Having a blast but man, the glitches/ bugs are legion in HW1:R...
As noted before, the most crippling imo is the way formations (do not) work.
The micro management with support frigates alone is a pita: "Let me go ahead of y'all guys! I can handle those pesky Ion Frigates all by myself!".
The rock paper scissors balance has definitely been altered, as Defenders seem to shred frigates, but the Destroyers are even more imba in fact, and let's not even talk about Heavy Cruisers (mini Death Stars that they are). The first time I met one I was wondering why my Destroyers (of all things) kept going boom so fast one after another.
The "adaptive difficulty" that I hated so much in HW2 seem to also have reared its ugly head (e.g. never seen so many Defenders dropped on me before in The Gardens of Kadesh. Looked like hundreds, even made my computer crash the first time around).
I love to keep walls of Infiltrators and Bombers for the sheer look of it (and in HW1 a wall of gun corvettes and bombers was nothing to scoff at), but here they are just fodder.
Lots of glitches in the scenarios / cutscenes too, but here are the two latest ones that peeve me off:
- Drone Frigates have the nasty habit to self detonate (the drones). They do so in a massive BANG that happens around 8x per Frigate and make my ears hurt (I play with a headset).
- The AI is pretty stupid. I am currently in the "Galctic Core" mission, and after the initial engagement was left with the "Defend your ship" objective. Nothing happened for the longest time. I mean, minutes. I then go ahead and follow some of my Harvesters while sending scouts to all 4 corners of the map finding nothing.
After a few mintues of very relaxing "nothing", I decide to have a look at the mothership which ...
is surrounded by a swarn of dozens ennemy defenders and a Heavy Cruiser, having a field day grinding my ships to dust.
Somehow, my whole fleet is set to "iddle", and not 1 audio message telling me that I am under attack went off.
Aside from that, having a great time. But Gearbox could definitely have done a better job imo, and perhaps should have left HW1 and HW2 two separate games.
Let's hope for some improvements...
fake edit: I am also a tad salty about the CE tbh. As much as I love Homeworld (a lot), I shouldn't constantly be wondering wether the ship alone (and a keychain - lol?) was worth the additional $70. Becasue let's be honest, the included "artbook" is a glorified manual. Throwing in the soundtrack and a digital artbook would have made it definitely worhtwhile, but as it stands?
No, I could in fact not recommend it to anyone but the most hardcore fan, when on top of everything the CE model isn't even numbered, which will allow Gearbox to produce more of these whenever the need, and hence have no "collection value" per se.