ABrokenToy
Member
Maybe they can patch the underwater lighting back in. The final version looks murky AF.I definitely prefer the look of the State of Play version more. Lighting took a huge downgrade.
Maybe they can patch the underwater lighting back in. The final version looks murky AF.I definitely prefer the look of the State of Play version more. Lighting took a huge downgrade.
I feel like I've put at least 30 hours in it and it seems like I'm just getting started.
To each their own. I'm not saying the story is genius at all, but 99% of game stories just exist to move the player through the game. "The words are unnecessarily complicated" is certainly a new complaint to me though.It's HOW the story is told told that sucks. The words are unecessarily complicated to make it sound sci fi and there isn't much sense of why you should care. You just think: send me the next machine to beat and don't make the traversal to get to it too nonsensical. Beautiful game though.
The lighting downgrade is depressing because it was obvious the PS5 was capable of running it at native 4k 30 fps, but they most likely couldnt get the lighting working on the PS4 version without heavy hits to performance so they left it out of both versions. The underwater lighting especially took a big hit. The light simply doesnt penetrate like it did in the original reveal let alone the gameplay reveal.I definitely prefer the look of the State of Play version more. Lighting took a huge downgrade.
On the main screen, go to your profile icon on the top right. Click on it and select Profile. Then go over to Games. Find your game. Hours played will be on the right under trophy completion percentage.
Exactly my thoughts on the game. I think all the hoopla over graphics issues are distracting from the fact that this game's combat and systems are a step back from the first game.
I remember how you basically got purple weapons as soon as you got to Merdian. If you had enough shards, you could buy them. The purple hunter bow required just a watcher heart. The percision bow required a sawtooth heart. The first real fight in the game. Here, they have locked them behind enemies that dont even spawn yet. I went to several Tideripper locations and its not there. The quest simply says machine not found yet. Upgrading weapons is a pain in the ass too. Why do i need to hunt for different parts all the time? It's a blue weapon. I am going to be discarding it anyway.
The changes to overriding enemies makes no sense either. So I get the ability to override something by completing cauldrons and then i have to go hunting for parts again? it was fine the way it was in the first game. Whats up with them adding all these additional roadblocks for you to be having fun?
In the first game, the first trex was a big gate check. Took me an hour to figure out how to beat it, but when I did he was a great source of legendary coils that automatically upgraded my weapons. The game rewarded you for taking on stormbirds, thunderjaws, rockbreakers and behemoths by giving you up to three legendary coils. Here, you are lucky to get one and even that coil could be basically useless if you arent a stealth or melee build.
Scanning by holding down R3 mid battle makes no sense. I have no idea what they were thinking with this change especially since body damage is no longer a thing now. You HAVE to hit weakpoints or see 1-3 damage pop up on screen, but thats fine. It is a design choice, but then why did they remove the ability to highlight all the weakpoints by simply tapping R3?
EDIT: I looked at the wiki for Weapon acquisition details and only the Adept (NG+ weapons) and Ultra Hard Difficulty settings require hearts of hard to kill dinobots as well as massively increasing their shard cost. I brought up enemy aggression earlier, and it seems the game is basically balanced as an Ultra Hard on not just enemy aggressiveness but also ingame economy. The first legendary bow in the game is 1500 shards (3x more than it was in the first game) and requires parts of robots who havent been introduced in the story yet. This is why im not a fan of this whole choose your difficulty accessibility options in Sony games. Devs dont even bother to design games around normal difficulty anymore.
Mark my words. In a few weeks, if not a few days, people will be talking about how the combat in this game is a step back.Lmao
We have a game for you
It’s called Wii Sports
Mark my words. In a few weeks, if not a few days, people will be talking about how the combat in this game is a step back.
I am just early like I was with the graphics issues. Now everyone on youtube is talking about them.
