Coolwhhip
Neophyte
From reeee
You always post things from Reeeee, are you at least vaccinated?
From reeee
I'll buy it again on PC like I did Horizon 1 just to play it at 120fps.
No PC is going to play this at 4K 120 fps lol
not for a long time at least
Sadly, yeah, it looks awful IMO, I expected more from Sony's 1st party studio. It's ether shitty visuals or shitty framerate, in other words, GG offers you to choose between shit and shittier. I also finished U4 remaster a week ago and even at 1440p it looked much better, checked GoTC and my goodness how well it looks on performance mode. Also there needs to be sharpening slider, image looks over sharped on resolution mode.I just refunded the game and will either wait for it to improve or release on PC.
Performance mode is a joke in my opinion. Playing UC4 on PS5 next to it is night and day difference.
That would depend on Guerrilla games.No PC is going to play this at 4K 120 fps lol
not for a long time at least
Yeah I agree something feels like something is brokenPerformance mode looks like ASSSSSS, so much shimmering. Looks like 1080p or the TAA isn't working, or something. I really want to use this mode, too...
Not yet but I did read another poster said to do that so I am going to try it when I play again this evening.Did you turn off motion blur?
Yes, the blight is really poorly implemented. The reason is that all the sprite animations, like fire, smoke, water splashes and red blight is at least half in resolution in perf mode, this make the red blight flicker like crazy. To me it feels like they've prioritized 30fps 4K and the 60 fps is just riding on the PS4 implementation with double fps. I'm sure they could have given the important sprite animations a bit more love on the PS5.
The checkerboard implementation is not working well for distant foliage or details and edges in general, the image is very unstable and shimmer a lot to other checkerboard games. Maybe a 1440p with good TAA and then just upscaled would have looked better.
That would depend on Guerrilla games.
Current graphic cards can handle that process.
He good.Avad is thirsty as hell for Aloy.
Meh Forbidden West Aloy is ugly ! Zero Dawn Aloy though …He good.
He aint getting near Aloy’s bush while Im around. Nil has my hoe’s heart.
No, they cannot handle 4k 120 fps
She looks like she's been shot in the side of the neck and is experiencing mild discomfort.He good.
He aint getting near Aloy’s bush while Im around. Nil has my hoe’s heart.
Don't play standard dude ...for starters the input lag will be miserable for all the combat and secondly, you will spoil yourself for how games look and you'll start thinking game mode doesn't look great. Game mode all the way. You'll lose some of that wow factor but game mode still looks phenomenal on an Oled plus the input lag will be sooo much better4k 30fps is defenitly way to go as in this mode looks briliant and unforunetly in 1800cb mode blurry and not stable (especialy far background). I just cant decide if I want to play on my lg cx in game mode or in standard mode with frames interpolations that looks better and smoother but with cost of some artifacts near aloy hair and compass line when fast camera rotating. This game would so greatly benefit from 40fps dynamic res mode.
Because it IS far less than 1800p. It's reconstructed UP TO 1800p which means it's closer to what we typically think of as 1440p, but has the added negative of artifacts as well as DRS kicking in at times to lower the res even moreMy only gripe with the graphics is that there looks like a sharpening filter applied or something. Things are too sharp if that makes sense, which leads to some pixel crawl. This is in res mode. Performance mode to me looks far less than 1800p. I don't know.
Same here. Maybe its my X900H with 30 fps as I previously played 30fps on a panasonic plasma (vt50). Anytime I pan the camera in 30 fps its just terrible.man no way I’m playing on the resolution mode 30 fps fucking drags and makes me dizzy at this point. I dunno how you people do it, do you guys only play old games or something because after coming from anything 60fps you can’t go back
This! While think its always a good thing to offer a choice between fidelity and performance modes, I think they did a bad job on this games performance mode. It doesn't have as good of image quality as Zero Dawn did on the ps4 pro. If they could've made it look as good as that, people wouldn't be complaining.Sadly, yeah, it looks awful IMO, I expected more from Sony's 1st party studio. It's ether shitty visuals or shitty framerate, in other words, GG offers you to choose between shit and shittier. I also finished U4 remaster a week ago and even at 1440p it looked much better, checked GoTC and my goodness how well it looks on performance mode. Also there needs to be sharpening slider, image looks over sharped on resolution mode.
