that a number of maps and/or comps make it really easy to increase its strength. If I'm roaming between lanes, it's great. If I'm mercing early and often, it's great. If I'm fighting objectives that drop a number of Regen globes, it's pretty good. If I'm stuck in one lane then it's okay, and needs to be combined with another healing talent to really get enough of a return. A lot of heroes I play with Regen Master (Tychus, Hammer, Leoric, Anub) have some other talent (First Aid, sometimes Vamp Master, Leeching Beetles) or basic ability (Leoric's W, Anub's Shield) for healing that I find myself using.
neither of those are indications that you're "a master" or that you've mastered a character imo
I honestly don't know what to do at this point with Battlefield. I'm not sure what the problem is, but my win rate is still like 14%. I'm only doing QM so I'm not sure why every other team I go up against seems like they are on voice chat compared to my team. With a loss rate that high there's no way I can pretend it's everyone else in the group who sucks. It's left me completely baffled and convinced I need to somehow unlearn and relearn everything about team fights, and has left me completely unsurprised my MMR has been sitting around 2100 for 7 months.
Any general pointers or guides anyone would recommend? There's obviously no way I'm learning how to approach this map on my own.
Well, what is your general personal strat for the map?
The immortal battle needs to be a proper team fight, with the full team together. Usually this means defending your immortal. The team with the most cohesion will have better chances of winning the immortal battle.I honestly don't know what to do at this point with Battlefield. I'm not sure what the problem is, but my win rate is still like 14%. I'm only doing QM so I'm not sure why every other team I go up against seems like they are on voice chat compared to my team. With a loss rate that high there's no way I can pretend it's everyone else in the group who sucks. It's left me completely baffled and convinced I need to somehow unlearn and relearn everything about team fights, and has left me completely unsurprised my MMR has been sitting around 2100 for 7 months.
Any general pointers or guides anyone would recommend? There's obviously no way I'm learning how to approach this map on my own.