Remember Blood Money?
When the whole thing was Sandbox missions?
Don't you want to break down and cry?
Except the tutorial. Man, that opening 20 minutes of Blood Money must have been torture for him.
Remember Blood Money?
When the whole thing was Sandbox missions?
Don't you want to break down and cry?
Got PS3 code.
Tried to use PS3 code.......
"Code not valid"
Argh.
Do I need to use it on an account other than the US one?
Ok guys. I've rented this game on 360 and PS3 (thank you RedBox free codes) and I definitely felt like the PS3 version was better, and more responsive in the menus (something small I noticed).
Now however, I have a beefed up new video card and I'm wondering how the PC version will fare on it, because that's the version I wanted to begin with. (Missed out on the GMG sale though )
How will it fare?
Quad Core i7
6 GB Ram
Nvidia GTX 560 ti
Staples Mousepad
Contracts mode desperately needs a popped suit collar 47 outfit selection. I must use that on every level, dammit.
Contracts mode desperately needs a popped suit collar 47 outfit selection. I must use that on every level, dammit.
Gotta say... I could play this for hours just to appreciate the visual... it's mindblowing sometimes.
My memory escapes me sometimes. Has 47 ever been assigned to take out an objectively good person, with no dark underside?
A priest in Blood Money, in the last level. 47 kills him because he can't leave witnesses.
Trying to get the sniper code... having difficulties =(
something about wrong controls
They are using reCaptcha. You either didn't enter the captcha correctly or you didn't see it at all. By using http://www.proxymus.de I'm definitely seeing the captcha.
Well, there is that. But I try not to think about the ending of Blood Money. Ugh.
My memory escapes me sometimes. Has 47 ever been assigned to take out an objectively good person, with no dark underside?
The end of Blood Money owns.
My memory escapes me sometimes. Has 47 ever been assigned to take out an objectively good person, with no dark underside? Seems like every one of his targets in every game is some type of scumbag. Even Swing King in Blood Money was dealing with gangs and caused several innocent deaths. I suppose a case could be made for Diana, as well, but even she appeared initially to be dealing in something a bit less than on-the-level. But I really don't recall 47 ever having to take out someone really beloved and with no apparent malevolent side. Which, to me, seems antithetical to the idea of an assassin. I think assassin, I think John Wilkes Booth or Lee Harvey Oswald.
Is this just to assuage the player of any sort of potential guilt? How come there's never been a mission where 47 had to, say, take out a beloved politician with lofty goals, and the fee is paid by some scumbag who doesn't want his illegal operations exposed? Amendment XXV in Blood Money was a great level and a great idea, but the VP was still a douche. I'd personally love it if you had to assassinate The President, or someone of that sort of notoriety, who has done no real moral or legal wrong on behalf of someone who is clearly up to no good. 47, at least within the actual assassinations in the games, is essentially a gun for hire who has never truly gotten his hands dirty.
Despite creating a missile guidance chip that could hurt the United States, I always felt a bit sorry for Charlie Sidjan's brother, who you assassinate in Basement Killing. He was only a pizza loving basement dweller
Cheers, worked for me.They are using reCaptcha. You either didn't enter the captcha correctly or you didn't see it at all. By using http://www.proxymus.de I'm definitely seeing the captcha.
Try the above link. The other one doesn't seem to load the captcha properly.Trying to get the sniper code... having difficulties =(
something about wrong controls
Despite creating a missile guidance chip that could hurt the United States, I always felt a bit sorry for Charlie Sidjan's brother, who you assassinate in Basement Killing. He was only a pizza loving basement dweller
In the canon ending to BM, 47 is dead, and he never gets up. The entirety of Absolution happens in purgatory. It makes sense if you think about it. In BM, Diana says that the entire Agency is gone--only her and 47 are left.Well, there is that. But I try not to think about the ending of Blood Money. Ugh.
So.... I used the code you sent.
Created an Enix account.
Redeemed code.
Got PS3 code.
Tried to use PS3 code.......
"Code not valid"
Argh.
Do I need to use it on an account other than the US one?
Germany is in Europe, so the code is to the EU Playstation Store. What you need to do is create a new PSN with a European address (so that it's attached to the EU Playstation Store rather than the US one). Then you use that account to access the EU Playstation Store, redeem the code, and then download the sniper challenge. Once that's done you can sign back into your US account and play it.Same here....I am in the US and after getting the PS3 code it says the code isnt valid ..It flat out doesnt work....
Germany is in Europe, so the code is to the EU Playstation Store. What you need to do is create a new PSN with a European address (so that it's attached to the EU Playstation Store rather than the US one). Then you use that account to access the EU Playstation Store, redeem the code, and then download the sniper challenge. Once that's done you can sign back into your US account and play it.
