Game still needs a surrender function.
It really doesnt. A match doesnt last long enough for it to be worth considering. The simple option of it being there would lead to surrender spam and afks otherwise winnable games.
Game still needs a surrender function.
You mean like all of those people who already afk in games? Why should I have to sit through the next ten minutes if people already decide to peace out as soon as things look difficult?
Monk's alt skin is Chinese-inspired, which is also the basis for WoW's pandas. Not a surprise that there's overlap.Watched the incoming skins and chars
So much WoW skins on non WoW characters, also did I saw the WoW's staff forest on the monk trailer?
Monk's alt skin is Chinese-inspired, which is also the basis for WoW's pandas. Not a surprise that there's overlap.
Monk's alt skin is Chinese-inspired, which is also the basis for WoW's pandas. Not a surprise that there's overlap.
Game still needs a surrender function.
You mean like all of those people who already afk in games? Why should I have to sit through the next ten minutes if people already decide to peace out as soon as things look difficult?
Had a coop game today where the Syl bot was outperforming the actual player.
Of course, no one compares to the glorious ETC-Bot!
You mean like all of those people who already afk in games? Why should I have to sit through the next ten minutes if people already decide to peace out as soon as things look difficult?
Not sure if the aforementioned people are all being sarcastic and some are genuine, but Jeez, I'm sick of all the passive aggressiveness, at least when I've had LoL venom it's been unapologetic and to the point. These kids need to grow up and stop blaming others for their mistakes. Friendliness or helping teammates learn from their mistakes by giving advice goes a long way.
Anyone saying we should stop complaining about the matchmaker needs their head examining. The system they are using is utterly flawed from start to finish, results in terrible, unfun experiences a lot of the time, and the fact that Blizzard don't seem to understand what's going on or know how to fix it is infuriating.
I'm not looking for a bad time. I'm being given it because the extreme variance in skill levels creates far too many non-games. These aren't normal matchmaking complaints- they are occurring because they are not segregating their playerbase forcefully enough because they're afraid of hurting people's feelings, even though countless other MOBAs have shown that it won't do that.If you go in looking for a bad time, you're gonna have one. If you go in with an open mind, you can overcome most anything in this game the majority of the time - whether that be matchmaking, trolling, or a huge deficit. The only thing you can't overcome is AFKing/disconnecting and I'd still rather see work on that more than anything.
Nazeebo is fkn amazing
The new rules they implemented did not go into effect for Hero League. Only QM.I do dailies most days almost exclusively solo que and hardly ever have many issues with massive skill disparities or blatant AFKing/BMing.
I'm of the mind that when people lose they look for a reason, open the stats tab and find easy targets.
Honestly the matchmaking is no better or worse then dota
Finally got 10k coins and bought Kael'thas since he's one of my favorite Warcraft characters. Holy snap he's fun! You can blow people up so quickly.
He's very fun and easy to use.
Pity he's getting ze nerf soon.
I mean, I actively don't play many real games right now because solo Queue in that is absolutely miserable and I don't often have the ability to queue up with others to queue up to make it tolerable.
I'm not looking for a bad time. I'm being given it because the extreme variance in skill levels creates far too many non-games.
That's what you have to do in these games, actively cultivate a group of players who you enjoy playing with, who are playing at the same casual or competitive level.
I'm of the mind that when people lose they look for a reason, open the stats tab and find easy targets.
When you are getting extreme disparities in skill because it's "averaging" two players on polar opposite sides of the skill spectrum, it is a huge issue.
Oh, that's a bummer. I don't play ranked or anything though so he'll probably still be fine to play.
Or you could look at the replay and observe the hundreds of idiotic decisions and misplays through the entire match to factually verify that your entire team was shit.I feel the same the vast majority of the time. I know I've done it and still do from time to time. Friends I've played with have done it. It's an easy out to blame someone or everyone else.
Or you could look at the replay and observe the hundreds of idiotic decisions and misplays through the entire match to factually verify that your entire team was shit.
I was continuously bouncing around the '20s (home of average MMR and all the new players) before I just gave up on it until they changed it up. At least with the soft reset I know I need to try and leverage those initial games as hard as possible.I understand that. And that is the experience some have, but it's not the experience all of us have or this thread and reddit would be covered in these complaints just like it was gold gain complaints in Alpha.
