Came here to say this.Why do economies of scale never matter to people? According to Google just under 50 million SNES consoles we're sold with switch sitting at close to 140 million right now. That's why your games cost what they do. The audience is larger, therefore the potential is there for more games to be sold. Smaller margin higher volume. If the audience had stayed stagnant from 1995 to today you would surely be seeing the costs you so desperately want to pay.
Just like taxes, you're more than welcome to send extra money to the devs of your game. I assure you they won't turn it away.
At the risk of not having read on from this post and perhaps repeating someone else, a big part of this is due to Japanese labour laws which protect employees.Make better games and do a better job of managing your resources. You done see a company like Nintendo laying of 100s of employees
Cartridge rom chips also cost way more than a blank disc or download.Why do economies of scale never matter to people? According to Google just under 50 million SNES consoles we're sold with switch sitting at close to 140 million right now. That's why your games cost what they do. The audience is larger, therefore the potential is there for more games to be sold. Smaller margin higher volume. If the audience had stayed stagnant from 1995 to today you would surely be seeing the costs you so desperately want to pay.
Just like taxes, you're more than welcome to send extra money to the devs of your game. I assure you they won't turn it away.
I mean, I wasn’t referring to Unicorn overlord in particular, I’ve actually never even heard of that game.First what makes you think Unicorn Overlord is 15-20 hours long? its open world SRPG with lots of things to do and this game also has multiplayer.
Second I was only talking about CoD's campaign which also costs lot of money to make that barely lasts, not to mention CoD has expensive marketing by hiring high profile celebrities to promote their game.
Exactly.Why do economies of scale never matter to people? According to Google just under 50 million SNES consoles we're sold with switch sitting at close to 140 million right now. That's why your games cost what they do. The audience is larger, therefore the potential is there for more games to be sold.
I agree.I mean, I wasn’t referring to Unicorn overlord in particular, I’ve actually never even heard of that game.
But just £70 in general for a game seems insane to me. Even when it’s “on sale” and still £50+, I just think to myself “you guys are mad”, lol.
Now I will pay around £50 for a big ass game that I know I’ll play for a long time, but I have to really know I’ll get my money’s worth.
The last purchase I made was Helldivers 2 for £35, absolutely fine with that. Before that was RE4 remake for £25, etc…
Agreed. Probably a reason why some gamers just stick to some tried and true favourites. Too many games out there thinning out hype and interest.Quite the contrary. There are just too many games releasing yearly. Raising the price is not the solution, it will accelerate the decline.
This.I remember very well.
But I don't care. I'm not gonna pay more.
Most games of this gen have been boring fast food experiences.
Why would I pay more? So they can hire more Sweet Baby idiots to make the games even worse?
If these big corpos go down, I will not shed a single tear.
Forspoken was the best game last year and look how it ended. New ip, original game, best open world movement and combat in a while, music by ragnarok composer, great game.Just a reminder that the new Prince of Persia is one of the best games of the year and brought the price DOWN.
You guys are clueless and mostly ignored the game.
You and hemo memo need to talk because this will just lead to games becoming more and more McDonald F2P BS with the occasional mega blockbuster like this.My personal situation is that I usually only pay full price for a game if I can see myself getting at least 80-100 hours out of it or if it’s a game that I really want to support for other reasons. Everything else, I wait for dirt cheap pricing or for a $30 (usually $20ish) or below game of the year edition.
Exactly.
PS2 sales - 155 million
PS4 sales - 117.2 million
And that's why the PS4 games were cheaper to make than the PS2 games.
Oh, hang on.
I don't understand how gaming budgets can balloon to cost nine figure sums.
I'm not sure it's not over both our heads if you forget the variable that is the massively increased development cost.PS2 game price 49.99
PS4 game price 59.99
Not sure you thought that one through bud but I can see this is a little over your head.
They did. Nobody bought them.Bring back AA games.
They do when they're good, Robocop did well.They did. Nobody bought them.
You happily pay more while folks with brain cells do not and your companies you bend the knee to will go the way of the DoDo bird. I’ll watch with others with smiles on our faces.
You sound like you have just found the solution for the videogame market, when, In fact, all the CEOs of the VG companies wake up everyday to this idea of raising the prices.
They haven't done it until now (again) because they have good reasons not to.
Good games made by competent devs are still profitabel at these prices. It's a market economy, the games cost what their perceived value is allowing. A PC back in 1990 cost like 4 times what they do today, don't see anyone saying we pay too little for them?
Loving video games doesn’t mean you have to buy any gaming companies product to support them. They are a company not a human being and they want your money. It is their job to make me want to buy their game, not my job to support them or even care about them.Really? This is a forum for people who like videogames....
Just stop being poor.You are not being considerate of people in low income countries where the median income is much lower than the developed countries. Regional pricing is dead and today $70 games are impossible to buy for someone from a middle income family from a low income country. So are we now going to gatekeep gaming for only the rich and elite? No thanks.
I don't understand how gaming budgets can balloon to cost nine figure sums.
Somehow these companies were better off before microtransactions, CD production costs, DLC, subscriptions and $10 game increases. They need to be brave and control their budgets better and stop paying their executives insane amount of money, speaking more about Western developers here. Stop chasing real like graphics, just because you can, doesn't mwean you should.
I DO hope you're being sarcastic.No stream deal or gamepass no buy!
*old man voice*
In 1995, I paid $100.00 here in New Zealand a game for my SNES, today in 2024, I paid $100.00 here in New Zealand for a game for my Switch...I didn't feel like I was being ripped off in 1995, so why is it a rip now to adjust?
Also, not all games have those wretched things you describe, and the live service games that are doing it right? (nudge nudge HD2), they are charging bugger all - they need all the $$ they can get to buy servers the size of the Kink.com building.
So not fun at all?They are also infinitely less fun.