64gigabyteram
Reverse groomer.
we'll see how true that holds 12 months from nowYou can build a good gaming PC for less than an iPhone.
we'll see how true that holds 12 months from nowYou can build a good gaming PC for less than an iPhone.
Reasonable counter analysis.
Low end labour costs are largely irrelevant to the costs of game development. Game devs don't work on minimum wage salaries.
The rest of your arguments are reasonable, however even still, two overriding factors remain:
1. Game dev costs have exploded largely on the basis of the self-inflicted need for publishers to pursue the entirely unsustainable trend of "bigger, shinier, higher production values" across the board. Only Nintendo pivoted away from that after the GameCube and has since grown to become the most profitable platform provider in the industry (at the very least on a margin basis). When publishers by choice are burning $200-400m budgets on 5-7year dev cycle product builds, well that's on them. Risk diversification in creative industries has been a thing forever (e.g. see the film industry) but games publishers seem intent to ignore and pursue ultra high risk for ultra high reward and basically nothing else.
2. The games industry overall is still on a dollar profit basis (even when adjusting for inflation) 1-2 orders of magnitude more profitable than it has ever been in the history of the market. Even with the excessive dev budgets, crazy marketing spends and higher economic cost bases, it's still in a significantly more lucrative place. This would still be true if global net revenues were halved by slashing SKU costs by 50%.
So ultimately the overall point here still stands.
Since new computers have also simply become too expensive, I'm hoping for a powerful Deck 2
12 months from now the tariffs will be a distant memory.we'll see how true that holds 12 months from now
I'm out of touch, how much for a complete system like that?You could get like a 12/13/14400 and a 3080'12G, 16/32Gb of DDR4 and be sorted for the whole generation easy work.
You dont have to buy the biggest and baddest to have a good gaming experience on PC.
And a 6 core LGA1700 + a 3080'12G will easily trump anything they could fit in a new SteamDeck.
And yet Nintendo is the one charging $80 for games with PS4 graphics.1. Game dev costs have exploded largely on the basis of the self-inflicted need for publishers to pursue the entirely unsustainable trend of "bigger, shinier, higher production values" across the board. Only Nintendo pivoted away from that after the GameCube and has since grown to become the most profitable platform provider in the industry (at the very least on a margin basis). When publishers by choice are burning $200-400m budgets on 5-7year dev cycle product builds, well that's on them. Risk diversification in creative industries has been a thing forever (e.g. see the film industry) but games publishers seem intent to ignore and pursue ultra high risk for ultra high reward and basically nothing else.
"Oh yeah I remember that gorgeous game! Too bad it was shite" said no one everAnd yet Nintendo is the one charging $80 for games with PS4 graphics.
introducing- The Order 1886."Oh yeah I remember that gorgeous game! Too bad it was shite" said no one ever
I'm out of touch, how much for a complete system like that?
If Nintendo purposely make games with lower budgets then they should charge less for them."Oh yeah I remember that gorgeous game! Too bad it was shite" said no one ever
Biggest issue of The Order was being a 5 hours long game released for full price.introducing- The Order 1886.
Peak of mid but it looked insane for the time so now you've got people likeSlimySnake defending it with their life
Last try.No. The facts remain. Labor costs (including game development labor costs) have gone up a ton due to the pandemic inflation and games also cost more than ever to make due to ever expanding scope and much greater production values that every generation brings while the dedicated hardware gamer market audience has stagnated.
This is what has driven recent price hikes such as those from Nintendo. Silly to think otherwise.
PS. The industry isn't orders of magnitude more profitable. Nonsense.
PPS. There is also a tariff and currency aspect to the pricing for a foreign company such as Nintendo.
Bigger doesn't equal more profitable. The industry is bigger than ever. NOt even close to orders of magnitude more profitable. Complete nonsense. STay in school.Last try.
You're simply wrong.
You honestly think any company ever made $500m-$1B in profit from a single franchise in the 90s?
Either you misunderstood the fact that I'm referring to net revenues and profits, not per unit (& even then it's up), or you're simply deluded and/or don't understand math.
Again I'll also reiterate the point that retail sales was the only channel for commercialisation 25 years ago, whereas today you have all sorts of long tail revenue models from MMO subs, to IAPs etc.
And finally, labour costs have certainly increased but not astronomically so.
In the early 90s the average mid level games programmer was paid around $30K-$50K, depending on geo. Today that figure is probably closer to $50K-$80K depending on geo. Not an astronomical increase by any stretch.
The real cost increase has been scope & complexity increase, such that instead of having 10-30 devs on a project over 1-3 years we now also have 100-300 over 5-7 years.