I don't know where you are on the ladder, but I do know for a while you said you were on the lower end of HL just like I am on my main account and the matches and people you were paired and I get paired with reflect what you're saying and yes it does suck mightily which is why I have smurf accounts. It's precisely why I don't hero league on Keyes
I climbed out of the MMR hell I had put myself in by solo-carrying games with TLV, and it worked. But it stopped working effectively once I hit the middle ranks- but not because the strategy didn't work. (I was still getting ridiculous amounts of EXP soak that was getting 2+ levels of extra EXP.) The difference (imo) was the player skill no longer being reflected in MMR because I was in the mid-range, home to all the new players just starting out. Because of this, the mid-range has mismatches all over the place, and a single terrible player (who the system doesn't know is terrible) can just trainwreck a 2 level lead on their own.
I can go through my MMR history and pick out each and every game I won or lost that contained one of these players, because they are without fail the ones where I gain or lose 30 points in the system. And they pick up each time I hit that magical 1500-1700 range, running me into a random minefield where how I actually play isn't meaningfully contributing to either my wins or losses because of the extreme skill gaps.
Yes, you are indeed still completely misinterpreting my statement to the farthest extreme possible. I am not talking about every single game I play, or every single loss. There are times I lose and I think we even all did really well but were simply outplayed. The things I'm talking about are really, really bad stomping where the team completely sucked. As in, the times when the bad matchmaking system shows the worst.As I said yesterday, 100% no lie. No mistakes. No misplays.
More like the first 3 objectives, and all while making no progress in pushing their lanes despite having zero competition because the other team is doing objective. Again, you're misinterpreting both the situations I am describing to try and make my apathy toward apathetic teams seem completely unreasonable. When it comes to giving up on teams (this is a separate issue from the original one) I am by no means talking about teams that seem to give a shit and simply do not know how to do it right.You've posted in the past how during laning phase you will just stop trying to help other lanes because you get frustrated at some little thing they do like not showing up for first objective.
This, particularly the bolded, is completely ridiculous to me. An amalgamation of what? The decisions of every team member as a whole as well as the enemy team. Yes, that does mean being simply outplayed is a possibility, but if your team is completely stomped, it is most-likely because the whole team is making terrible decisions. How could it not be? What other outside factors could possibly be coming into play so that it is no one's fault?I know that every game I lose definitely isn't on someone else. I know that every game I watch on Twitch isn't on one specific players decisions or lack thereof. It's an amalgamation of things.
Not one person, many people altogether. And again, I am talking about a specific type of loss, not every single loss. There are times where I do have bad plays, but in games where they are destroying everyone because they keep running headlong into 5v1s one at a time only after they have been attacking a gate for 20 seconds? There are no advanced strategies or tricks or room for confusion there. As I said before, it is not hard for me to predict what the enemy team will do or what a good response to it is when it is so straightforward. Nor are the mistakes of my team mixed up with many factors to consider where it could have been a legitimately confusing situation.I find it hard to believe every game you lose is on someone else.
He's very fun and easy to use.
Pity he's getting ze nerf soon.
The new rules they implemented did not go into effect for Hero League. Only QM.
When you are getting extreme disparities in skill because it's "averaging" two players on polar opposite sides of the skill spectrum, it is a huge issue.
The solution is to slice up the MMR ranges for ranked play- QM will always be there for the "I WANT A GAME NAO" need. But they're refusing to do so.
Oh absolutely, I was just wondering when/if the roster gets big enough and their really isn't much new that can be added what would happen.2.. Nope, no rotation. A deeper pool = more diversity in games.
Hearthstone is the game where this is going to become a serious concern. TCG models end up needing to rotate in order to keep the games new-player friendly.Oh absolutely, I was just wondering when/if the roster gets big enough and their really isn't much new that can be added what would happen.
Thanks for your answers.
Oh absolutely, I was just wondering when/if the roster gets big enough and their really isn't much new that can be added what would happen.
Thanks for your answers.
Is this the place to shamelessly ask for friends in this game?
Is this the place to shamelessly ask for friends in this game?
Chose abathur got paired with zeratul, nova, murky and kaelthas, destroyed again due lack of healers but the enemy group have two
Chose Zagara, got paired zeratul, tassadar, hammer and murky, again, no healer in sight but the enemy team does, again
You had no healer and your enemy had one twice? Were you running a 5 man? They took that out of the game like 2 months ago now. I haven't even seen a complaint about it in forever.