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Heroes of the Storm |OT2| Imitation is the sincerest form of flattery

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Dice

Pokémon Parentage Conspiracy Theorist
Rain of Chaos seems too random to be useful and Horrify may not be controllable enough to have good offensive strength.
Generally true, but it can hit the entire front gate, fort, tower, and fountain. So if you have good support to cover for you, it can greatly reduce overall fort-clearing time. Level 20 version also gets good coverage on the core, but again you need protection while you channel it (or just a team wipe beforehand).
 

brian!

Member
Love rain of chaos but dunno if it meaningfully increases dmg compared to just throwing spells at it. Like it's faster and mebbe the ai game will go quicker but prob not that much quicker

It's just a wonderful mess of an ult, im happy whenever someone busts it out
 
Rain of Chaos is great on maps with massive PVE objective pushes like Battlefield of Eternity or Braxis Holdout...when you're on the offensive/winning. It's okay-ish as a defensive ability when you've got forts to position yourself behind. The problems start to arise with trying to use the ult the more your team falls behind. The less safe ground you have to use it, the less useful it is. It's kind of similar to Mind Control in that respect.

Fear just has so much utility, Rain of Chaos is situationally useful at best. I do like to use RoC every now and then and you usually know whether or not if it's the ult to pick before you hit 10.
 

brian!

Member
if ur in a tryhard situation, even if rain had less rng and more dmg it really is hard to justify taking a spell that silences the rest of your spells
 

scoobs

Member
Impressions after playing 3 games w/ the new patch (so really not useful at all):

-Varian AA build is the best one, and broken
-Varian's lvl 4 stun is one of, if not the best talents in the game, and will need to be toned down significantly
-I think Sunder is still way more useful than Earthquake
 
I've only played a few matches and first blush impressions of the Varians I've played with and against, he seems underwhelming. I almost have 15k gold but I'm saving that for Ragnaros.
 

brian!

Member
he was scary on ptr but not in a way that seemed problematic
yeah im sad that earthquake didnt get buffed to be a one size fits all type ult, still a niche bloodlust style pick
 

Alavard

Member
I know we have almost no data, but hotslogs currently has Varian with less than 47% winrate. And to highlight just how little data it has so far, if you go by since today's patch only, the #1 winrate hero is currently Rexxar, followed by Medivh (and Medivh was at #1 just 15 min ago).

Edit - he's down to 43.7%, although, again, we're still less than 12 hours from release, and it's not taking into account his different specs, which could end up having widely different winrates.
 

Dice

Pokémon Parentage Conspiracy Theorist
Maybe it's the months of mostly playing warriors or specialists with regen/active heals and escape moves, but Chromie is very, very far from my normal playstyle and I totally suck with her. I mean Lunara was hyper squishy, too, but I could adjust to bouncing around with her and being a hunter. Nothing is clicking with Chromie unless I have my whole team with me and I'm the little shit in the back.
 

Celegus

Member
Maybe it's the months of mostly playing warriors or specialists with regen/active heals and escape moves, but Chromie is very, very far from my normal playstyle and I totally suck with her. I mean Lunara was hyper squishy, too, but I could adjust to bouncing around with her and being a hunter. Nothing is clicking with Chromie unless I have my whole team with me and I'm the little shit in the back.

I'm certainly not complaining if there's one less Chromie player out there. I ban that little gnome every time in unranked. Been trying to get my Tracer to 10 (9.75 or so right now) and getting exploded by a single stray sand blast is about the most unfun thing ever.

Varian's charge stun is really rough for Tracer as well. It's really scary getting anywhere close to him.
 
I'm certainly not complaining if there's one less Chromie player out there. I ban that little gnome every time in unranked. Been trying to get my Tracer to 10 (9.75 or so right now) and getting exploded by a single stray sand blast is about the most unfun thing ever.

That's cute considering playing against Tracer with Chromie is the most unfun thing ever.

I stepped out of my base guess I'm dead.
 

Ketch

Member
Maybe it's the months of mostly playing warriors or specialists with regen/active heals and escape moves, but Chromie is very, very far from my normal playstyle and I totally suck with her. I mean Lunara was hyper squishy, too, but I could adjust to bouncing around with her and being a hunter. Nothing is clicking with Chromie unless I have my whole team with me and I'm the little shit in the back.


I think the trick to playing chromie is abusing her short duration long range Q. Just spam it non stop. And then just don't ever worry about the objective or lanes or anything. Just follow your team around and spam Q at the enemy from a screen and a half away.


She kinda like nova in a way. The enemy team gets to play 5v4, but occasionally one of their heroes just blows up.
 

scoobs

Member
Arguing who's the worst between tracer and chromie is like trying to decide if you'd rather die of drowning or being burnt alive. Both options are the worst.
 