Again, only Nintendo has made a deliberate attempt to sidestep this willfull charge towards scope explosion, sacrificing "shiny" for smaller teams, shorter dev cycles and hence lower risk, more creativity and more profitability.
This is all entirely factually substantiated if you look at the data rather than decrying/protesting blindly.
Pure arrogant ignorance.Bigger doesn't equal more profitable. The industry is bigger than ever. NOt even close to orders of magnitude more profitable. Complete nonsense. STay in school.
This is between a rose tinted glasses fantasy and an accidental side effect of them using the cheapest tech they can land their hands on to make the most profit even at launch they can (and then sell you revisions and a new generation at ever increasing prices… it is weird to see Nintendo in the over $400 price bracket… since the GCN days their prices kept going up and up, by quite a bit too).Again, only Nintendo has made a deliberate attempt to sidestep this willfull charge towards scope explosion, sacrificing "shiny" for smaller teams, shorter dev cycles and hence lower risk, more creativity and more profitability.
The problem my friend is that we share this hobby with children. Those said children can give two shits or can even recognize it.There is a simple solution to all these price increases: stop buying new consoles, stop buying old consoles with price increases, stop buying 80 and 90 dollar games. Just stop buying shit, especially games and hardware which is either too expensive or has gotten a price increase - AND PLAY YOUR BACKLOGS INSTEAD!
These big corporations will only learn if you stop buying their shit.
Stop being stupid consumer sheep for once - and simply play your backlogs until these companies are forced to backtrack their bullshit.
Good luck trying to convince enough people.There is a simple solution to all these price increases: stop buying new consoles, stop buying old consoles with price increases, stop buying 80 and 90 dollar games. Just stop buying shit, especially games and hardware which is either too expensive or has gotten a price increase - AND PLAY YOUR BACKLOGS INSTEAD!
These big corporations will only learn if you stop buying their shit.
Stop being stupid consumer sheep for once - and simply play your backlogs until these companies are forced to backtrack their bullshit.
I'm doing my part by playing all the Battlefield games on the PS3 right now, and I'm impressed with how well they hold up, and in many ways are much better than today's games.There is a simple solution to all these price increases: stop buying new consoles, stop buying old consoles with price increases, stop buying 80 and 90 dollar games. Just stop buying shit, especially games and hardware which is either too expensive or has gotten a price increase - AND PLAY YOUR BACKLOGS INSTEAD!
These big corporations will only learn if you stop buying their shit.
Stop being stupid consumer sheep for once - and simply play your backlogs until these companies are forced to backtrack their bullshit.
The issue is trying to convince people to do it, it's unfortunately not going to be easy, and we here don't make up the majority at all.There is a simple solution to all these price increases: stop buying new consoles, stop buying old consoles with price increases, stop buying 80 and 90 dollar games. Just stop buying shit, especially games and hardware which is either too expensive or has gotten a price increase - AND PLAY YOUR BACKLOGS INSTEAD!
These big corporations will only learn if you stop buying their shit.
Stop being stupid consumer sheep for once - and simply play your backlogs until these companies are forced to backtrack their bullshit.
"Backlog" is a concept known only to the most dedicated enthusiasts.There is a simple solution to all these price increases: stop buying new consoles, stop buying old consoles with price increases, stop buying 80 and 90 dollar games. Just stop buying shit, especially games and hardware which is either too expensive or has gotten a price increase - AND PLAY YOUR BACKLOGS INSTEAD!
These big corporations will only learn if you stop buying their shit.
Stop being stupid consumer sheep for once - and simply play your backlogs until these companies are forced to backtrack their bullshit.
I do the same. I wait for deals and I home share with my buddy, so we split costs. And best of all even MP sub plan is split too. Very rarely do I buy at regular price. Last one I bought at reg price is I think was Diablo 2 Resurrected.I don't buy most games until they are 70% or more off anyway. Most new releases I can get from Gamepass and I buy the one year subscription codes online for a hefty discount.
They can charge what they want. 90% of the time, I wait for a deep discount or use gamepass.
The new pricing system is insane. The only way to beat them into lowering price is to not buy until deep discounts hit.
High prices help Microsoft by making Gamepass more affordable in comparison. The idea that Microsoft has no hands is insane. Exposition 3
33 and oblivion remake this month, doom middk ages in a few weeks, and a decent selection on top of those.
The hobby priced me out a long time ago. That's why I only buy at deep discounts or use Gamepass. Full price just isn't worth except for a handful of games. .
I'll bookmark this to see whether it will be true or not12 months from now the tariffs will be a distant memory.