Croatoan
They/Them A-10 Warthog
So, I have mentioned Directional Teleportation a couple times but this is the first video I have made showing it. The method isn't groundbreaking or anything. I just applied WASD principles to teleportation and add a time gate to keep the player from moving around too quickly. In the video, depending on where on the trackpad I touch, I move between 0 and 130cm in any direction, and I can do this every .6 seconds.
I have no idea if that matches the gate of a human but it doesn't feel too fast or too slow to me (more research needed). You can easily set longer distances with longer wait times, or set tiny distances and no wait time (this will give you the 100% smooth movement you saw in my last video).
Collision works no matter where you stand in the playspace by checking before moving (uses a capsule trace,and then a vertical line trace, to find the move to position).
Anyways, here is the video:
https://youtu.be/8jMWLrLuMZM
I happen to like this more than Point and Shoot teleportation because it doesn't feel like cheating in the way teleporation in Vanishing Realms does.
I have no idea if that matches the gate of a human but it doesn't feel too fast or too slow to me (more research needed). You can easily set longer distances with longer wait times, or set tiny distances and no wait time (this will give you the 100% smooth movement you saw in my last video).
Collision works no matter where you stand in the playspace by checking before moving (uses a capsule trace,and then a vertical line trace, to find the move to position).
Anyways, here is the video:
https://youtu.be/8jMWLrLuMZM
I happen to like this more than Point and Shoot teleportation because it doesn't feel like cheating in the way teleporation in Vanishing Realms does.