Tracer can eat Chromie alive. Her mobility makes her hard to hit and can completely negate the one advantage Chromie has, the safety of her range. Tracer can dive past the front line and just auto/melee/ult Chromie. Temporal Loop is wasted on a Tracer and Slowing Sands is useless.

My solution to the launch window Varian spam is Relentless Leader Raynor. Kinda boring but it's effective.
 

IceMarker

Member
8pm PST/11pm EST and almost no one is in the in-game GAF channel.

EDIT: I am forgetting that there is a setting where you auto-leave and auto-join the channel when you enter and exit a game.
 

Alur

Member
As has been said here at least 30 times before, no one hardly uses that channel anymore. Has been that way for ages. There's plenty of other, better channels.

Use /join nexuschallenge if you need groups.
 
So many talent and hero design problems could be solved if this game had items to take the place of generic but required abilities like Cleanse or anything that provides Unstoppable.
 

scoobs

Member
Making the game more like the other MOBAs is the last thing they should/will do. Completely disagree. If you want to solo support in competitive play, you take cleanse, just like how you build specific items if you are playing support in LoL every single game. I don't see how adding items to the game benefits HOTS at all. Just makes it more like the others,
 

Alur

Member
Just wanted to add my agreement to the chorus. Varian stun is pretty dumb. Allows him to chase like Illidan, along with just being really good in general.

I honestly think the other 4 talent is pretty good and would be considered OP if it wasn't so overshadowed by this talent, though. We'll see how hard they hit it and if they remove the stun altogether.
 
Making the game more like the other MOBAs is the last thing they should/will do. Completely disagree. If you want to solo support in competitive play, you take cleanse, just like how you build specific items if you are playing support in LoL every single game. I don't see how adding items to the game benefits HOTS at all. Just makes it more like the others,

I would be sad if they added items or something like that.

What makes HotS great is the lack of items. The games balance can be focused mainly on the champions themselves, instead of worrying about item interaction between characters and having to balance in that sense.

And the Talent trees are so damn good. Items aren't necessary, the talent choices offer so much choice.

(Except like you mentioned, Cleanse. They should bake that in to supports tbh.)
 

scoobs

Member
Anyone else think its a little weird that a warrior has mana? I can't get over this... what the heck Blizz?

Ya, I don't think its a terrible idea to just give cleanse to all supports. Its so important, although Auriel has managed to make it into the meta w/ no cleanse so maybe there is hope for a world without it.
 
Anyone else think its a little weird that a warrior has mana? I can't get over this... what the heck Blizz?

Hrmm.

I want to say it's to gate his power. If he had a fury system like Sonya, it'd probably be unfun to play against if he could just keep realistically spamming skills and building resource through his main attacks.

On the other hand, like Muradin, they are both Warriors from WoW, and Muradin uses mana as well. Sonya is from Diablo, and she uses Fury. So it's probably a way to differentiate warriors from both series.
 

IceMarker

Member
Beat the Nexus Challenge. 30 games in one day is enough to drive a man crazy, gonna take a break and then right back to it tomorrow to make use of the 31 day stim.

GGs Dice and pals!


Also, yes I agree I like Zagara way more than I used to.
 

Dice

Pokémon Parentage Conspiracy Theorist
How does a person even find friends who would play but don't yet?

Anyway, Li-Ming is a much better mage than Chromie. Not as good as Jaina, but pretty cool. I hate Chromie's limited play and I say that as someone with lvl9 Nova.

As for Zag, I played as her for the first time since last year and the changes are very cool. I was confused with the banelings at first but then I was very pleased.
 

Maledict

Member
Li Ming is the best Mage in the game currently. Jaina is still good but she doesn't nearly have the snowball potential nor the mobility of Li Ming.

And yet Jaina, Kael and Gul'dan all have a higher winrate than Li-Ming. She's a complicated character for sure - sometime she flat out wins games off her trait, sometimes (and more often than not it seems) she's a damp squib.
 
And yet Jaina, Kael and Gul'dan all have a higher winrate than Li-Ming. She's a complicated character for sure - sometime she flat out wins games off her trait, sometimes (and more often than not it seems) she's a damp squib.

People don't realize you need someone to enable her since she can't as easily one shot someone anymore. Jaina always excelled at blowing someone up by herself and Guldan has the waveclear of a god. Kael I can't explain, do people still spread bombs like they are free candy?

Li Ming still isn't a difficult character just throw out your skillshots until someone's low enough to blow them up. Alternatively play with ETC and just land a combo on whomever he powerslides.
 
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