I wanna play some older Hitman games before I try Absolution. Should I play Hitman II or Bloodmoney? Thanks.
Yeah, as others have said, you should start with Blood Money. However, I do recommend that you play Hitman 2, despite its difficulty.
I wanna play some older Hitman games before I try Absolution. Should I play Hitman II or Bloodmoney? Thanks.
God I didn't want to do this, but fuck it. I agree with Derek (yes, that guy) about the game not being a true hitman game. Is VERY hard to get SA, and some missions play just like some generic shooters. I already ending the game, but I expected more. Way more...
However, the history is the best on the series (cus you know, the other games didn't have any plot at all lol), and the graphics are amazing.
My one gripe about the game would be that the rating is always on screen.Yeah, the rating system is fucked up. After I killed the last target in the fifth mission, it said that I currently had a Silent Assassin rating. When I finished the mission, I only had a Shadow rating.
No bodies were found, and even when I previewed my score when I got to the exit, it said 'Silent Assassin"
My one gripe about the game would be that the rating is always on screen.
Some hilariously tinted glasses when it comes to the old games and how they played out.
Yeah, the rating system is fucked up. After I killed the last target in the fifth mission, it said that I currently had a Silent Assassin rating. When I finished the mission, I only had a Shadow rating.
No bodies were found, and even when I previewed my score when I got to the exit, it said 'Silent Assassin"
Man this game is really weird. The cast is characters they put together is something out of a bad grind house movie.
Also I've been running from cops and raiding buildings for a long time and that is not what I want out of Hitman.
It's a realistic take on the forgiveness of the previous games for getting too close.
It's bizarre that a guard crouching behind a couch and rolling from cover to cover, or who turns to avoid your glare every moment, is less suspicious than a guard casually strolling past.
Sure?Anyone want a Classic Hitman Trilogy gamestop code?
Anyone want a Classic Hitman Trilogy gamestop code?
When all the guards would know one another and could recognize a face that isn't a part of their crew?
Or a cop that they've never seen at the station before?
I'm diverolling from cover to cover! Isn't that a bit fucking weird?
Just got home, what's the GAF verdict on this game guys?
Just got home, what's the GAF verdict on this game guys?
This game sucks a bit
How do I access the art book and making of video on steam from the professional edition?
I think its great. Never played too much hitman.
This is exactly why IO is fellating itself
So they don't see you?
Why don't you neatly state your point?
can they patch the issues with the disguises?
That's not the broken thing. The thing is, the way it works now with the range and spotting abilities/speed of guards, even when disguised to play effectively you still have to hide from guards. In a lot of areas (especially mandatory stealth sequences) there's no alternate costumes that still will grant access but, say, make it so certain areas become inaccessible or something like that. Hitman was never a game solely about peeking around corners and hiding, it was about blending in, looking inconspicuous, not rolling from cover to cover or stressing about which way a guard was looking.
I don't care what Hitman is supposed to be like. All I want is a good game.
Okay. I'm in a dressing room, guards are playing pool. There's a small couch or whatever, and then a chair, and then the other wall.
Now, if I just casually saunter past, they'll see more long enough for their bullshit psychic crap to trigger. But if I diveroll from the couch to the chair to the wall, they'll spot me while I'm rolling, but instantly forget I exist when I get behind the chair.
The net effect is, a man dive-rolling between chairs is apparently less suspicious then a guard just walking past.
/edit I don't actually mind the people-notice-that-you're-not-in-their-crew thing. The problem is in the implementation. There's not enough alternative disguises to get into areas without attracting attention, some things tend to escape logic (every single vendor in Chinatown knowing one another, for instance), recognition site radius per guard is huge. It's far more frustrating than it is challenging.
This is exactly why IO is fellating itself
It sucks when you're wearing a disguise into a new area, only to find that it fucks you up for that area, and there's no way to change back to something that won't fuck you up.Still, dividing the missions into mini-levels is not something I like, specially when I'm not allowed to backtrack to find a disguise or piece of evidence I missed.
Jesus, how do you do the outside of the train station? I'm trying to do a suit run but I am convinced that it isn't even possible here. So many cops surrounding me at all angles and the game's hint of "standing still" to blend in is total bullshit.