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Heroes of the Storm |OT| Pretty sure that Abathur is AFK

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You see nothing? NOTHING?

I see... EVERYTHING

jA1AmLq.png

Oh OK.

Well carry on then ol' chap!
 

Yoshichan

And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
The eyes of a stone cold furniture destroyer
what i do

i do so others won't

what i do

is professional

i am

dinosaur
 

Maledict

Member
Also, WTF with that gathering power change? Who asked for that? It's now STUPIDLY snowbally, in exactly the way the changes were supposed to stop.

Nova and Kael with 30% extra damage is dumb. It won't happen every game, but the games it does happen will just be unfun. Get rid of the damn talent completely, accept it's a broken concept for the game, and replace it with interesting stuff like the new Falstad talents.
 

Maledict

Member
Leoric's Drain Hope starting at 20% and scaling to 25% as the match progresses is cute.

I don't read that as how its changed? Dunno whats been tested, but to me the patch reads:

- Drain Hope is now 20% rather than 25%
- instead of exponentially increasing per tick, it now increases in a linear fashion. That makes the earlier ticks a bit more useful, and the later ticks a bit less.
 

kirblar

Member
I don't read that as how its changed? Dunno whats been tested, but to me the patch reads:

- Drain Hope is now 20% rather than 25%
- instead of exponentially increasing per tick, it now increases in a linear fashion. That makes the earlier ticks a bit more useful, and the later ticks a bit less.
Ah, ok, they meant that it now drains flat, instead of ramping up. Got it.
 

brian!

Member
It ramps up, it just doesnt do so exponentially if im reading it right

Like the last few ticks were the best before by far (i kinda like it this way tho) and now it just steadily gets better?

Oh thats probably what you mean though
 

kirblar

Member
It ramps up, it just doesnt do so exponentially if im reading it right

Like the last few ticks were the best before by far (i kinda like it this way tho) and now it just steadily gets better?

Oh thats probably what you mean though
Ah, no, ur right, I misread it again, lol.
 

Yoshichan

And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
:( wanna mumble guys? i'm lonelyyyyyyyyyyyy
 

Ketch

Member
I will do PTR just to find out how the scaling effects the forgotten heroes like thrall tychus gaz and nova.


Seems like another GP nerf to me. The problem wasn't that 20% was not enough, the problem was that it's impossible to reach... Now when death completely removes all stacks it'll be even harder even though you "only" need to go 10/0 to reach the same bonus as before.

Also, since they're breaking out kills and assists do you get GP stacks for just kills? Or for kills and assists? Change might also effect SM as well. Stealth nerf to SM and GP?

Also, buffs to sonya. Just for soka. Eat it.
 

brian!

Member
Id be down for ptr later, it's out today right
gota play fallout tho

The scaling is just a pushing of levels right? With the stats you gain per level being less significant
 

kirblar

Member
Id be down for ptr later, it's out today right
gota play fallout tho

The scaling is just a pushing of levels right? With the stats you gain per level being less significant
Correct, it's now exponential scaling, and you start with the stats you previously had at L9, so tanks are tanky, assassins have strong burst, etc. Early game will feel more like midgame, combat-wise.
 

TDLink

Member
I don't like breaking apart Kills and Assists. Who got the final blow shouldn't matter when it's a team effort. Just going to lead to dick-waving and people acting like others aren't contributing as much.
 

Ketch

Member
Who got the final blow shouldn't matter when it's a team effort.

it still doesn't matter. It doesn't mean any thing other then a number on a scoreboard. It'll be an even better indicator of who the true shitters are (people who get mad about kill stealing)


Somehow people think that by obscuring information the game will be less toxic. it's just not true, game is still toxic, except most people have no idea what the heck is going on half the time. Hero/siege damage is part of the problem: "Gazlowe is a good hero, look at my damage numbers!" and HL rank instead of actually MMR is another ("I'm rank 1, why do I keep getting these rank 15 shitters on my team?"). I'd be fine with kills/assists being private and takedowns being what's displays on the scoreboard though... I think that's a decent compromise. MMR should replace HL rank tho... like break it up into ranks or leagues (gold, silver, etc.) or whatever, but they need to surface my actual MMR in the game because without it the other metrics are almost meaningless... especially when the matchmaking is so random. Should I actually be matched with these players? or is the match maker messing up? am I actually rank X? or is the point system just broken?

I do wish they hadn't gotten rid of xp though, it's the only stat the game has for determining how well you're doing on the map and it's very usefull for certain heroes (vikings, abathur)... especially abathur. I want to know if my soak and split push is being effective... and the team should know as well because, in a perfect world, it would influence how they play the match out.
 

Yoshichan

And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
Let's be serious... no one looked at the XP contribution tab.
 

Yoshichan

And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
Oh, I've seen countless people say they're carrying the team with their xp contribution. :p

Yeah, the same people who are late to the important game-deciding 5v5 battles at the 20 min mark ._.
 
Anub'Arak should be changed to melee specialist

He's too squishy to be considered a warrior, he specializes in crowd control and medium pushing power with beetles
 

Alur

Member
GAF is riddled with Kirby avatars but the only one I count as legit is kirblar cause I knew him first. Everyone else is just an impostlar.
 

Ketch

Member
xp is the only currency in the game. the stat was the only indication of efficiency. The bar was pretty low, but I feel like it was the most useful stat they gave you.

Like seige and hero damage are gonna fluctuate based on all kinds of random shit that you don't really have control over a lot of the time, and they're not a very valuable indicator of how well you're doing at any specific point in time. Like hero and siege damage will fluctuate based on team comps, talent choices, and map... it takes a lot of critical thinking to determine how much effect your level 7 talent choice has on your damage output between two matches where literally every other variable can be different. Hero/seige damage is most usefull when there's another player playing the same hero on the enemy team... then you can ask: why is the enemy KT doing 40k more damage then our KT? and have a reasonable expectation of coming up with a valid answer. The xp stat is understandable like this all the time.

xp contribute doesn't care about your talent choices or team comp, and you can always compare it against every other player in the game, and it's generally consistant based on map and hero choice. Like you can make a video on xp mechanics and it applies to everyone pretty much the same in almost any situation: https://www.youtube.com/watch?v=CJ22EC_cJYE&index=4&list=PLRz2JWFFHXPfp7U6spkl8K1HyM8K2dTC0. Which isn't true for the damage stats.

Now, it's kinda totally misleading when the friendly raynor thinks he's doing well because he's got high xp contribute.... but at least it tells you a very specific thing about what's going on. Like, you know right away it's because he's been in lane the whole game and doesn't come help in team fights.

But if you want to analyze his damage numbers you gotta think: Is it his talent choices? is it the map? is it the enemy team comp? does the other team just suck? or is this raynor just really damn good? but it's probably some weird complicated combination of all that.

xp was the best stat because it was the least obscure once you understood how xp works in the game.


edit:

You can tell it's the real Kirblar because he looks pissed.
image.php
 

Yoshichan

And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
Assists amusingly enough highlight who was with the team more often. Kills are funny to watch when you open it up and realize you're second only to Nova as an Abathur when the team also has a Falstad.

Honestly, the scaling makes me feel stronger as Abathur earlier, like I'm not waiting the first 10 minutes to become a major threat. I like it.

New map is very different and feels great imo. Love the structure and the shielded cores and flippable forts force action right in the middle at all times. I love it.
 
Something I hope will be added in the future is more explicit information regarding talents and abilities, even if it's restricted to something like a shift-hold mouseover (I think Dota has something like this.) I would like the option to see a more developer-side array of information, such as scaling information and absolute values.
 
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