Peroroncino
Member
Calling it a game is a stretch imo.
This debate has been lost, long, long ago. Move with the times: it's a game.
Calling it a game is a stretch imo.
Im with the times, it's push forward and hear the story thing, it has no mechanics whatsoever apart from "find waypoint". Not a game, not for me.
Yep, agree. I think if you can use a different word that isn't so vulgar there is no reason to swear.Expecting better implies that something wrong is happening. I guess that is where we differ.
Cursing as a display of strong emotion, in appropriate context, is fine by me.
It obviously does have mechanics, but it could have literally no mechanics and still be a game, just as Derek Jarman's 'Blue' is still a film despite the fact that the only visual element is an unchanging blue screen.
not really, its all just find the next person or area. Next you'll say that famous classical music piece that's just silence is a song. It's not, its silence.
Anyway, game or not, it's still crap. It could have been decent if a proper designer got hold of it, it looks and sounds great.
Don't even get me started on music. I literally have a degree in music with a specialism in experimental music. If 4'33" is too avant garde for you then you really don't want to know what's happened in the past 65 years since it was composed.
Please don't test my patience with crap on what is and what isn't a particular art form, especially when you've proven my point by referring to 4'33" as a piece of classical music. I mean, Rapture is much more of a 'game' than 4'33" is a piece of music, for a start.
We're not talking about definitions here, we're talking about ideology. You're extremely conservative (culturally, not necessarily politically), and want video games (and all other art, apparently) to reflect that, by being traditional and predictable and conventional etc etc.
You're really, really close to sounding like that "I'm an expert" japan guy.
1/ The silence "music" is not music, it's silence. I dont care about your degree, a recorded piece of silence is not music.
2/ I'm not trying to test your patience, you're not the centre of the universe, stop getting in a flap.
3/ You know nothing about me and my feelings on gaming, I like experimental games. Rapture is push forward on stick to have a story read to you. It's not a game.
Incredibly, you don't get to decide what is or isn't music, or a game, or a film, or anything. It's already been decided for you, and conservatives have lost this cultural war, sorry.
Oh, forgot about The Beginner's Guide and Stanley Parable. A couple more excellent walking sim examples.
It certainly captured how boring as fuck being in a small British village is that's for sure.
It's not the best kind of game in its genre, but I still found it beautifully. Loved how the small English town highlighted the importance of relationships between the characters.
It's not an accessible game. Not all art has to be. Some people like things that are not accessible, that's why directors like David Lynch have cult followings. But I hate the word "pretentious", because it can be applied to anything[/I.That thing you like? Yeah, someone somewhere thinks it's pretentious. There's still people calling 2001 pretentious, when it's one of cinema's all time classics. People seem to like "pretentious" as a word, rather than just plainly saying they don't like a thing. But anyway, end rant.
But yeah, these are way better in their genre. The Beginner's Guide still creeps into my mind ever now and then. Such a great thing.
But 2001 was pretentious, and rapture is pretentious. In many people's opinions. It's nice that they exist as art, I'm happy people enjoy them, but I absolutely didnt.
My favorite walking simulator, hands down. The story is lovely.
The single biggest justified criticism of this game is the walking speed.
thats great, but its not a game.
Fuck that
I enjoyed it a lot and it's among my favorite games this gen /shrug
My favorite walking simulator, hands down. The story is lovely.
Gone Home was heaven for me, that's exactly the type of thing I love, exploring an unfamiliar, but clearly lived in house. Every room exudes character and is just interesting and exciting to explore. The cherry on top was the story, but I would have been content with just walking and exploring.Gone Home on the other hand I played for 20 minutes and was bored senseless...
Played it, Completed it, Think i only got a couple of achievements, Missed loads of stuff. Didnt wanna go through it again, I would in VR though.