Hogwarts Legacy Switch 2 VS XSS comparison (Spoiler alert: They're basically the same)

I also dont really like comparing a new port of a game, coming years later, to a version of the game that launched years ago and at a time when the devs were scrapping over geting multiple versions of the game ready for launch.
Devs could be changing things, adding stuff they wanted in the orig version etc. And basically have the time and resources on their side concentrating on one version.

Lets see of Switch 2 ports are as close a couple of years from now.

I mean they showed Cyberpunk (December 2020) and Phantom Liberty (September 2023), Hogwarts Legacy (February 2023), Street Fighter 6 (June 2023), Star Wars Outlaws (September 2024) and Splitfiction (February 2025), we have a good sample on what kind of performance we can expect from the device so far.
 
The XSS looks like running at a higher resolution and... double the framerate?

Switch 2 looks like between PS4 and PS4 Pro and that's the docked version? Handheld version will look like PS4?

I don't know guys. Every multiplats (except a few exceptions like the very badly optimized Street Figher game on XSS) point to Switch 2 looking like PS4 power (with more memory so able to render better textures in some cases and could run PS5 games with big compromises like the ones we saw on Switch 1 in some PS4 games running at 360p on Switch.).
 
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The Series S looks overall better, but Switch 2 is comparable enough. The comparison to the original Switch reminds me of that PS3/X360 port of Dragon Age Inquisition :messenger_grinning_sweat:
 
In that video, the Series S looks better, but it's probably better to wait until the final version of the NS2 games is out and be able to compare them properly.
 
In that video, the Series S looks better, but it's probably better to wait until the final version of the NS2 games is out and be able to compare them properly.

The Series S looks overall better, but Switch 2 is comparable enough. The comparison to the original Switch reminds me of that PS3/X360 port of Dragon Age Inquisition :messenger_grinning_sweat:

Which is fine and good for a Nintendo hybrid console. It is telling that docked mode has an additional fan. At some point we will go back to having external GPUs in docked enclosures to keep up as you are limited in how you can scale and cool a handheld when docked.

What makes this noisy and funny is the "specs do not matter, it is fun, stop being graphics whores" to "OMG this looks like <insert MS or Sony top console at the time> on handheld form imagine the possibilities this is OMG graphics are going to be amazing!!!!" back to "it is fun, you do not play specs and graphics, who cares… 30 FPS with native res below 600p is fine, I cannot notice a difference there but a difference in fun" wildly emotive underrating, overrating, and then underrating the console dance these kind of launches brings.
 
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Weird world for anyone to be excited on games that's been out for YEARS and this one specifically is already on Switch. But it's now better looking. FFS
 
It seems Switch 2 has worse LoD, less grass, less shadows, worse textures and shading.

It doesn't look bad, but it's worse than a console which is not up to current gen standards.
 
Switch 2 does a couple things better than Series S, but Series S looks better overall.

Like Series S is missing some background geometry like a massive mountain (top left).
xKuEeoX.gif


Or Switch 2 seems to have a higher draw distance for light sources (unless they're dynamic, I never played the game)
qMVQDZ2.gif


But this one is the worst for Series S. So much so that I believe the uploader labeled the images wrong. Series S is missing shading, the shop window has less detail... the lack of shadows make the other screenshot look flat.
3u0AkcA.gif
Nice, I think that the Switch 2 build is based on the Switch 1 build, a totally different version from the Series S. Super interesting. Looks a lot better than the Series S in some places but worse in others, can wait for the performance analysis. Overall i think that the Switch 2 looks better.
 
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I do get that and I understand why Nintendo did what it did, but you do not have to count the date from when the PC or mobile part is out to start integrating it. We have plenty of evidence of the contrary.

From the old rumour it has ADA's clock gating. And that's pretty much all you need from Ada on that kind of chipset as the rest of Ada improvements over Ampere are almost all focused on path tracing, SER, RT micro maps, etc. Frame gen also is probably not a good idea on consoles with low baseline fps.

It also got a decompression engine

It's custom. Not custom like old days where they would literally create the pipeline almost from scratch like Flipper on GameCube but it's the arrangement of the components in chip which is custom.

For one it has the A78C octo core big block rather than the two A78AE clusters found on AGX Orin.

