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Heroes of the Storm |OT2| Imitation is the sincerest form of flattery

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I'm really not a fan of how they changed the way you aim Ming's arcane missiles. It throws me off when I'm trying to line up a shot quickly if someone starts chasing me or moves around a lot.

I don't understand why they messed with it, it was perfectly fine the way it was.
 
I out did a xuls siege damage when he had the terror as Zagara just splitting with no terror

oh and I got 30k exp(over xuls 22k)

zagara is so damn good

UGH

this is what I always wanted zag to be. People used to mock me for taking nydus worm. Now they cry
 

scoobs

Member
So the Medivh portal click radius change is ... real bad? Died twice because of this, and my teammates were complaining about the portals not working. Neat stuff.
 

scoobs

Member
yeah you need to click the swirly side inside the portal frame but apparently it has the highest priority

This... this is not good. A hero that everyone hates you for picking the in the first place just got more difficult to play effectively. Might just drop him and forget about the master skin dream.
 

scoobs

Member
Ya I read it, I still think its a bad idea. Now its harder for your teammates to make use of your portals, making Medivh an even more useless pick. Think we were better off with mistake clicks.
 
Tyrael feels good went for the explode talent on 7 and did good damage with it think the W CD reduction talent is better though.

The patch is gonna be pure specialist cancer at low ranks though. At least getting a keep means something more than the slight pressure and a cleared way now though.

You know sometimes Kharazims healing feels like the brokenest shit. And he's so good at chasing just had a game where I had the most kills.
 

kirblar

Member
Medivh's completely unplayable right now. The portal's click area was reduced to an area that's way too small, and there's now a huge delay when using it that wasn't there previously. Being able to juke people with portals isn't going to be possible most of the time, and going back and worth quickly isn't doable either.
 

scoobs

Member
Medivh's completely unplayable right now. The portal's click area was reduced to an area that's way too small, and there's now a huge delay when using it that wasn't there previously. Being able to juke people with portals isn't going to be possible most of the time, and going back and worth quickly isn't doable either.

I know, and it makes me sad. He was such a fun hero.
 
I had a weird moment with Tyrael. I intended to q in and sanc and ended up q'ing in and popping sanc on my previous location.
But in that order, the sanc rose after I had changed positions in another location.
 

Alavard

Member
Wow, Kerrigan really wrecks Gul'Dan. Easy to get right up in his face and multiple ways to interrupt his Life Drain.

On a side note, the Gul'Dan build I've been running with:

1) Echoed Corruption
4) Consume Soul
7) Hunger for Power without a support, Bound by Shadow if I have a support
10) Horrify
13) Healthstone
16) Rampant Hellfilre
20)Haunt or Demonic Circle
 

brian!

Member
I had a weird moment with Tyrael. I intended to q in and sanc and ended up q'ing in and popping sanc on my previous location.
But in that order, the sanc rose after I had changed positions in another location.

If this was packaged into the game on purpose and not a bug thatd be awesome

Also the minion change does feel pretty significant lol, buildings feel lile they're melting now
 

Milly79

Member
Games are down 1:27 on average after the minion change.

The majority of the games I played last night were way more snowbally than usual.
 

Zackat

Member
Games are down 1:27 on average after the minion change.

The majority of the games I played last night were way more snowbally than usual.
Yeah I think cursed hollow is pariticularly bad lol. The minions melt your damn buildings when you get cursed.

I guess you just have to be way more wary about dealing with minion waves before you go to an objective.
 

Milly79

Member
I'm not sure what the thought process was buffing the mercs while buffing some of the specialists. Some of the specialists were already good before the patch as well.

Zag is the main issue, however her winrate has actually gone down .3% which really surprises the hell out of me. She cannot be dealt with solo, unless you're Zag as well I feel. At level one if you go the Acid Banelings you can sit half the lane away and poke down a wave and hit the structures behind it as well. It's insane. I'm thinking Infest may be the popular pick though.

I don't see why "deathballing" was an issue. Splitpushing was already part of the game. Pushing a lane solo is a no-no and leads to many people dying for it, and it happens quite often throughout my experience. Sometimes they get away without being punished and by the time your team wants to punish you've already lost too much. This actually happened to us last night where a Zag kept pushing and our comp was super shit so it was hard enough to let 2 people babysit her while the rest grouped and pushed another lane. Much XP was lost that game on our end trying to soak/defend while losing both. I wish QM would DIAF. Sucks it's the only effective way to play a new hero on release aside from AI/'Training.

What shocks me the most is that Kerrigan has went up 11.3% (almost 1500 GP since yesterday) to take the #1 spot at 62.9% WR.
 

brian!

Member
Reddit is saying jaina's good now too but it's also reddit so take that for what you will

I think i read mc saying the kerrigan changes was a buff last week, but i also think the wr can be partially explained by ppl not really facing her recently and forgetting how to dodge her combo
 

Maledict

Member
It's worth noting the same happened last big patch with Kerrigan - she was the highest win rate hero immediately after the pact hit. I guess people give her a whirl, and everyone has forgotten how to play against her so she lands the combo and melts faces. Then after a while she drops back down as we all remember how to beat her.
 

Milly79

Member
Meh. The majority of them leap in and blow their load off the bat. The good ones wait around until it's a surprise. Which reminds me, I should pick her up again. I remember Li-Ming came out and was oppressive as fuck and made me retire Kerrigan.
 

brian!

