jaundicejuice
Member
I prefer the digital CE's. I actually use the digital bonuses, as paltry as they are for others, while the physical CE's just occupy shelf space gathering dust after I look at the contents once.
"YOU ARE NOT PREPARED" before an Octo-Grab but in MRGL. He could even have a giant floppy poorly made foam Galive of Azinoth to smack people with.
So they changed the NA schedule, but didn't even bat an eyelash at the EU conflict.
There's honestly not enough good EU teams to make them particularly exciting. The same 6 teams +2 stitched together by free agents teams will make it to all of them.
Nah, physical only. I got LOTV from them the Monday before release, so they're good on trying to ship early.Can that be bought digitally? I'm assuming they give you a code? I have it, just wondering if I were to buy it that way for someone else.
Played a bunch of Sylvanas last night and took a new talent for the first time - Windrunner (Teleporting with Haunting Wave fully recharges your Withering Fire. Haunting Wave can be cast a second time within 5 seconds after teleporting for free.).
This talent is in a very competitive tier (lvl 13), competing with Life Drain, Will of the Forsaken, and Spell Shield, but man, it adds a lot of damage. Every time you run out of Withering Fire charges, you can pop off her haunting wave, teleport at the earliest opportunity, launch a full stack of withering fire charges, get your extra free cast of haunting wave and do it again. And if you've taken Withering Barrage, thats an extra 12 shots. So good.
Range is better to begin with IMO. Valla is probably the best starter hero.
Muradin (for warriors/tanks) and Lili (for support/healers) are the other two most forgiving to learn those archetypes. It also helps that all of them are just 2k gold a piece IIRC.
That sounds neat, I'll try that. Still hate that they changed the withering fire sound, the old one was so satisfying.
I tried that when it came out but using withering way offensively just rarely pans out like you want to.
Valla is super mana hungry though, especially if you're just starting out and throw your abilities out more than you probably should. Raynor might be a better choice there.
What's your build with her usually? Still having a hard time figuring her out after the changes.
What's your build with her usually? Still having a hard time figuring her out after the changes.
I'm late on the uptake on this, but apparently there was a comment in the AMA that implied loot boxes could potentially come to HOTS?
Loot boxes are fun in Overwatch, but I honestly have no clue how they'd implement it in this game based on the monetization model they have. There's just nothing to really give away in the boxes (because skins are already a set price regardless of skin, not varied prices of in-game currency a-la Overwatch) IMO...that is unless they make stuff.
I really feel like they are missing the boat on some amount of money, or maybe just variety without being monetized, by not giving us portraits of the major HOTS esports teams or portraits of influential Nexus figures like the Raven Lord and such. When I queue into a game, if it's actually all players at my MMR, it's split about 50/50 between the giveaway portraits/achievement portraits and the generic hero portraits telling me that there's probably a good sized amount of people who'd love to see more variety beyond the base bit of hero portraits and stuff we get.
This is exactly what Core talked about near the beginning this week
What's taunta? Taunts?
I have a couple questions about new Illidan:
1: reflexive block or Hunter's onslaught
2: marked for death or blades of azinoth
I like block w/ blades but i havent tried marked for death
Like technically hunter's onslaught has synergy w/ marked, but personally im not into the idea of being forced to q onto the same target, which is why i prefer blades of azinoth + you can hold onto the active for good timings. In a picking split pushers off w/ hunt scenario sure, but even then you prob dont need the q damage.
I think she's stronger then she was before.
I go poison duration, withering range, unstable poison, wailing arrow, windrunner, poison affects heroes, bolt.
You're doing it wrong if you're not taking possession my friend, it's almost stupidly broken right now. It's amazing for picking off stragglers, it's amazing against solo laners, it's amazing in team fights when you want to drag the healer into range of your assassin's. Not that wailing arrow isn't still good, but it's just so insanely satisfying to guarantee kills with it.
You're doing it wrong if you're not taking possession my friend, it's almost stupidly broken right now. It's amazing for picking off stragglers, it's amazing against solo laners, it's amazing in team fights when you want to drag the healer into range of your assassin's. Not that wailing arrow isn't still good, but it's just so insanely satisfying to guarantee kills with it.
Take all the minion talents.what's best xul build to go
im on a loseing streak with the guy
what's best xul build to go
im on a loseing streak with the guy
kael is prob the most egregious aram stacker, it's so free and fast
aram dream team
kael, azmo, falstad, muradin, uhhhh rehgar? dunno which support I'd put as best disengage/peeler
prob need another melee tho, had a xul w/ a similar comp that worked really well yesterday
yeah a weaker form of it will be base. he needs it badTried out Artanis for the first time today. What a fun hero. I thought I read something recently that they wanted to include some form of zealot charge in his base kit?