Is the plague toads thing really a nerf, though? From what I read it's 2 charges which = 6 toads instead of 1 use at 5 toads.
Zarya seems pretty strong on PTR.
Happy/sad to say her ult is just as vicious in HOTS as it was in OW.
I feel like it's a better mosh since you can't interrupt it. I haven't had anyone escape from it yet. Either they can't or don't know they can. We've gotten 3 or 4 full team wipes off of it in 3 games now. Had another guy use the second ult and kill our Nazeebo though, it was pretty hilarious.
Energy generation seems easier in HOTS than it is in OW too.
Anyone here who needs to level up Cho'Gall? Figured I might get them to level 5 for that precious $1 worth of gold while there is double XP.
Got them when they were free but never played.
Yeah hammer is overtuned atm and more ppl are playing her correctly. Id recommend executioner over graduated, but graduated/hover can murder certain comps
Had fun playing Zarya last night. Since Alarak is nigh useless without a coordinated group IMO, fun to have her so close on the horizon.
Not like you'd play that melee assassin anyway breh
Tempo Storm is out btw.
Zarya seems pretty strong on PTR.
Happy/sad to say her ult is just as vicious in HOTS as it was in OW.
Tempo Storm stays losing =/ Was really hoping they'd be rewarded for their investment (not necessarily cause I actually like the team), but now I won't be shocked if we have both MVP teams at Blizzcon after none last year.
Still surprised no one has stepped up to sponsor Murlocs. I honestly wouldn't be surprised if they have the best showing from NA at globals/worlds this year. Not because they are the best we've sent, but because they play smart and don't rely on greed to get their ends. NVT and C9 always wanted to team fight, but the Korean teams are just plain better at that style. Maybe this map-based style of Murlocs can at least get them out of the group stage. I doubt it, but I have more hope than I did in Summer globals.
This 'never siege until 16' hammer build is ridiculous. She does *so* much damage as a standard auto attacker, and then once you hit graduating range she's just a nightmare. You need a really well co-ordinated team to beat her, and it's a lot easier to play defend the hammer than it is to play dive the hammer, execution wise.
Graduating Range takes time to build up and there are a shitton of ranged heroes and abilities that can tag Hammer from outside her siege range or, worse, from the fog. Li-Ming, Kael'thas and, in particular, Chromie with the Dragon's Breathe damage farming talent can be a nightmare to play against. A Chromie combo can nearly delete Hammer.
^ lol
I think the Artanis one is a bit funnier:
SwankyOrc 401
Enterprise 155
BrownBear 127
Susie 119
ElDanger 108
Did we? I was too drunk to remember.
MOST HERO LEAGUE WINS AS NOVA
BATTLETAG TOTAL WINS
Skullmelter 253
Ali 244
Robin 199
Willie 191
ObsidianLeaf 153
umm wheres protonium?
MOST HERO LEAGUE WINS AS A SOLO-PLAYER
BATTLETAG TOTAL WINS
Raven 958
Rhavon 705
Silentshankz 697
Bueler 624
Fruit 607
Yeah we were getting rekt and that's the game I got that 5 man Gravitron Surge and you roflstomped em with Li-Ming resets and then we just steamrolled from there. We were in their base for like 3-4 minutes at the end it felt like.
Daaamn, I only played 119 games total in season 1. These guys are insatiable.
I'm on a salty losing streak in qm.