My memory escapes me sometimes. Has 47 ever been assigned to take out an objectively good person, with no dark underside? Seems like every one of his targets in every game is some type of scumbag. Even Swing King in Blood Money was dealing with gangs and caused several innocent deaths. I suppose a case could be made for Diana, as well, but even she appeared initially to be dealing in something a bit less than on-the-level. But I really don't recall 47 ever having to take out someone really beloved and with no apparent malevolent side. Which, to me, seems antithetical to the idea of an assassin. I think assassin, I think John Wilkes Booth or Lee Harvey Oswald.
Is this just to assuage the player of any sort of potential guilt? How come there's never been a mission where 47 had to, say, take out a beloved politician with lofty goals, and the fee is paid by some scumbag who doesn't want his illegal operations exposed? Amendment XXV in Blood Money was a great level and a great idea, but the VP was still a douche. I'd personally love it if you had to assassinate The President, or someone of that sort of notoriety, who has done no real moral or legal wrong on behalf of someone who is clearly up to no good. 47, at least within the actual assassinations in the games, is essentially a gun for hire who has never truly gotten his hands dirty.
Yeah, the cornfield level was one of the highlights. And basically all of the first 10 levels, too.
Yeah, the cornfield level was one of the highlights. And basically most of the first 10 levels, too.
No love for the courtroom part in Skurky's Law? That was probably my favourite area in the game, along with the cornfield part.
No love for the courtroom part in Skurky's Law? That was probably my favourite area in the game, along with the cornfield part.
Oh, no, that was pure awesomeness. Blackwater was great, too.
Oh, no, that was pure awesomeness. Blackwater was great, too.
Ive though about this a lot, and the thing that killed the game for me happened right at the beginning. This is 2012. We have the technology. So why the HELL does 47 follow the agency's orders and kill, but then 5 minutes later, HE IGNORES THEM AND TAKES THE GIRL AWAY. WHAT. THE. FUCK. This is the worst hypocrisy Ive seen in a game in a long time. Especially since he likesDiana (They could have let you save her, which would have made the game so much more exiting), but doesn't know shit about the girl.Diana
It actually makes me angry that they did this. Its supposed to be a game. An INTERACTIVE story. So when they take full control and put all the good stuff in a cutscene, i lose respect for the game. Im not a baby. I dont want to my hand held the whole time. Video Games should have progressed past this bullshit cutscene to tell the story nonsense. Such important, story driven actions and decisions should be in the players hands. If you want to make movies, this isnt the medium to do it in.
It's just a shame that Dexter Industries and Operation Sledgehammer are in the game. Terrible missions.
47 was supposed to kill Diana. As he fired, Diana said "wait". 47 decides to hear her out (he had no intention of doing so before she said "wait"). The rest of the game is about fulfilling Diana's wishes.Ive though about this a lot, and the thing that killed the game for me happened right at the beginning. This is 2012. We have the technology. So why the HELL does 47 follow the agency's orders and kill, but then 5 minutes later, HE IGNORES THEM AND TAKES THE GIRL AWAY. WHAT. THE. FUCK. This is the worst hypocrisy Ive seen in a game in a long time. Especially since he likesDiana (They could have let you save her, which would have made the game so much more exiting), but doesn't know shit about the girl.Diana
It actually makes me angry that they did this. Its supposed to be a game. An INTERACTIVE story. So when they take full control and put all the good stuff in a cutscene, i lose respect for the game. Im not a baby. I dont want to my hand held the whole time. Video Games should have progressed past this bullshit cutscene to tell the story nonsense. Such important, story driven actions and decisions should be in the players hands. If you want to make movies, this isnt the medium to do it in.
/rant
It killed the game for you? Didn't you beat it?
47 was supposed to kill Diana. As he fired, Diana said "wait". 47 decides to hear her out (he had no intention of doing so before she said "wait"). The rest of the game is about fulfilling Diana's wishes.
If you could "save" her, the game wouldn't be called Absolution.
It's just a shame that Dexter Industries and Operation Sledgehammer are in the game. Terrible missions.
Ive though about this a lot, and the thing that killed the game for me happened right at the beginning. This is 2012. We have the technology. So why the HELL does 47 follow the agency's orders and kill, but then 5 minutes later, HE IGNORES THEM AND TAKES THE GIRL AWAY. WHAT. THE. FUCK. This is the worst hypocrisy Ive seen in a game in a long time. Especially since he likesDiana (They could have let you save her, which would have made the game so much more exiting), but doesn't know shit about the girl.Diana
It actually makes me angry that they did this. Its supposed to be a game. An INTERACTIVE story. So when they take full control and put all the good stuff in a cutscene, i lose respect for the game. Im not a baby. I dont want to my hand held the whole time. Video Games should have progressed past this bullshit cutscene to tell the story nonsense. Such important, story driven actions and decisions should be in the players hands. If you want to make movies, this isnt the medium to do it in.
/rant
How long are these fucking credits? I waited here 15 minutes, went and took a shower, came back, and they're still going.
Is it on a loop?!
How long are these fucking credits? I waited here 15 minutes, went and took a shower, came back, and they're still going.
Is it on a loop?!
How long are these fucking credits? I waited here 15 minutes, went and took a shower, came back, and they're still going.
Is it on a loop?!