Spiritreaver
Member
I'll eat 12 lemon popcicles if doublestrike ends up being called twinstrike. Would be about as lame.
I'll eat 12 lemon popcicles if doublestrike ends up being called twinstrike. Would be about as lame.
Call Cory and talk to him about it!hire me cryptozoic
WotC could have also just copied Magic straight up (including the terminology), retooled it to take advantage of the digital space, and create a new IP to go with this while maintaining Magic: The Gathering as its own paper TCG and the new IP as the "Magic of the digital world."
So this game.....
I have only played a bit of duel of the planewalkers. I used to play the Star Wars CCG back in the 90s. I have never funded a kick starter before (even with great ones that I should have) and I have a massive backlog of games. Yet this one has me wanting to go in at the $120 king level.
Am I crazy or do you guys think this is the real deal? I am not super hardcore into TCG's but I could see myself getting lost for years in this if its successful.
Yep, they could have done that, but I doubt they would have in the interests of not diluting the Magic brand, or causing consumer confusion.
Best option if they had taken that road would have been branding it Duels of the Planeswalkers Online.
So this game.....
I have only played a bit of duel of the planewalkers. I used to play the Star Wars CCG back in the 90s. I have never funded a kick starter before (even with great ones that I should have) and I have a massive backlog of games. Yet this one has me wanting to go in at the $120 king level.
Am I crazy or do you guys think this is the real deal? I am not super hardcore into TCG's but I could see myself getting lost for years in this if its successful.
Sliver of the Immortal Spear
2-cost Artifact
Power 1: Exhaust and pay 0 life, create a new copy of this card and shuffle it into your deck. Then increase the life cost for this ability by 1.
Power 2: Exhaust five Slivers of the Immortal Spear that you control to deal 5,000 damage to your opponent. lol.
You laugh now, but wait for the dungeon boss with 20,000 life.
Sliver of the Immortal Spear
2-cost Artifact
Power 1: Exhaust and pay 0 life, create a new copy of this card and shuffle it into your deck. Then increase the life cost for this ability by 1.
Power 2: Exhaust five Slivers of the Immortal Spear that you control to deal 5,000 damage to your opponent. lol.
Card previews:
which can make:
The other card is Sword Trainer, which we've already seen during the Hex stream when they showed off the Ruby/Diamond Human-Inspire deck.
We're going to hit the last stretch goal by mid-day tomorrow.
I wonder if they'll add more.
I feel like the language really could be cleaned up
"void all other cards"?
What does void even mean?
is it being "discarded"? or is it going away forever?
Mechanics need to be descriptive - if its the latter, as void suggest why not, "put into the void" or "put all other cards into the void"
if it means discard, just use discard, thats universal language, not magic exclusive
Void is the Hex term for exile.
Also, with PayPal, the final stretch goal has been reached!
So basically "remove from the game"
Magic has already replaced exile with RFTG to clean up its language.
Void, not only isnt self descriptive, but is also vague. It can also be interpreted as discard, since void itself means empty or no effect.
Exile actually describes RFTG better in that sense, since its a severe form of removal.
Looking at this more, I'm a bit dissapointed in how much its ripping off Magic. I mean, even the colors are the same (ok, they made black into purple). Not only are the colors the same but they have the same ideals, blue is all about sorceries/instants and drawing cards, red is direct damage etc. I'm still interested in the game and obviously they are doing things that Magic can't but still.
Looking at this more, I'm a bit dissapointed in how much its ripping off Magic. I mean, even the colors are the same (ok, they made black into purple). Not only are the colors the same but they have the same ideals, blue is all about sorceries/instants and drawing cards, red is direct damage etc. I'm still interested in the game and obviously they are doing things that Magic can't but still.
I dont think its exaggeration to say that every non digital only mechanic they have is lifted from Magic.
Early Alpha Access for all (except the 10 dollar tier) at 1.8 Million. Also a novel will exist by a "famous fantasy author".
I assume they'll hire Brandon Sanderson to write out a novel in approximately 7 minutes. (Not because it'll be bad, but because that is how fast that dude seemingly writes books.)
Early Alpha Access for all (except the 10 dollar tier) at 1.8 Million. Also a novel will exist by a "famous fantasy author".
I assume they'll hire Brandon Sanderson to write out a novel in approximately 7 minutes. (Not because it'll be bad, but because that is how fast that dude seemingly writes books.)
Doesn't anyone worry that they are going to alienate new users by creating a small army of over-powered backers?
Doesn't anyone worry that they are going to alienate new users by creating a small army of over-powered backers?
Everything on PvP side is ranked, which means that people of equal skill/ability will always be matched up against each other. The Kickstarter backers will likely ascend to a higher rank faster, but that's fine, because they'll all be playing against each other, and not just stomping free players 24/7.Doesn't anyone worry that they are going to alienate new users by creating a small army of over-powered backers?
CZE did mention that they don't have to have extremely clear terms precisely because it's a digital game. Technically, voided cards are not removed from the game mechanically - they enter "The Void" and most likely won't return outside a few cards. It's essentially the same, but it brings up the possibility of cards returning more often than exiled cards normally would.
That's going to be a very difficult one. Mostly because the high $$$ options are getting less interesting.
I'll do some extra pledge on the last day. I want to see if I can grab something nice first. If not, then probably an extra King. I figure if I'm going to be playing the game I might aswell get those boosters that I would have bought anyway.
So when the kickstarter hits 1.8m, does anyone want to speculate when Alpha may become available?
We will easily hit 1.8m. It's the ones after it that I'm not so sure about.
Doesn't anyone worry that they are going to alienate new users by creating a small army of over-powered backers?
So when the kickstarter hits 1.8m, does anyone want to speculate when Alpha may become available?
I understand the argument that less self defining precision is required because users can just look everything up, but I also think thats lazy design because it makes it harder for new players to learn.
Yeah, I'm not asking for them to replace it with "remove from the game" - im suggesting that the language be changed to "put into the void" since the action implies what is happening mechanically. Voiding a card just sounds like poor english and really doesnt mean anything immediately in a game sense.
Well, we've got about three months before the beta starts. So, given that, I wouldn't be surprised to see the alpha sometime in June. If not June, it will without question be available in July.So when the kickstarter hits 1.8m, does anyone want to speculate when Alpha may become available?
Cory said he wanted to focus on getting it in player's hands sooner with these goals, so maybe they want to bring the beta launch closer? It's a thought.Yeah, I think so too. What I really want to know, seeing as how this extended stretch goal is so good (alpha, new book), is what the next one will be.
So when the kickstarter hits 1.8m, does anyone want to speculate when Alpha may become available?
Really thinking about jumping in on this. It's very similar to MTG which I've played for many many years. What's the best value right now? I really just want the starters, 150 boosters and that Lotus Garden thing. King tier?
Also, all the special cards we get. Are they bound to our accounts or would we be able to trade/sell them?
king tier is good but if you want more, Dungeon crawler or Collector are your best choice.
All the card and pack are tradable but you cannot trade mercenaries.
Thanks for the quick reply. I'll have to research a bit, not sure what mercenaries are. Might be tempted to double king if they stack. Lots of packs for drafting.