AtomicStarving
Member
Let's pray for Starfield, because that game I really wanna play on PC.
The more you played, the more likely it was to happen. It's related to Skyrim's object permanence.
16 times the bugs.16 times the detail
Also the larger your save file got. But all of that was mostly fixed by the time Skyrims GoTY version launched on PS3.
Let's pray for Starfield, because that game I really wanna play on PC.
Did you finish it? It was fine for me, until about 60+ hours. But, then it became basically unplayable. The game was just doing too much trying to remember where every piece of trash was in the game and it overflowed the memory. Same thing happened with New Vegas.I don't know what the problem in that vid is, but like many others I played Skyrim on PS3 for dozens of hours and it didn't run remotely as bad as that. It ran quite ok, in fact.
Did you finish it? It was fine for me, until about 60+ hours. But, then it became basically unplayable. The game was just doing too much trying to remember where every piece of trash was in the game and it overflowed the memory. Same thing happened with New Vegas.
Let's pray for Starfield, because that game I really wanna play on PC.
Read the Thread title again.Well Diablo 4 doesn't seem to be in rough shape.
Yeah, there was definitely a point where it became painfully obvious the game's memory was broken. I was literally getting 5 fps by the end and was just painfully trying to finish the main quests. It sounds like you stopped just short of that tipping point.No, I played for somewhere between 40-60 hours, without much revisiting of locations. Probably helped with the issue.
Read the source? The leaker said Diablo 4 is also in bad shape and obviously was not.Read the Thread title again.
I'm convinced it's a talent/skill issue at this point. People can make excuses all they want about complexity, etc. but amazing and mechanically deep games were released in way less time in the past. And most big games now are surface level flash combined with things we've already seen before. Talent and creativity were sucked up into a black hole somewhere.How much time do they need? Starfield’s been in development for 8 years now. Bethesda used to make HUGE games in a 2-3 year time frame. Like, what the hell is going on?
Yeah, there was definitely a point where it became painfully obvious the game's memory was broken. I was literally getting 5 fps by the end and was just painfully trying to finish the main quests. It sounds like you stopped just short of that tipping point.
Also the larger your save file got. But all of that was mostly fixed by the time Skyrims GoTY version launched on PS3.
Diablo 4 has been having big time scaling issue bugs with starter armor compared to drops. Rendering elite loot useless.Read the source? The leaker said Diablo 4 is also in bad shape and obviously was not.
How much time do they need? Starfield’s been in development for 8 years now. Bethesda used to make HUGE games in a 2-3 year time frame. Like, what the hell is going on?
I’ll pray that it gets a delay if that’s what it needs. I don’t know how I would take it if they mess up the PC port. All I wish for is a nice space RPG with some solid role-playing and rewarding exploration. Bonus points if they can go for DLSS and achieve 60+ fps maxed out on a 4090. Is that too much to ask for? I hope not.Let's pray for Starfield, because that game I really wanna play on PC.
Everyone with a does at this point.I believe the leaker.
Yeah, there was definitely a point where it became painfully obvious the game's memory was broken. I was literally getting 5 fps by the end and was just painfully trying to finish the main quests. It sounds like you stopped just short of that tipping point.
There is a memory leak in Skyrim on PS3. The longer you play, the worst it gets. It's not something that is fixed by restarting the system either. It's due to save states and I believe it was improved but never truly fixed.I don't know what the problem in that vid is, but like many others I played Skyrim on PS3 for dozens of hours and it didn't run remotely as bad as that. It ran quite ok, in fact.
Man, at this point the ONLY explanation for this dev time is that Bethesda was way to ambitious for this project and had to scrap a lot of thing and/or restart a couple of times along the way.Development doesn't mean coding, that's why.
It includes time for concepts, proof of concepts, story drafts etc etc etc.
My guess is that there was a lot of pre production stuff before coding starting for the actual game.
Starfield at least got the delay that they were supposedly asking for according to this rumor, so that at least gives some hope, even if this leak is true.Let's pray for Starfield, because that game I really wanna play on PC.
I don't disagree. Floaty gun shooty games really need 60 FPS to feel right. From what I read on GamesRadar Redfall has been in development for 5 years or so. They should have been first in line for Series dev kits. It seems like the priority should have been 60 FPS for Redfall out of the gate and scale back on whatever prevents that but obviously it wasn't. This game better be 30 FPS locked at least.Launching at 30 fps is NOT an issue at all! Especially on consoles. Even a little gank will be okay in Starfield. As long as the core game is good, that game will be fine. The same doesn't look the same with Redfall. That game just doesn't look that good.
Ok! Well, Diablo 4 released open beta for the bugs and feedback.Read the source? The leaker said Diablo 4 is also in bad shape and obviously was not.
Sounds like the perfect Bethesda game. Sign me up!Starfield will launch at 30fps and with common drops to 15fps like Fallout 4 did last time and console people will not give a fuck. Todd will keep swimming in that moolah. A 900p performance mode will increase fps to 38 and go up to 52 when looking at the sky.
PC version will be worse than Jedi Survivor.
Sounds like the perfect Bethesda game. Sign me up!
I played Fallout 4 at launch and it was tits.Expecting Starfield to be anything less than a buggy unoptimized mess at launch is beyond delusional given every Besthesda release since forever.
sounds more like typical nu-Blizzard incompetence than anything catastrophicDiablo 4 has been having big time scaling issue bugs with starter armor compared to drops. Rendering elite loot useless.
Sounds like the perfect Bethesda game. Sign me up!