Member
Shes pretty comp dependent + ppl are getting hit less w/ random shots and not deciding to stick around w/ low health for no reason. Shes probably most suitable on a map like boe where her lack of waveclear isnt as big an issue and where ppl are forced to clump up. I dont think shes bad but i do think she needs a lot of help to get towards what she's picked for (resets) and that prob contributes to wr in less organized play

Oh also this iteration of anub is a hard counter for her, but i dont know if the wr is linked to that
 
People are still under the mindset that she's OP and don't draft to cover her weaknesses. Anub becoming viable hurt her a lot, dem bugs, and, I haven't played her yet on this patch, but someone here mentioned missile changes. Same with Zag any hero that can put critters on the map is such a pain.

Ever since the 3rd round of nerfs she needed other players to lock down someone for her abilities to hit properly and get a reset.
 

Alur

Member
Medivh's completely unplayable right now. The portal's click area was reduced to an area that's way too small, and there's now a huge delay when using it that wasn't there previously. Being able to juke people with portals isn't going to be possible most of the time, and going back and worth quickly isn't doable either.

I saw more Medivh misclicks on portals (ie: people missing their click to go through instead of how it used to be, misclicking and going through by accident) yesterday than I have in some time. It made me happy cause they were on the enemy team, but yeah, seems broken.
 

kirblar

Member
I saw more Medivh misclicks on portals (ie: people missing their click to go through instead of how it used to be, misclicking and going through by accident) yesterday than I have in some time. It made me happy cause they were on the enemy team, but yeah, seems broken.
Worst part is the timing. No one's going to pick him at Regional Qs now.
 

Maximus.

Member
It's not surprising hearing that Li Ming has a low win rate or Zag win rate has dropped. Bad players will pick them or try them out after a buff and lose. People will feel obligated to pick them just because they think they have to.
 
It's not surprising hearing that Li Ming has a low win rate or Zag win rate has dropped. Bad players will pick them or try them out after a buff and lose. People will feel obligated to pick them just because they think they have to.

Not only that but people who don't know how to use Nydus network might be trying that now and not succeeding.
 

Alavard

Member
I'm having fun as Gul'Dan, but I'd really love to win one of these days.

First 5 games were all losses, and none of them had supports until the last game, when we had 2 on each team, with no warriors, and our team had a total of 2 kills against the enemy's 37. Arg.
 

Alur

Member
I'm 5-4 with Gul'dan on live. Was like 13-5 on PTR. We were sitting at 4-1 with him yesterday til a 3 game losing streak where our comps were literal dogshit.

We got this Tassadar twice in a row who just kept feeding, not to mention he was Tassadar versus a real healer. Died 13 times in one game. A Tassadar. How breh?
 
That feel when you manage to take down all their forts as Zag and your team doesn't understand the concept of not picking fights against a better compositioned team~

that feel when the enemy team whispers you anyway getting angry that you managed to take down all their forts

edit-LOL one of the salty fuckers is in my team, is telling my team that I"ll take all their forts.
 

Cerato

Neo Member
The difference between kerrigan now and last patch is the fact that she hits harder in the late game. Her base attack damage scales better, the level 1 W talent increases its damage by 30%, and grabbing double strike is better thanks to the buff to her base attack.

The key with kerrigan is to not open with Q, but to stay mounted and wait for the enemy to commit before opening with W -> E -> R, and then using Q to finish anyone who gets low.

Also, there are quite a few popular heroes right now who don't have great escapes (chromie, guldan, etc)
 

Alur

Member
Looks like Auriel will have to deal damage to heal which is pretty awesome: http://www.inven.co.kr/board/powerbbs.php?come_idx=3909&l=3591

She has a (1) abliity that also grants her stacks based on a friendly allies' damage. The 1 can be talented at level 1 (like Kharazim) to give a shield, a damage reduction buff, or 30% attack speed.

Her E is a knockback that will stun the target for 2 seconds if you push em into a wall.
 

Alur

Member
Any time Seagull streams he's pushing 20-50k usually. Doesn't take away from the success of the game on Twitch. It's top 2-4 around the clock with multiple streams in the thousands. Seagull only streams in the afternoons typically.

Ster is hosting a dev stream with 20k right now, but there's a dude with 6k, another with 3.5k, two with over 2k, and two more ~1k below him not counting the multitudes below that. Earlier today a Gosugamers weekly was at 8k during midday with nothing of note to watch for. There are literally ~30+ streams that have the same or more viewers than Rentaro gets (60+), and 15-20 that pull more viewers than McIntyre and Fan (120+) right now.

The appetite is there and the personalities are there. There's no real argument to be had.
 
I wasn't trying to argue, I mentioned an observation.
I also fail to see how me mentioning a stream with ~30k viewers on a regular basis would have helped my argument in any way even if I tried. That's stupefying numbers for twitch, the dev stream proves that all the more.
 

Alur

Member
Seemed to me as if you were saying that Seagull was carrying the game on Twitch and it was just bottom feeding after that. /shrug

If not, I apologize. I'm used to you arguing about everything. :D
 
I usually try not to argue against myself. Far as I know seagull wasn't a particular big figure before Overwatch so he couldn't carry a game before if he tried to.

The numbers have piqued my curiousity. Usually with personality streamers the drop off is more gradual.
 

Alur

Member
Seagull was a TF2 pro. I remember watching his stream with ~2kish viewers in early beta after I got in and he was flabbergasted that he had that kind of following. He's just a really laid back dude to watch, and it helps he's good af of course. I couldn't really tell you why he jumped so much, but people just gradually flocked to him and then on release it was Katie bar the door. I guess he's kind of the perfect storm of no salt, humility, and insane skill/pro player.

I feel like he is the best case scenario of what someone like Fan or Bakery could be if he were dedicated to streaming at prime hours + had started doing it earlier and the game was more popular. He's not as accomplished as Fan (or Bakery even), though...at least not in OW. I don't know how well he did in TF2.

I'm as impressed as you are with the numbers. It is hard for me to watch the game outside of Seagull, and I only watched him because I like him so I struggle to understand it.
 
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