I marked your words with the quote function, and completely disagree. The combat has been great so far. Better than HZD (and the combat there was already awesome).Mark my words. In a few weeks, if not a few days, people will be talking about how the combat in this game is a step back
You're the first person I've seen say the combat is a step back compared to the first game.Mark my words. In a few weeks, if not a few days, people will be talking about how the combat in this game is a step back.
I am just early like I was with the graphics issues. Now everyone on youtube is talking about them.
Well, the guy I quoted said the same thing. So i should be the second.You're the first person I've seen say the combat is a step back compared to the first game.
Personally, it feels much improved compared to the first game.
So is Reddit, and everywhere else. People see what they want to see.Well, the guy I quoted said the same thing. So i should be the second.
Era thread is also full of people saying the same thing.
I can tell ya exactly what is wrong with the combat.Mark my words. In a few weeks, if not a few days, people will be talking about how the combat in this game is a step back.
I am just early like I was with the graphics issues. Now everyone on youtube is talking about them.
I am with you mostly but I would say the combat is largely the same in terms of what the player does to achieve its goal. Its still addicting and fun like the first game.Well, the guy I quoted said the same thing. So i should be the second.
Era thread is also full of people saying the same thing.
Well, the guy I quoted said the same thing. So i should be the second.
Era thread is also full of people saying the same thing.
Me being a fanboy?So is Reddit, and everywhere else. People see what they want to see.
I also love that people insult you and tell you to play Wii Sports when you are comparing this game to the fucking game that is the reason this game exists. People are so ridiculous in their defense that they are telling people who loved the first game all sorts of dumb shit like this.
Fanboys gonna fanboy.
All of this amounts to : your early in the game.Me being a fanboy?
No. lol
I just read look at more than 20 pages on Restera and the complaints are how the game is balanced.
- AI is too strong.
- Elemental weapons are harder to find or have little effect on enemies.
- Some weapons are stronger than the others, rendering some weapons useless.
A lot of complaints don't equate to the combat being "worse" than the first one. The combat mechanics in the game would remain nearly the same if the damage was balanced.
Yeah, thats one thing. i get stuck all the time on trees and rocks now, and I never really had that issue in HZD.I can tell ya exactly what is wrong with the combat.
Stuff is in the way. And the machines are more aggressive.
The playfield is more littered with trees and rocks and elevation changes. You can’t roll around as much as the first game.
The machines spot you and follow you and also flank you around all that stuff. And they don’t let go making the battle music last too long after you leave any fight. More adds from stuff you missed in the scans you forget to do when you Leeroy Jenkins into A group of machines. Maybe that last part is just me.
Bit out in the open like the desert areas the battles feel more like the first game.
I think I may be locked out of the rest of the game:
I literally cannot get past this fucking open door
The bugs/environment are really grating and I literally keep getting caught on shit I shouldn't be. Not too much of an issue in settlements but in the wild then you're fucking dead in seconds. Stuff like this:
James is alright. lol. He's just kidding. I think.So is Reddit, and everywhere else. People see what they want to see.
I also love that people insult you and tell you to play Wii Sports when you are comparing this game to the fucking game that is the reason this game exists. People are so ridiculous in their defense that they are telling people who loved the first game all sorts of dumb shit like this.
Fanboys gonna fanboy.
Yeah, thats one thing. i get stuck all the time on trees and rocks now, and I never really had that issue in HZD.
Whats weird is that I got stuck twice in the first thunderjaw fight and there are no trees or large rocks. It's a flat plain with only small pebbles and tiny elevation changes. I just got stuck at a weird small rock and aloy just wouldnt move. This happened twice in two different places in a span of 45 minutes.
I think the game just wasnt play tested enough. It's missing those 2nd and 3rd passes. It's polished compared to say Ubisoft and EA games, but slightly misses the mark when it comes to Sony's trademark polish.
These issues, the first 30 seconds of that video, The death door platforming sections wouldve never passed QA of any Sony studio under Shu. Almost everyone has issues with that particular death door mission.
James is alright. lol. He's just kidding. I think.