Tensor cores also benefit from AGX Orin which the GA10b are double FMA like AI data center GA100 A100 and not like gaming ampere GA10x

And then there's (?) a whatever was not leaked or if it's even a T239 for production release 🤷‍♂️
 
But this one is the worst for Series S. So much so that I believe the uploader labeled the images wrong. Series S is missing shading, the shop window has less detail... the lack of shadows make the other screenshot look flat.
3u0AkcA.gif

That last one in particular is drastic, almost looks like Switch 2 is using RT shadows / AO compared to how flat Series S looks.
 
That last one in particular is drastic, almost looks like Switch 2 is using RT shadows / AO compared to how flat Series S looks.
Almost looks like the difference is because is different TOD 🙃

The comparison is pitiful and far from anything you can use to draw conclusions from, much less in terms of the difference in lighting for better or worse.
 
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That last one in particular is drastic, almost looks like Switch 2 is using RT shadows / AO compared to how flat Series S looks.
Yes, also some details, look the windows. I am pretty sure that the Series S version and the Switch 2 version are totally different.
 
Switch 2 and series S means no true progress in games until 2032

It's were we are.
No Way Kg GIF by SHOWTIME Sports


Just like the Series S the Switch 2 will always be an afterthought, if at all, for the big AAA games if those don`t suddenly start selling phenomally despite being inferior versions on that platform, which never happened.
 
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Almost looks like the difference is because is different TOD 🙃

The comparison is pitiful and far from anything you can use to draw conclusions from, much less in terms of the difference in lighting for better or worse.
This has nothing to do with TOD. Ambient Occlusion exists at dusk/early evening/cloudy weather, heck even at night because of the ambient lights hanging around.

The issue here is that it is missing almost completely in that Series S shot. It should be darker under the roof, you even see light bleed through on the small "beams" on Series S, the table and chairs by the door lack it as well... this looks like something from the pre-AO era.

It could also be that the developers cleaned the game up a little bit while they were optimizing for Switch 2.
 
This has nothing to do with TOD. Ambient Occlusion exists at dusk/early evening/cloudy weather, heck even at night because of the ambient lights hanging around.

The issue here is that it is missing almost completely in that Series S shot. It should be darker under the roof, you even see light bleed through on the small "beams" on Series S, the table and chairs by the door lack it as well... this looks like something from the pre-AO era.

It could also be that the developers cleaned the game up a little bit while they were optimizing for Switch 2.
You have other comparison screenshots in the same analysis where the TOD is different, and clearly, AO and shadows give a different impression.

As I said, the comparison is terrible and disastrous as a way to draw conclusions for better or worse. And if you want to draw them, the fact is that the comparison favors XSS more than Switch 2.

I repeat, the smartest thing to do is wait for the final results, both in terms of graphics and performance, before assessing the Switch 2's potential.
 
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On the Switch 2 there's like zero grass in the distance in that 2nd screenshot looking at Hogwarts from some hill, while it goes quite far back for XSS.
 
And if you want to draw them, the fact is that the comparison favors XSS more than Switch 2.
Which is literally what I said myself?
Switch 2 does a couple things better than Series S, but Series S looks better overall.
I only used that house comparison from that video because it showed the biggest differences in favor of Switch 2 as Series S is missing AO (and again, this has nothing to do with TOD in that specific scene), making the whole scene look kinda flat. It looks so bad that I've also said that I believe the uploader must have messed up as it doesn't make sense to me.
No, some objects are totally different. The Switch 2 is based on the Switch 1 version and the Series S is based on the Series/PS/PC version. This makes this comparison some kind of pointless.
This at least explains the differences with the mountain and additional light sources.
 
Switch 2 does a couple things better than Series S, but Series S looks better overall.

Like Series S is missing some background geometry like a massive mountain (top left).
xKuEeoX.gif


Or Switch 2 seems to have a higher draw distance for light sources (unless they're dynamic, I never played the game)
qMVQDZ2.gif


But this one is the worst for Series S. So much so that I believe the uploader labeled the images wrong. Series S is missing shading, the shop window has less detail... the lack of shadows make the other screenshot look flat.
3u0AkcA.gif


No no, someone said I need to get glasses. I don't see any difference at all in these comparisons!

