Kaleinc
Banned
U wot mateI think there will be a good amount of people willing to spend more on gaming, for a social status.
U wot mateI think there will be a good amount of people willing to spend more on gaming, for a social status.
We need to price poor people out of gaming. Let the chosen few carry the industry
Jesus christ. Don't complain about layoffs then.Games don't need to cost more, development needs to cost less.
People always say this, but it's just not true for a game that isn't updated accordingly.Hell no. We are already paying More. Subs, dlc, season passes, microtransctions ... Etc!!
$60 o $70 is just an entry fee
Most are just corridor simulators with highly polished cinematic presentation and rarely have innovations these days. If that's all you want out of games, then feel free to pay more for them. Personally speaking I prefer games like Unicorn Overlord and Octopath Traveler @ $60. More game play and less flair without a ridiculous budget for prettier grass and more bugs on trees etc.How the fuck are we getting less? Some of you must be high.
AAA Games are 30 hours MINIMUM now.
Explain how we are getting less
In other words, Nintendo is profiteering off of low effort, low wages in their work force and Japanese exchange rates.Nintendo looks like absolute geniuses right about now, with their decision to de-prioritize graphics/complexity/cutting edge technology decades ago.
Because of that philosophy, they've been able to keep development costs extremely low, all while outselling their competition. And they're the only major gaming corporation that's healthy right now.
Gaming is an expensive lobby.U wot mate
On the Xbox 360 alone, for example, I remember paying £60-£70 constantly for games.
Nintendo charges $60 for 7 years old games.I think Nintendo supports the idea of a more healthy industry. They still uphold value to their games while not chasing absurdly high production values. The culture within Nintendo seems to value retaining cultivating their employees.
People want everything free with 100+ of content, open world, that is constantly updated.
Bring back AA games.
Not anywhere close. What would make you even think that? I also want and play high quality games with good writing and gameplay. Currently playing Like a Dragon Infinite Wealth. I'm not loyal to one console or the other. I've been a big advocate for mid-tier games with stylized art style and unique gameplay.Are you a Sony dev?
I don’t want any of that.
People just want high quality games with good writing and gameplay.
Buying games at a video store, or even a dedicated game store, cost that much back then here. Later in the life cycle of the generation, games maybe went down to £50 - £55. I remember buying Condemned for £62.99 as it had a couple of £s off as a special.
And yet the Switch is one of the most successful consoles of all time and Nintendo isn't going through the same number of layoffs as their competitors. Their first party games are highly polished and are usually well made. I would like more sales on their first party games though. Especially after a couple years.Nintendo charges $60 for 7 years old games.
, How does these successful f2p games make it then? If you're so worried about the initial cost of a game
I'd love a breakdown of why Spiderman 2 cost 200 million dollars to make, I suspect a lot of it is exec pay, studio location and licensing rights. Making games shorter isn't going to fix any of these issues.
Because Sony in particular seem to think everyone wants open world, 100 hour plus, live service games. Just been cheeky mate.Not anywhere close. What would make you even think that? I also want and play high quality games with good writing and gameplay. Currently playing Like a Dragon Infinite Wealth. I'm not loyal to one console or the other. I've been a big advocate for mid-tier games with stylized art style and unique gameplay.
There was a breakdown in the Insomniac leak. Sony are contracted to make a certain amount of games by 2035 and each one requires a minimum spend of something like $160m plus $30m advertising and then Marvel take a cut of every sale or some such shit. It’s insanity.I'd love a breakdown of why Spiderman 2 cost 200 million dollars to make, I suspect a lot of it is exec pay, studio location and licensing rights. Making games shorter isn't going to fix any of these issues.
I'm not. These companies ballooned irresponsibly during covid, layoffs were coming sooner or later.Jesus christ. Don't complain about layoffs then.
Why not?Not a chance lad.
I won’t even pay the £70 asking price, never mind bumping it up another £20+.
If I can’t buy it for £30-40, 6 months down the line, then I just won’t play it at all until you’re almost giving it away a year or so later.
You’ve lost your mind if you think I’m paying £100+ for a single video game.
I’ll play CoD online for 60-70 hours at least, it will keep me entertained for months.Let’s put it this way, Unicorn Overlord demo is longer and has more content than COD campaign but COD campaign cost more money to make……
First what makes you think Unicorn Overlord is 15-20 hours long? its open world SRPG with lots of things to do and this game also has multiplayer.I’ll play CoD online for 60-70 hours at least, it will keep me entertained for months.
Paying £70 for a 15-20 hour game that I’ll finish in 5-6 sittings? It might only work out at around £5 an hour (which actually represents solid value really), I just can’t bring myself to do it.
I don’t need to play a game as soon as it comes out, I’ve got the patience to play it for a fraction of that price a few months later.
I’m not in school, feeling like I’d be left out of the schoolyard chat anymore, it’s no big deal to play it far later for far cheaper.
Sorry, didn't realize your were joking. I have been so put off with Sony this generation.Because Sony in particular seem to think everyone wants open world, 100 hour plus, live service games. Just been cheeky mate.
They are starting to come back, just not from the big publishers. They need to understand that the smaller budget games are also worth doing. Expecting every game to be a triple A blockbuster that must sell x millions of copies to break even is not the way to go.Bring back AA games.
They've been back for a while nowBring back AA games.
Why the hell would anyone care about the layoffs? It happens in every industry, everyday. The little coal miners got told to learn to code. Go find a new job, or fall off a cliff, who really cares?Jesus christ. Don't complain about layoffs then.
It needed to be, to be fair. USA Super Nintendo. A baffling design decision.Most of the big $ brains here don't remember paying $60 and $70 for Super Nintendo carts in 1996:
Granted, the console itself was cheaper.