Whatever tho I'm just one borderline whale that spends too much on both mobas that I play.
Wait...what? You play another moba? I didn't know and/or forgot. Which is it mister?
I mean not every hero is going to be tier1 because that's just not possible and some heroes are just going to be bad that's normal, but if you know you are releasing a bad hero or niche style hero then price it as such maybe?
It wouldn't make sense for Blizzard to do this. Balance changes. Heroes go up and down every 6 weeks when a patch rolls out. Like how you were talking about Nova...she's been in the dumpster since around January IIRC and now suddenly she's relevant again. She was 10k the whole time though because unlike most heroes who are dumpstered she remained very popular due to stealth + OH SHIT I CAN ONE SHOT PEOPLE + omg grills.
Is the plan that every new hero is going to start at 10k gold, no matter how bad they are on release?
Heroes are 15k at release, then they drop to 10k. And going back to your point on "how bad they are"...I really don't think they know or the majority of players really know when a hero launches. We usually find out after about 2 weeks.
People in this thread (us plebs) and people around the top teams in competitive heroes panned both Johanna and Leoric back-to-back...only for them to be basically the only two tanks used whenever possible for months in competitive games due to their strength. Everyone panned Kharazim the same way Medic is panned, but turns out he didn't suck at all. He's actually really good.
From their internals I think it's hard to gauge just how much impact a hero will have due to the other changes often implemented with that hero (patches) and how people react to them on live. And then they get all the noise from us that is 100% one way or the other skewing things as well.
Or are they just going to make heroes with less popular/known backgrounds the strongest ones like ETC.
I assume you're being facetious that Blizzard is intentionally making one hero "strong" over another for it's release, but if not the cases of Thrall and Jaina pretty much take care of that. Thrall came out OP pubstomper like Nova, got rekt and hasn't been heard from again til this patch a bit. Jaina came out with bugs and gimped, but eventually got buffed to where she has been a standard pick in HL and competitive play for months.
Don't think it has anything to do with who the hero is or what their lore was.
but it seems like all heroes that are being released have been 10k. Can't they release heroes they know will be less popular cheaper? Isn't that how this stuff works.
Not really, no. A standard price makes more sense.
If we were going based on popularity then every support should be like 4k cause pretty much no one wants to play most of them or play support in general. Warriors would be 7kish, maybe a few 10k's. Specialists would be 10k cause most people find them cool. Assassins would launch at 15k or more and stay that way because that's what 80% of the player base mains just like in any other class based game.
I don't think there's a ton of correlation on how popular a hero was in lore with how much it's played. I think 75% of that popularity is how strong is this hero right now regardless of who it actually is.