Lol...

Switch 2 version mops the floor with Series S.
 
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It's incredible, I see barely any difference and mostly because of TOD differences imo, yet some are saying Switch 2 looks way better, others that XSS looks way better. I'm inclined to believe that XSS will look better in the end just because Switch 2 is really less powerful (not by much, tho, but enough to notice, afaik), but the fact there's no consensus on this is a good painting for Switch 2 hardware future.
 
not by much, tho, but enough to notice, afaik
I'm curious. I thought we didn't have numbers for the Switch 2 final power. It was speculated that it was a 4TF machine when docked (so, basically a XSS with more RAM and DLSS), but nothing confirmed, right?
 
Switch 2 does a couple things better than Series S, but Series S looks better overall.

Like Series S is missing some background geometry like a massive mountain (top left).
xKuEeoX.gif


Or Switch 2 seems to have a higher draw distance for light sources (unless they're dynamic, I never played the game)
qMVQDZ2.gif


But this one is the worst for Series S. So much so that I believe the uploader labeled the images wrong. Series S is missing shading, the shop window has less detail... the lack of shadows make the other screenshot look flat.
3u0AkcA.gif
There's no grass in the Switch 2 version of the second gif, foliage is also missing density.
 
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Seeing the today analysis and opinions of DF based on the footage and results...... Even more convinced that it is better to wait for the final results..... and take the material used in the presentation with a grain of salt because it suggests that not everything is working directly on a Switch 2 but only promotional material for the port announcement (Star Wars Outlaw being the first example).

 
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This will blow you mind, but XSS tech is a little more advanced than PS5's, but MS decided to fuck up memory configuration of Xbox Series
so Xbox is just limiting their own power knowing they could just destroy everyone if they wanted to. How nice of them
 
I'm curious. I thought we didn't have numbers for the Switch 2 final power. It was speculated that it was a 4TF machine when docked (so, basically a XSS with more RAM and DLSS), but nothing confirmed, right?
No, everything leaked is known to be true and basically confirmed by Nvidia latest post about the system but the CPU and GPU frequencies are still unknown, which is what will help people determine the final TFLOPS numbers. Some say 3.1TF docked are the most reasonable numbers, others 2.5TF which seem to be very pessimistic, and someone even threw a 2.5GHz on the GPU docked once giving almost 8TF as result but I think, seen how the games perform, that 3.1 is reasonable and maybe a little more, who knows but that number seems more in the right track
 
No, everything leaked is known to be true and basically confirmed by Nvidia latest post about the system but the CPU and GPU frequencies are still unknown, which is what will help people determine the final TFLOPS numbers. Some say 3.1TF docked are the most reasonable numbers, others 2.5TF which seem to be very pessimistic, and someone even threw a 2.5GHz on the GPU docked once giving almost 8TF as result but I think, seen how the games perform, that 3.1 is reasonable and maybe a little more, who knows but that number seems more in the right track
Keep in mind Nintendo was very conservative during Switch1 launch, and increased clock speeds as the console was on the market. Stands to reason we'll see that again.
 
Keep in mind Nintendo was very conservative during Switch1 launch, and increased clock speeds as the console was on the market. Stands to reason we'll see that again.
That's because Tegra X1 was a off the shelf component, they didn't want to spend more than absolutely necessary on R&D but with Switch 1 being a enormous success they asked a custom chip this time around (T239) and I support the opinion that Nintendo won't be paying extra for that chip just to turn off stuff, and I think it shows in third party games. It will be fun whenever a hacker gets their eyes on system internals... Also the $10 tutorial seems to bring technical info, I wonder if that goes that deep to know those details (I doubt it but meh, we can hope)
 
Anyone who think Switch 2 is more powerful than the Series S is delusional, dock mode is 3TF "best scenario" and ram bandwidth is just only 100 gb/s
In portable mode i doubt it could even match the PS4
I'm absolutely shocked, SHOCKED, that a mobile device (which is what the Switch 2 is) is less powerful than a console currently available. Shocked!
 
Doesn't look "basically the same" to me, XSS looks far superior, which is a huge letdown for a console releasing in 2025, even if it is a handheld. For $450, Nintendo should have gone with a 4nm die and 16GB of RAM.
 
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