Halo Infinite, a free online shooter from a massive brand, has approximately
2,200 players right now on Steam, the largest PC platform in the world, less than one year after launch. Soundpad, a $5.00 application that plays sound effects through voice chats,
has 9,000 players on Steam right now,
six years after it launched. Halo Infinite on PC is done.
On Xbox, it's fairing better, currently sitting at
number 16 on the Xbox most played in the US, behind a two year old paid Call of Duty game. Considering this is it's largest market and it's largest platform and it's free, that's... not great. So, clearly, my post lives entirely in reality while yours is... kind of just a pointless rant?
The fact is that, in nearly a year, 343i has done virtually nothing. Not a single major issue that drove away 97% of their player base has been addressed. In fact,
they've actually confirmed that game-breaking issues like desync aren't even being worked on. But, sure - 343i are just getting their work flows together. Still. A year after launch. Once they have just one more team meeting, all get on the same page, they'll start churning out three month seasons packed with, like, so much content. It won't be in 2022, we know that, but definitely 2023, or at least 2024, with 2025 at the latest. That's when Halo Infinite will
really take off