Familienoberhauptvogel
Banned
Too bad really enjoyed his sylvanas play.
NVT did just pick up a 6th
NVT did just pick up a 6th
Fan to GFE would be awesome. Though he and Udall would step on each other in the same way he and McIntyre did. And Khroen is there to take the other half of his hero pool. Not sure it's the best fit play style wise, but it would be a cool team personality wise.
LOL CALLED IT
I wonder if it's just simply part of the flaw in the design of the game. Melee carry is like the one role that you can regularly "be a star" so to speak when performing. That's doubled by how games go in solo/duo HL queues, where a lot of the heroes they gravitate to are the ones that also allow them to win despite whatever shortcomings their team has. In that light, of course the bigger egos or better players would gravitate to it.
I've always wondered why none of them branch out of that mold, though. If you are capable of being an S-tier or A-tier melee carry, you can sure as hell be an S-tier support by my reckoning. One is much easier than the other. Granted the timing and positioning may be foreign and it may *gasp* be not as fun for you as an individual...but if you are winning as a team and actually competing internationally? Seems like something I personally would consider.
You could make a hell of a super team out of Mac, Fan, Glau, and Udall. They are four of the most skilled players in NA, but they all step on each other's toes. Egos and all that, but it's a cool what if to me. If I was Fan and I really wanted to win as much as he says, I might train a different role and fill that hole on GFE or Denial (let's hypothetically assume they actually were as good as expected), for example.
EDIT: Holy shit. Fan did go to GFE. Maybe he's already taken my advice without me even giving it.
Git fucked, git, git fucked, NVT.
What team is Mac now?
Ad Mac. He was definitely made look worse than he is by constantly filling in for the rosters shortcomings but he was their tank + Kerrigan player for a good while. Long enough to look better than he did on them. It's always the first go to for some reason, if you play melee go tank even though the roles should be fundamentally different.
and lets not forget for a while Mac was known for his Falstad more than anything else.
didn't most of us?
He wasn't ever their tank though. He got thrown on it in some games, and not in others, and then got strongarmed into at one regional. That's part of why it looked so bad. He pretty much only played it when they could get Muradin from what I remember. Anytime he had a tank other than Muradin the team was already on tilt.
Just in regional #1 for summer on NVT, Mac played:
Tassadar (Zuna was ETC),
Sonya (Zuna was Muradin),
Tassadar (Zuna was Johanna),
Thrall (Zuna was Muradin),
Muradin (Zuna was Zeratul),
Tassadar (Zuna was Muradin),
Xul (Zuna was Muradin),
Illidan (Zuna was Muradin),
Thrall (Zuna was Muradin),
Muradin (Zuna was Zeratul),
Illidan (Zuna was Tyrael),
Johanna (Zuna was KT),
Muradin (Zuna was Falstad)
In regional #2 Mac played:
Illidan (Zuna was Muradin)
Sonya (Zuna was ETC)
Thrall (Zuna was Muradin)
Muradin (Zuna was KT)
Johanna (Zuna was Xul)
ETC (Zuna was Falstad)
Muradin (Zuna was Greymane)
Muradin (Zuna was Tychus)
Muradin (Zuna was Greymane)
Muradin (Zuna was Tychus)
Anub'arak (Zuna was KT)
Muradin (Zuna was Greymane)
I can't find anything from the summer championship for NVT, but it's pretty clear that after/during the group stages of the regional #2, that's when Zuna dumped tank on him. He didn't really get a month of anything. It was basically just one bad tournament that colored the whole perception of Mac as a tank and NVT as a whole.
They followed it up with a piss poor showing at HGC, as well, but it seems like even then he got bounced around a bit beyond just tanking from what I remember.
I called it hours before it happened bitch
Git gud
- OJ Simpson"I didn't do it"
Agreed, she feels great, and you can easily see where to tweak her if they need to bump a winrate (there are a few talents that could easily go baseline.)Have to say, Auriel is amazing fun to play. Not sure on her strength, but goodness is she an enjoyable hero. Pairing her with Lunara feels silly broken - your energy refills so fast its insane.
In practice, it's not.The reincarnate looks pretty strong
Arena isn't scrapped, but after the success of Tavern Brawl in OW and HS they decided to make it more similar to those and it got delayed.I'm kind of ashamed to admit that I haven't even played her. And I'm a support main. We've played that other game every night. There's just so many folks playing that are on everyone's collective friend lists that we literally have to turn people away and/or form second groups. It hasn't been like that in HOTS since the glory days of the GAF channel in late Alpha/very early Closed Beta.
I did purchase her, though, so I will at some point. I'm kind of in wait and see mode news-wise. I want to hear what's next, now. I also am curious if they've completely scrapped Arena mode as the time when that should be ready is fast approaching from the info they gave us.
The iceblock is really, really strong. It's silly how a castable iceblock is good, but it is - if you are using it to prevent damage on someone you get so much value from it, and its a really good zoning tool because it does a lot of damage when it bursts.
Watching TI6 makes me depressed for HOTS
The hero design is just so much better. Winter Wyvern and Oracle are two of the best designed support heroes in all of MOBA. Yet in HOTS you have Uther and Rehgar whose Q is just a left-click heal.
Every hero at every position has the potential to make huge game-changing plays. That's just not the case for HOTS.
They need to get rid of cleanse and bake it into an ability in every support's base kit somehow. They need to add secondary effects to all healing abilities so that they can be more than just healing abilities. They need to rebalance health regeneration around supports only having a maximum of one healing ability. They need to give supports increased mobility options.
Winter Wyvern can turn games with a single Curse, can save teamfights with a perfect Cold Embrace timing, and can participate with autoattacks with his Q.
An ability like Cold Embrace would be totally broken in HOTS though because there's no differential between physical and magical damage. So they don't even have that design space to begin with.
And I haven't even talked about Shadow Demon, Wisp, Dazzle, all supports that are better designed and have more playmaking potential than any support hero in HOTS.
At this point I'm not sure it's anything other than the gameplay and viewership experience itself not being very compelling as the reason for HOTS's sinking viewership. The most impactful support skill, Cleanse, can't even be easily seen by spectators and even commentators often can't tell when a target has been cleansed. Meanwhile every time a shadow demon defensively disruptions off a kunka torrent incoming on his ally it's the most obvious play in the teamfight. Even the Diffusal Blade purge is fifteen times easier to see than a HOTS cleanse. What a joke.
It's a lot like Cold Embrace as I mentioned above but the difference being it's on a 60 second cooldown versus a 15 second cooldown and magic damage can still hurt a Cold Embrace'd target so there are obvious draft counters.
I think Auriel is the only well-designed support in the game. And one of the few well-designed heroes in the game overall.
The designers hate Cleanse.