I compared Ratchet to Horizon 2 last night that game feels smoother at 30 fps. Not sure whySame here. Maybe its my X900H with 30 fps as I previously played 30fps on a panasonic plasma (vt50). Anytime I pan the camera in 30 fps its just terrible.
Since this is horizon topic I would not argue with you on this one. Its not worth correcting you guys.A basic corridor shooter is not a good benchmark to use. Especially when the video only shows a handful of enemies on screen at any given moment
Since this is horizon topic I would not argue with you on this one. Its not worth correcting you guys.
Again, I am not gonna correct your mistake here. I dont want to get in trouble with mods.Correcting what? You're comparing apples to oranges here
Again, I am not gonna correct your mistake here. I dont want to get in trouble with mods.
I dont care so much about input lag when play singleplayer gameDon't play standard dude ...for starters the input lag will be miserable for all the combat and secondly, you will spoil yourself for how games look and you'll start thinking game mode doesn't look great. Game mode all the way. You'll lose some of that wow factor but game mode still looks phenomenal on an Oled plus the input lag will be sooo much better
Since you specifically demanded this, I would make it simple.You don't need to hide behind mods just because you used a dumb example
This sentence is the dumbest thing a person can make.A basic corridor shooter is not a good benchmark to use.
Which card did you have? I gave up on trying to get it to run last month. my 2080 an run it fine at mostly ultra settings at 4k 60 with DLSS at quality, but the game basically stalls around 80-90 fps no matter how hard i drop the resolution and settings. even at 1080p ps4 original settings i could only get it to 105 fps and it looked like shit.I'll buy it again on PC like I did Horizon 1 just to play it at 120fps.
lol i never play on standard but now you have my attention.I dont care so much about input lag when play singleplayer game
Wizard magic.This game runs at native 4k 30 fps on a GPU that is roughly equivalent to a 2080 in standard rasterization. At least in AMD sponsored games. How in the world can a 3080 which is 2x more powerful run this at native 4k 120 fps. You'd need a GPU 4x more powerful and current no such GPU exists. Even a 3090 is only 14% more powerful which would mean it would do native 4k 65 fps at best.
Since you specifically demanded this, I would make it simple.
This sentence is the dumbest thing a person can make.
Doom is shooter game. Unlike your open world, You are dealing with the tons of affects all at once. Its like returnal level of affects. HFW doesnt have those affects, and isnt taxing to the system.
Just because its corridor shooter games, doesn't mean it cant push the boundaries.
RPG games is the easiest to max, compared to games like doom.
This is why I said its not worth arguing this topic.LMAO
Yes, HFW has those visual effects. It also has interactive vegetation, complex AIs, a dynamic weather system all within an open world so it doesn't which doesn't have the luxury of knowing when to stream data
DOOM has to deal with AI and flat levels for the most part. Barely any vegetation to speak of. There's a reason it's capable of running at 60fps on last-gen consoles and it's not because of "magic"
We started to see that late last year with games like Guardians able to do 30 fps native 4k and then struggle to do 1080p 60 fps lower settings. Everyone was shitting on Dying Light 2 being 1080p 60 fps but well Returnal is the same thing. And its not even open world.This! While think its always a good thing to offer a choice between fidelity and performance modes, I think they did a bad job on this games performance mode. It doesn't have as good of image quality as Zero Dawn did on the ps4 pro. If they could've made it look as good as that, people wouldn't be complaining.
I think Zero Dawn was 1800p checkerboarded to 2160 where this is checkerboarded UP TO 1800p. That's a big distinction and would obviously be the reason for the difference.
Once again, I hate to say this, but the ps5 fails to really deliver the type of resolution I'd like to see at 60 fps. I've been saying this for a while now. Hopefully, people will see that with such a high profile game as Horizon 2.
Maybe if enough people complain it will strike a nerve with Guerilla and they'll attempt to patch that mode...
This is why I said its not worth arguing this topic.
I just arrived there and it was so overwhelming that I had to take a break and get something to drink and do some posts online.Chainscrape is so much more lively than the previous game it isn't funny. I can't wait to see the other settlements.