Is it me or the 60fps mode feels like anti aliasing is turned off?
It's not, but it looks like the 1800p CB is dynamic and when out exploring in a denser areas, lots of vegetation or stuff, it might drop down closer to 1080p, there may very well be some dynamic AA going on as well. I can't say for sure but that's how it looks to me. Some scenes are crisper and some are nosier with more aliasing.
Climbing in this game is just ridiculous. They had 5 years to fix it. Breath of the Wild came out the same year as the first one and had a far superior mechanic. This is just pure trash.
I kind of agree, I think it's on purpose, so to be able to keep you in or out of areas you are not meant to go to yet, and for puzzles. I do loath all of this types of uncharted climbing, I whish the climbing were more involved and skill base, maybe you have to time and then hold down one or two buttons to actually grip and stay attached to a ledge. Now I can just hold the direction and she will auto climb and often jump horizontally by her self to the next ledge. There are the absolute minimum amount of interaction, it's just a waiting game. I mean, they can leave in the easy climbing for accessibility's sake but please make it more involved.