Yeah bro, I was hoping the game could take some time away from the whole robo animal & AI terraforming systems and have a side quest where Aloy does her taxes.This games storytelling is pure gobbledygook.
I think thats why I purposefully mentioned combat along with 'systems'.Me being a fanboy?
No. lol
I just read look at more than 20 pages on Restera and the complaints are how the game is balanced.
- AI is too strong.
- Elemental weapons are harder to find or have little effect on enemies.
- Some weapons are stronger than the others, rendering some weapons useless.
A lot of complaints don't equate to the combat being "worse" than the first one. The combat mechanics in the game would remain nearly the same if the damage was balanced.
that this game's combat and systems are a step back from the first game.
Avad would let Aloy put her shards in a tax haven somewhere in the Cut.Yeah bro, I was hoping the game could take some time away from the whole robo animal & AI terraforming systems and have a side quest where Aloy does her taxes.
I think thats why I purposefully mentioned combat along with 'systems'.
I have also mentioned albeit a couple of days ago how the enemies are too aggressive, and have very little recovery time between attacks. I even listed the wiki details of the Ultra Hard difficulty enemy aggression they had patched in specifically for that difficulty. The weapons were more expensive and required harder boss hearts in that difficulty. I am seeing the same thing here on Normal. The only difference is that I am no longer decked out with NG+ weapons and upgrades. So every fight even with fucking scrappers takes forever because they jump around too much and body damage does literally 1 damage per shot.
I am sure the game will let me one shot enemies after ive maxed out all skill trees and weapon upgrades just like in the first game or in any other RPG, but the journey also matters and the combat simply doesnt feel as satisfying anymore. The rush is still there. They are still frantic. The challenge is still there. it's still better than 99% of the open world games out there. It's just the underlying systems make it far less methodical and fun than before.
So is Reddit, and everywhere else. People see what they want to see.
I also love that people insult you and tell you to play Wii Sports when you are comparing this game to the fucking game that is the reason this game exists. People are so ridiculous in their defense that they are telling people who loved the first game all sorts of dumb shit like this.
Fanboys gonna fanboy.
Of course they are. The same fuckers whining about the same shit, over and over, throwing their hourly temper tantrums or long screes whenever the name Halo pops up. It's calculated as fuck.
We have a few of the clowns here, one of which was dumb enough to link his Reddit account, which *shockingly* is just him bitching and moaning about Halo ad nauseam like a little brat.
Like I said in the other thread, Infinite being universally praised, both multiplayer and now singleplayer, has broken these fools.
Am i the only one who only uses the standard bow from the beginning? I only got the glider now and until now i`ve only played with the standard bow(maxed out till lvl 3) and it one shots the weakspots from the enemys away lol. Im playing on normal difficulty
I am overgeneralising of course. There are plenty of great characters. Maybe it’s just the Alva who got me tilted
God…. I’ve not encountered such a punchable character for a long time
Is the golden gate bridge not in this? Was looking around the edge of San Fran and couldn't spot it. (Didn't look very long)
I think peoples egos are being hurt by the game being hard in the first half after being gods at the end of the first game. Thinking you could just roll up to a thunderjaw at level 2 in this game and not have to play smart
I agree. The underwater lighting looks worse than the SOP. I really hope they make it better with a future patch.The lighting downgrade is depressing because it was obvious the PS5 was capable of running it at native 4k 30 fps, but they most likely couldnt get the lighting working on the PS4 version without heavy hits to performance so they left it out of both versions. The underwater lighting especially took a big hit. The light simply doesnt penetrate like it did in the original reveal let alone the gameplay reveal.
This is why cross gen is bad.
People complaining about enemies being harder.
I love that they're testing my skill!
I was like
But I can understand people that aren't that good to begin with.
Yeah probably not as fun
What is it? Could you post a video or description with spoiler cover. Thanks.Just got to the "holy shit" moment folks are alluring to. All I can say is...
What is it? Could you post a video or description with spoiler cover. Thanks.